This is also (hopefully) fixed in development, although it's difficult to get everything to play nice graphics-wise due to mixing different versions of OpenGL and such.
Has any progress been made with this issue? Currently can't use this mod because of that but I'd really like to!
sadly i still don't know yet.
anyway, optifine is implementing something interesting which allows me to use a better transparency support. you might want to wait for v7 series.
Ooh! Will do. Hopefully that resolves it. For now, I switch between 6 and 5.3. Thanks again for the great shaders!
Is there any way to fix compatibility with the Light Level Overlay Reloaded mod and Schematica? Certain things seem to not draw on screen when using this shader. It worked in version 5.3 but not any of the version 6's.
Our server has been online for over 3 years now. I was once the player getting tired of server admins shutting down servers and the communities disbanding. I decided to make my own server and not let that happen.
The server is vanilla but is running on a Spigot back end (for backups, griefing rollbacks and a few other plugins). There is nothing that changes gameplay. No teleports or economy. No spawning items or mobs. It is 100% vanilla in those regards.
Currently, we only have players from the US (that is where we are based and where we got started). We are open to players from any part of the globe though! Daily averages are from 3 to 8 unique joins a day with people coming and going throughout the day. We are trying to achieve more dedicated players and a higher player average.
Spawn has a lot at it but there is still plenty of room for more creations. As for the rest of the world, there is plenty of unexplored and unclaimed area even in the areas skirting spawn and even more just beyond. There is no limit to how far you can explore. Check out the map at http://crewcraftserver.net/map.html to see what's been built.
As for resets, no. We don't plan on resetting the world any time soon.
Welcome to the Crew Craft Server! We are a small group of players looking to expand our community and make new friends. Our server has been online for over 8 years now 24/7 with 100s of unique players. We like the MindCrack/HermitCraft style of playing (bases, spawn, community projects and whatnot).
Feel free to join the server, you'll spawn in as a guest and can look around/talk to us.
IP: mc.crewcraftserver.net
In the past 2 years, we have built up a spawn town complete with many farms and shops on a new map generated in 1.14. We have a nether hub to link everyone's bases together. We have a few XP farms for all your enchanting needs including an Ender Ender. There's a Discord server to keep up with the community on and off the server!
Lately, our community has been a little dormant and a lot of our original players haven't been around, life gets in the way. We want to populate our server again and get our community back up and going.
The server is looking for dedicated players who want a vanilla, survival experience on a 24/7 server. Anyone, new or experienced is welcome. Groups or friends are always welcome. Strong builders, redstoners, farmers, miners, anything. Whatever you want to do, it's possible on the Crew Craft Server.
Going from version 5.3 to 6.0.1, I have one issue. A mod called Light Level Overlay Reloaded, which puts numbers on each block for its light level, no longer works. It works in 5.3, not in 6.0.1. Other than that, everything is perfect! Thanks for the awesome shaders
Would it be possible to add a toggle for the waving reeds? Right now I believe it is grouped with waving grass. I don't like the reeds waving as they disconnect and it looks funny.
0
Bump
0
Has any progress been made with this issue? Currently can't use this mod because of that but I'd really like to!
0
Ooh! Will do. Hopefully that resolves it. For now, I switch between 6 and 5.3. Thanks again for the great shaders!
0
Is there any way to fix compatibility with the Light Level Overlay Reloaded mod and Schematica? Certain things seem to not draw on screen when using this shader. It worked in version 5.3 but not any of the version 6's.
0
Bump, join our server
0
Bump. Help us rebuild our community!
0
Our server has been online for over 3 years now. I was once the player getting tired of server admins shutting down servers and the communities disbanding. I decided to make my own server and not let that happen.
0
OP has been edited to better reflect current state of the server.
0
Bump
0
Bump
0
Please remember to comment after you apply!
0
Pictures can be found here: http://imgur.com/a/iX7X2
The server is vanilla but is running on a Spigot back end (for backups, griefing rollbacks and a few other plugins). There is nothing that changes gameplay. No teleports or economy. No spawning items or mobs. It is 100% vanilla in those regards.
Currently, we only have players from the US (that is where we are based and where we got started). We are open to players from any part of the globe though! Daily averages are from 3 to 8 unique joins a day with people coming and going throughout the day. We are trying to achieve more dedicated players and a higher player average.
Spawn has a lot at it but there is still plenty of room for more creations. As for the rest of the world, there is plenty of unexplored and unclaimed area even in the areas skirting spawn and even more just beyond. There is no limit to how far you can explore. Check out the map at http://crewcraftserver.net/map.html to see what's been built.
As for resets, no. We don't plan on resetting the world any time soon.
Thank you for your comment!
0
Welcome to the Crew Craft Server! We are a small group of players looking to expand our community and make new friends. Our server has been online for over 8 years now 24/7 with 100s of unique players. We like the MindCrack/HermitCraft style of playing (bases, spawn, community projects and whatnot).
Feel free to join the server, you'll spawn in as a guest and can look around/talk to us.
IP: mc.crewcraftserver.net
In the past 2 years, we have built up a spawn town complete with many farms and shops on a new map generated in 1.14. We have a nether hub to link everyone's bases together. We have a few XP farms for all your enchanting needs including an Ender Ender. There's a Discord server to keep up with the community on and off the server!
Lately, our community has been a little dormant and a lot of our original players haven't been around, life gets in the way. We want to populate our server again and get our community back up and going.
The server is looking for dedicated players who want a vanilla, survival experience on a 24/7 server. Anyone, new or experienced is welcome. Groups or friends are always welcome. Strong builders, redstoners, farmers, miners, anything. Whatever you want to do, it's possible on the Crew Craft Server.
Features:
Check out our website here: https://crewcraftserver.net/
Apply here: http://crewcraftserver.net/contact.html
Be sure to come back and drop a comment to keep the thread relevant on the list
Comments, questions, concerns? Leave a reply below. Thanks again for checking out the Crew Craft Server, we hope to see you online very soon!
If you enjoy this server, please leave a comment!
0
Going from version 5.3 to 6.0.1, I have one issue. A mod called Light Level Overlay Reloaded, which puts numbers on each block for its light level, no longer works. It works in 5.3, not in 6.0.1. Other than that, everything is perfect! Thanks for the awesome shaders
0
Would it be possible to add a toggle for the waving reeds? Right now I believe it is grouped with waving grass. I don't like the reeds waving as they disconnect and it looks funny.