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    posted a message on What Map viewer did this render?
    Same.
    -edit- actually maybe it's this viewtopic.php?f=1039&t=59505
    Posted in: Mods Discussion
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    posted a message on How to edit pumpkinblur?
    Open up the minecraft.jar with 7zip or WinZip. Find the misc folder and edit the pumpkinblur.png there. Save minecraft.jar with the new image. Will be overridden if you use a different texturepack, in which you would have to edit only the pumpkinblur.png there.

    Don't use paint. Save as png, allow transparency or alpha. Preferable to use photoshop. Gimp works too maybe. Google about transparency if needed?

    Good luck.
    Posted in: Mods Discussion
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    posted a message on Making mod with custom items - help please :)
    See the guides and tutorials sticky in this forum. Simo's tutorial collection are especially helpful. Good luck!
    Posted in: Mods Discussion
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    posted a message on CritterCraft [WIP]
    YES PENGUINS! And hamsters too :3
    Posted in: Mods Discussion
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    posted a message on More creeps and weirdos is REALLY slow. Help please!
    It could also be your graphics card, but I have nothing left to say. :/
    Posted in: Mods Discussion
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    posted a message on A Question Regarding Modloader
    1. ModLoader allows compatibility between multiple mods, especially those that would otherwise change the regular minecraft files.

    2. Possibly, if it overwrites any of the files provided by ModLoader
    Posted in: Mods Discussion
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    posted a message on [MODDING QUESTION]
    Even if you set it to something like 10F? Same mining rate as 1F? Strange.

    To change it per tool, though, go to Items[tool].java and add it to the blocksEffectiveAgainst array. It may be possible to change that via your mod_[modhere].java file. You can try doing something like ItemPickaxe.blocksEffectiveAgainst += mod_[yourmod].yourblock, but I think that breaks the array's static-ness. You can also check the javadocs available on the ModLoader download page.

    Good luck, sorry not very helpful.
    Posted in: Mods Discussion
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    posted a message on More creeps and weirdos is REALLY slow. Help please!
    I think the game requires more memory. Just my opinion. For that case, tell us how much memory you have, try closing unnecessary windows and programs, and maybe try opening Task Manager, click on the processes tab, right-clicking javac.exe, and giving it high priority (maybe realtime if you really want to). Good luck.
    Posted in: Mods Discussion
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    posted a message on Mob help -ModelQuadruped
    First, you mispelled ModelQuadraped. Second, make sure you have a ModelGir.java file in the src folder. Good luck.
    Posted in: Mods Discussion
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    posted a message on Guides and Resources
    Quote from lxROKxl »
    Every time i try and add a mod either :Lava: CRASH :Lava: or :obsidian: Black screen :obsidian:
    You're probably doing something wrong and/or you forgot to delete the META-INF folder in your jar.
    Quote from venom6521 »
    there were zombies zombie pigmen zombie pigs skeletons a few steves when i entered my
    minecrfat game so i logged off and logged back on and it multiplied. Can you guys help me?
    ....you using a mod? what mod? maybe turning your settings to peaceful or deleting the mod. if you're on a multiplayer server then then don't go to that server.
    Quote from kieranlogankizo »
    i just discovered the minecolony mod and im trying to download it and im not the greatist with comps so if someone could hlp tht would be great :smile.gif:
    there are a ton of videos and other tutorials for ModLoader, which minecolony uses, that you can find on the forums. those should help. good luck

    also thanks for this sticky! keep updating :biggrin.gif: this was very useful
    Posted in: Mods Discussion
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    posted a message on Adf.ly is a bad place to upload
    Technically it's in the right section because it deals with modding, mod uploads and stuffs. Yum.
    Posted in: Mods Discussion
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    posted a message on Multiplayer mods
    Generally singleplayer mods (such as portal gun) don't work with the server because the server has different files as it has to save chunks and distribute information to other clients. Mods that require ModLoader that also don't provide a server mod won't work. Some mods that do support server modding include SDKs Guns and Planes, and modding is like the same as modding the client, only you change the minecraft_server.jar. However, from my experience, TooManyItems doesn't need the server to be modded; you just need to be op.
    Posted in: Mods Discussion
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    posted a message on Having trouble finding a mod, maybe you can help?
    For the above, you can edit Item.java maxStackSize (it's not hard to find), but to make other blocks stackable would require more repetitive work, editing every item java file so it doesn't override the stack limit, so meh.
    Posted in: Mods Discussion
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    posted a message on [WIP] Conveyor Belts
    Quote from sn0re »
    Quote from chez911 »
    It looks awesome, i must say, but you posted this is Jan, is it ready yet, and is it 1.5 ?? :biggrin.gif: :Diamond: :Diamond: :Diamond:

    ... what?
    I posted this yesterday.... :sleep.gif:-

    It helps to look up and not to the side at when the user joined.. But I make that mistake a lot too :tongue.gif:

    Mod sounds awesome if you can make it more than just low-friction blocks :biggrin.gif: Good luck!
    Posted in: Mods Discussion
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    posted a message on How to change mob droppings?
    Glad to help!
    Oops didn't see that there. Eh...... not quite so easy. You can't simply change the texture of the skin to whatever you want, but you can more easily base a new mob with the same shape as any of the mobs. There are also other steps involved. To make a completely custom mob requires a lot more work.
    Posted in: Modification Development
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