I think Minecraft could a "Dead Mob" option. By enabling this option, it will allow mobs of any kind to fall to the ground when killed. Mob drops will drop as usual when initially killing the Mob, it will fall to the ground and stay there until it is burned, blown up, or possibly hitting it again with a sword a few times. if you decide to disable this option, gameplay will go as normal as if there was never a "Dead Mob" option. Thats all I got for now, so tell me what you think.
This is a cool idea when you think about it, but the thing is, its just not that practical; in other words the sight of a wolf in armor doesn't look all that great.
I don't think it fits the game. My reasoning is because the game is more medieval/post-apocalyptic (plus all the monsters), not prehistoric, i would even agree more so to mythical creatures like pegusus or gryphons.
I think it would be nice if Minecraft added camels, and i know, with the upcoming horses, whats the point? Its just cool enough to add. right? They are great animals to carry things on, like pack mules, so you could use them for item storage. They would probably spawn in the desert too. That's all can think of, but if anyone can think of some downsides to the idea of camels, please share.
hm, cool. but zombies just randomly appearing? OK, time to use my imagination- lets just say the ender dragon senses a disturbance in the force, so he adds more zombies. Yup, that's how the ender dragon deals with his problems, more zombies.
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