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    posted a message on [1.2.5] Fairy Factions Colonization (FORGE update: fishing + farming)
    Why ModLoaderMP its dying off... come on switch to Forge ModLoader I used to use this mod so much and am now sad to see I cant.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Please fix the serverside crash when changevanillaspawns = true...

    I would really like to change the spawns. I posted the error a few pages back
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from RawrTara

    Oh Mccahon, you can get a mod that'll let you control which vanilla mobs spawn here: http://www.minecraft...012-test-build/

    I turned off creepers, lol.


    Umm, that mod is not multiplayer so it wouldnt help.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Please let me know if you could fix it I would love to turn off creepers and endermen.

    Thanks

    Quote from JoshzPruitt

    I am using 3.61 server and client and I still get all those bugs. HUGE Scorpion babies bug is fixed though.



    I did the same, and it works fine for me. I even tested if it was working by turning easy horse breeding on and that worked. Is that error on the server or the client?


    Server, It only happens if changevanillaspawns = true for the server
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    So after following AtomicStrykers advice I put the mocreatures folder in the mods folder of my server and now this:

    java.util.ConcurrentModificationException
    		at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
    		at java.util.AbstractList$Itr.next(Unknown Source)
    		at java.util.Collections$UnmodifiableCollection$1.next(Unknown Source)
    		at ServerRegistry.removeSpawn(ServerRegistry.java:123)
    		at CommonRegistry.removeSpawn(CommonRegistry.java:93)
    		at ModLoader.removeSpawn(ModLoader.java:457)
    		at mod_mocreatures.ClearVanillaSpawnLists(mod_mocreatures.java:918)
    		at mod_mocreatures.updateSettings(mod_mocreatures.java:269)
    		at mod_mocreatures.load(mod_mocreatures.java:185)
    		at cpw.mods.fml.server.ModLoaderModContainer.init(ModLoaderModContainer.
    java:271)
    		at cpw.mods.fml.common.Loader.modInit(Loader.java:220)
    		at cpw.mods.fml.common.Loader.initializeMods(Loader.java:539)
    		at cpw.mods.fml.server.FMLServerHandler.onLoadComplete(FMLServerHandler.
    java:127)
    		at net.minecraft.server.MinecraftServer.s(MinecraftServer.java:203)
    		at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:411)
    		at dn.run(SourceFile:492)
    2012-05-08 17:14:50 [SEVERE] Unexpected exception
    java.util.ConcurrentModificationException
    		at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
    		at java.util.AbstractList$Itr.next(Unknown Source)
    		at java.util.Collections$UnmodifiableCollection$1.next(Unknown Source)
    		at ServerRegistry.removeSpawn(ServerRegistry.java:123)
    		at CommonRegistry.removeSpawn(CommonRegistry.java:93)
    		at ModLoader.removeSpawn(ModLoader.java:457)
    		at mod_mocreatures.ClearVanillaSpawnLists(mod_mocreatures.java:918)
    		at mod_mocreatures.updateSettings(mod_mocreatures.java:269)
    		at mod_mocreatures.load(mod_mocreatures.java:185)
    		at cpw.mods.fml.server.ModLoaderModContainer.init(ModLoaderModContainer.
    java:271)
    		at cpw.mods.fml.common.Loader.modInit(Loader.java:220)
    		at cpw.mods.fml.common.Loader.initializeMods(Loader.java:539)
    		at cpw.mods.fml.server.FMLServerHandler.onLoadComplete(FMLServerHandler.
    java:127)
    		at net.minecraft.server.MinecraftServer.s(MinecraftServer.java:203)
    		at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:411)
    		at dn.run(SourceFile:492)


    It only happens if changevanillaspawns = true
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from murfus

    lmao. i cant believe you call people stupid for some pretty lame reasons even though you yourself is having trouble with somthing as simple as that?

    1. log into minecraft

    2. klick options while in-game.

    3. look for the mod options

    4. profit.

    Edit: me and my friends already got a server up since yesterday :3

    2nd Edit: anyone who knows how to hatch my eggs? The only egg i managed to hatch was a fish egg and a snake egg in my singelplayer world. any conditions needed to be met? or is it just buggy?

    The config file is in the In-game options while playing! (°___°)


    You are ignorant I stated SERVER CONFIG NOT SINGLE PLAYER. Look at what atomic stryker said, it is completely different than what you decided to assume. Your steps are for single player not A MULTIPLAYER SERVER.
    Posted in: Minecraft Mods
  • 0

    posted a message on [V4.5] [1.6.2] [Forge] [SMP] Jammy Furniture Mod!
    Please fix the white column bug it is still there both chair and toilet
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Just to prove my position in this. I got new server.jar just installed forge and server mod for mo creatures. Started it up and the only thing that is generated is the mod_mocreatures file in the config folder and it is completely blank. No way to modify spawns whatsoever for the server.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from WillieWest10

    Anyone know of a WORKING Mo' Creatures Server? I've Googled it and nothing.


    Probably none yet, because you cant even edit the server spawns or anything.
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from laijka

    I don't know for the rest of the people here but I'm not itching to help some one with that attitude.


    Okay well maybe he shouldnt post **** like this:

    LOL like he sits at home on the PC waiting for you to ask questions? No life...


    I am asking a simple question, you should be able to change the SERVER spawns. I never asked about SinglePlayer.
    Posted in: Minecraft Mods
  • 0

    posted a message on .Schematic to Java [Structure Generation][For Modders][Minecraft 1.2.5]
    Is the damage value version done yet? Looking forward to it...
    Posted in: Minecraft Tools
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from thegofa

    LOL like he sits at home on the PC waiting for you to ask questions? No life...

    TG :Diamond:


    Your a dumbass I am working on finals this week, and I am not saying just him there hundreds of people whom use the mod and one should know.

    And now that he says it is in mods/mocreatures I can confirm that is false. I have no such file or folder in my server directory/mods folder
    Quote from DrZhark

    I haven't tested this myself, there is a guiconfig.properties file located in your ./minecraft/mods/mocreatures folder
    have you tried modifying it?


    Also I asked about SERVER spawns not SinglePlayer
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from DrZhark

    I haven't tested this myself, there is a guiconfig.properties file located in your ./minecraft/mods/mocreatures folder
    have you tried modifying it?


    No there isnt... Im in the server directory go into mods, and no mocreatures folder
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from Harikari911

    Its the tekkit glitch that causes that problem.


    What?
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    I like the new fox model lol.....

    And seriously 9 hours and still no answer how to modify the server spawns.....
    Posted in: Minecraft Mods
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