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    posted a message on Ars Magica 2 - Ideas
    Quote from Type1Ninja

    On a completely different note, I saw "soulbound" as an enchantment on your spell book. Is that going to work like keepInventory but for spell books? That would be really nice...


    Soulbound was actually an enchantment back in 1.5.2 aswell, it does work like keep inventory, it can be put on mostly any item in the game
    Posted in: Requests / Ideas For Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from Reika

    Seeing as I have fixed all the big bugs, I will, yes. All I need is a couple hours.


    Allright nice, Looking forward to it, i just forget about time differences scince in the UK theres like 15 mins left of tuesday haha
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from Reika

    Also, I plan to have the final "no longer beta" gamma (essentially "full", but still open to bug reports and bug fixes) release next Tuesday.


    Should we still expect this today?
    Or have you found more bugs you wish to squish before releasing, I was just wondering.
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from anicet74

    :(


    He will update, just be patient, let him iron out all his bugs first, and then im sure he will get started on 1.6 :)
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from anicet74

    are you updating your mods to 1.6?!
    really good news,I'll finnaly be able to show this mods to my friends


    No he is simply saying that the bug that may be happening in MCP for 1.5 is most likely fixed and working fine in MCP for 1.6.
    He is not stating that he is currently working on updating to 1.6
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from Reika

    OK, outputting speed but not power when disabled was not intended, no. That was the result of an oversight which has been fixed. But the fixed speed for every other power level is intended.


    Yh idk why i thought otherwise on the fixed speed, but i shoulda worded the other bit differently
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    So this is working as intended?



    The gears in the shaft are also turning
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Also a furnace still doesnt seem to cool down when powered by a friction heater that is then turned off, it just heats up more till it explodes
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Just to say in the updated version of RotaryCraft the pneumatic engines must be broken and replaced for them to work again.

    Also this is a bug, where even though the Pneumatic engines are not producing anything (There gui is set to not produce anything) they still produce 1 KRad/s

    Edit: They actually refuse to produce anything more than 1 krad/s even with 2 engines running at a higher set speed
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from thekazador

    are you planning to port this mod to 1.6.2?


    Offcourse he is, but theres no point porting and creating more bugs for yourself when he still has bugs to iron out here, its better to fix them in 1.5 and be clean and ready for 1.6 bugs than just update to 1.6 and have like a million new bugs
    Quote from Reika

    ReactorCraft is also approaching a V0.01 beta.


    Im looking forward to that, your mechanics are awesome
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from dmodoomsirius

    did you add perm gem if not add this to your JVM arguments -XX:MaxPermSize=128M


    I have it set to 512 sir, i have to or my game doesnt run at all

    Its actually set to 1024MB and thats not helping
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    I have a rendering issue, probably caused by an overflow but its causing alot of lag for me (i dont have the best pc in the world).
    The blocks flicker between two states all the time, barely in one state long enough for me to take a screenshot

    Before:



    After:



    If it makes a difference, its about 64 shafts, 3 wind turbines, some shaft crosses and some other stuff
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from anicet74

    yeah,and badly it's not updated yet,and I know how fast eloraam update,we may have a new version for minecraft 1.8 or 1.9 if she work faster than before


    I really dont like people that are offensive to any mod dev, they update there mods when they can, Eloraam is an electrical engineer usually with alot of work on her hands, she tries her best to update, its not easy when the last few version of minecraft have changed parts of the game soo drastically.
    Respect the Devs, they make mods in there spare time, they have to work too.
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from Reika

    I second this, half-remembering a week of using Blutricity back in 1.0.0.
    Which ended as soon as I discovered an enormous pile of basalt generated over top of half an adjacent forest biome, with trees embedded in the rock. ;)


    Awww, Elo's Volcano gen, yep, was never fixed, i rather enjoyed the random Volcano's engulfing my map :)
    Posted in: Minecraft Mods
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    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    Quote from anicet74

    and what about universal electricity,as far I remember they use Voltage and Current (or maybee it was just in the electric expansion mod)


    The only mod i know that uses Voltage and Current really is RedPower 2
    Posted in: Minecraft Mods
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