[*** WHAT IS BETTER THAN WOLVES? ***]
Better Than Wolves is a "total conversion". This differs from most mods that you are probably used to in that it changes many of the rules of play to provide a richer experience, rather than just adding in new stuff. What makes it special however, is that it always attempts to do so in a way that retains the original spirit of the game, perhaps even more so than the newer official releases.
It focuses both on challenging survival play, and player creativity in terms of never providing "magic block" solutions to in game problems. Instead, it provides basic tools and leaves it to the player to figure out how to use them to get the job done.
In short, Better Than Wolves is a vision of what Mincraft could have been, designed by a very serious player, for other like minded individuals.
[**** End Of Dev ****]
Please note that after a full decade, all development has ceased on Better Than Wolves. The final version (4.B0000003) can be downloaded here:
And the source code can be downloaded here:
Better Than Wolves and its source code are made freely available under the creative commons attribution license:
https://creativecommons.org/licenses/by/4.0/
You are free to modify and redistribute portions of BTW and its code as you wish, but I (FlowerChild) would appreciate acknowledgment if you do so. Keep in mind however that parts of BTW may be based on modified versions of Mojang's code and assets, and it is left to anyone redistributing portions of BTW to make sure they are appropriately considering Mojang's intellectual property and licensing as well.
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No. Do you even know what you are talking about? I do.
Our eyes were all opened at once when we watched an online movie called earthlings. After that we did extensive research into the subject. Bacon is salted fat because it is both to fatty and to salty to be healthy.
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The problem with your points of view are that you are both viewing it just from a taste standpoint. The stuff that I eat is both really good, and is way, way, way better for you. I have absolutely no cholesterol intake! I get all of it that I need from my liver!
You do realize plants have no brain and are just metabolizing machines right?
A pig on the other hand, an animal smart enough to play video games (surpassing the intelligence of a german sheopard and even a three year-old child), are mercilessly hacked to death in the millions.
Yes I know it doesn't directly kill cows to milk them, but with the modernized way people do it now, the animals that are immediately slaughtered have it better. With the cows, they live a traumatized life of giving birth to artificial babies, being artificially inseminated, and watching their calf taken away, only to be eventually killed for meat when they aren't fertile anymore.
tl;dr: drinking milk = eating beef.
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I don't get it either! I am playing it a bunch on a low-end laptop and the framerate is higher than it's ever been!
I actually like the SMP merge. I like the idea of being able to put all of the multiplayer bugs on the singleplayer side, and just be able to squish them on one program. Also, when the mods start to update for 1.3.1, it will encourage mod developers to make their mods multiplayer-compatible! My friend and I always hated it when we would find a mod that we both liked that didn't work in multiplayer.
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I agree with that annoyance, why is there always whiny complainers that just seem to whine just for the sake of it! Being young isn't an excuse though. As not only are there adult whiners, but I am only twelve, and I don't ever whine about it.
It is optional. You have to turn on the LAN server in the options menu in a world before it turns on.
Broken? Then fix them! It just gives you the chance to reinvent them!
Haters gonna hate...
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You should of just not updated then. That is the risk of mods, they almost never work on newer versions of minecraft. Don't say you hate an update, you updated it to your risk.
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for the last time, An rpg is a game where you take the role of a character and make actions to benefit/hinder yourself, minecraft was pretty much always an "rpg"!
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I thought to myself, what if this happened in Minecraft?
Anyways, I think, that once in a while, the moon should rise much larger than usual. Not only will this look pretty, but it should repel all hostile mobs for the night, and passive mobs should thrive. A very peaceful night it is.
Along the lines of super moons, there should also be "mini moons" that are equally rare. During these, the moon should be a lot smaller and darker than usual, making hostile mobs come out a lot more often. During these, there should also be some sort of special mob that could spawn, likely dropping something valuable, something worth going out in the dangerous night to retrieve.
This would make nighttime a lot more dynamic than just "sun goes down, fall asleep, sun goes up" thing.
Also, there should be solar eclipses! Even rarer than super moons, these guys should happen during the day, during which the light should become pitch black, allowing mobs to spawn. Dangerous, yes, overpowered, no.
All three of these things could only happen however, when at least an ingame week has gone by, to make sure you are prepared for these kinds of things to happen. That way you wouldn't get a solar eclipse on your first day and be screwed.
How to predict these events? You could use a lunar alignment clock!
Likely crafted by surrounding a watch with diamonds and
redstoneenderpearls in the corners, not only would it tell you the time, it would give you an indicator of if a special day/night will happen soon, giving you an advanced warning.Any suggestions would be appreciated.
Edit: Along the lines of eclipses, there should also be lunar eclipses. Created when the Earth's shadow blocks out the moon, it causes the moon to become rather brownish red, causing... Really, I am not sure what the lunar eclipse should do, does anybody have any ideas?
It seems a good, supported idea for the lunar eclipse would be for nether mobs to spawn for the night, then go away in the morning. I really like that idea, would make nights like those very dangerous.
I am really looking for a concept sprite for the lunar alignment clock at the moment, maybe one for each way it should look like for each lunar warning. I really want an idea of what it should look like!
Alright, I have made a banner for this suggestion, I will maybe replace the moon with an image of the clock if/when I get one:
Here is the code: