On a completely different note, I saw "soulbound" as an enchantment on your spell book. Is that going to work like keepInventory but for spell books? That would be really nice...
Soulbound was actually an enchantment back in 1.5.2 aswell, it does work like keep inventory, it can be put on mostly any item in the game
are you updating your mods to 1.6?!
really good news,I'll finnaly be able to show this mods to my friends
No he is simply saying that the bug that may be happening in MCP for 1.5 is most likely fixed and working fine in MCP for 1.6.
He is not stating that he is currently working on updating to 1.6
OK, outputting speed but not power when disabled was not intended, no. That was the result of an oversight which has been fixed. But the fixed speed for every other power level is intended.
Yh idk why i thought otherwise on the fixed speed, but i shoulda worded the other bit differently
Just to say in the updated version of RotaryCraft the pneumatic engines must be broken and replaced for them to work again.
Also this is a bug, where even though the Pneumatic engines are not producing anything (There gui is set to not produce anything) they still produce 1 KRad/s
Edit: They actually refuse to produce anything more than 1 krad/s even with 2 engines running at a higher set speed
Offcourse he is, but theres no point porting and creating more bugs for yourself when he still has bugs to iron out here, its better to fix them in 1.5 and be clean and ready for 1.6 bugs than just update to 1.6 and have like a million new bugs
I have a rendering issue, probably caused by an overflow but its causing alot of lag for me (i dont have the best pc in the world).
The blocks flicker between two states all the time, barely in one state long enough for me to take a screenshot
Before:
After:
If it makes a difference, its about 64 shafts, 3 wind turbines, some shaft crosses and some other stuff
yeah,and badly it's not updated yet,and I know how fast eloraam update,we may have a new version for minecraft 1.8 or 1.9 if she work faster than before
I really dont like people that are offensive to any mod dev, they update there mods when they can, Eloraam is an electrical engineer usually with alot of work on her hands, she tries her best to update, its not easy when the last few version of minecraft have changed parts of the game soo drastically.
Respect the Devs, they make mods in there spare time, they have to work too.
I second this, half-remembering a week of using Blutricity back in 1.0.0.
Which ended as soon as I discovered an enormous pile of basalt generated over top of half an adjacent forest biome, with trees embedded in the rock.
Awww, Elo's Volcano gen, yep, was never fixed, i rather enjoyed the random Volcano's engulfing my map
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Soulbound was actually an enchantment back in 1.5.2 aswell, it does work like keep inventory, it can be put on mostly any item in the game
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Allright nice, Looking forward to it, i just forget about time differences scince in the UK theres like 15 mins left of tuesday haha
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Should we still expect this today?
Or have you found more bugs you wish to squish before releasing, I was just wondering.
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He will update, just be patient, let him iron out all his bugs first, and then im sure he will get started on 1.6
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No he is simply saying that the bug that may be happening in MCP for 1.5 is most likely fixed and working fine in MCP for 1.6.
He is not stating that he is currently working on updating to 1.6
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Yh idk why i thought otherwise on the fixed speed, but i shoulda worded the other bit differently
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Also this is a bug, where even though the Pneumatic engines are not producing anything (There gui is set to not produce anything) they still produce 1 KRad/s
Edit: They actually refuse to produce anything more than 1 krad/s even with 2 engines running at a higher set speed
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Offcourse he is, but theres no point porting and creating more bugs for yourself when he still has bugs to iron out here, its better to fix them in 1.5 and be clean and ready for 1.6 bugs than just update to 1.6 and have like a million new bugs
Im looking forward to that, your mechanics are awesome
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I have it set to 512 sir, i have to or my game doesnt run at all
Its actually set to 1024MB and thats not helping
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The blocks flicker between two states all the time, barely in one state long enough for me to take a screenshot
Before:
After:
If it makes a difference, its about 64 shafts, 3 wind turbines, some shaft crosses and some other stuff
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I really dont like people that are offensive to any mod dev, they update there mods when they can, Eloraam is an electrical engineer usually with alot of work on her hands, she tries her best to update, its not easy when the last few version of minecraft have changed parts of the game soo drastically.
Respect the Devs, they make mods in there spare time, they have to work too.
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Awww, Elo's Volcano gen, yep, was never fixed, i rather enjoyed the random Volcano's engulfing my map
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The only mod i know that uses Voltage and Current really is RedPower 2