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    posted a message on Why I believe Minecraft needs a serious change
    Quote from lordnoltem»

    Mojang is in the difficult position where they can't make dramatic changes to the core gameplay loops of the game as it would no longer feel 'minecrafty'. Minecraft and its community has been around for so long and I am sure most players (including myself) would not be too happy to see a major change to the core gameplay loop of minecraft and for it to become a different game. Mojang also need to continuously update the game to keep Minecraft somewhat relevant. As we saw, after Mojang was bought by Microsoft and they stopped updating the game for over a year, the popularity and relevancy of Minecraft greatly declined. Minecraft needs these seemingly pointless updates to keep hold of its community by adding new and interesting aspects to Minecraft without transforming it into completely new game. This is necessary for them to keep Minecraft relevant and for us to not get bored and forget about the game.



    But I mean... why would there be major changes? Why would any game drastically change in any update? In theory there could be a Minecraft 2 with significantly different gameplay. But in 99.99% of games you'd be extremely lucky to even get a bug fix after 11 years, let alone the kind of updates Minecraft is still getting, especially if you only pay for it once.


    Edit: That's not to say it wouldn't be fun to get a new game mode. But no sane person would ask for a new game mode for Left 4 Dead 2 or Resident Evil 5 or Modern Warfare 2.

    Posted in: Discussion
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    posted a message on Rage-quit story (The ultimate death in Minecraft history so far (probably))
    Quote from TheWesson»
    I didn't know how to mine obsidian from the lava lakes deep down. Pour the water and freeze the lava and make obsidian - sure - but mining it, when the block broke, the obsidian would just jump into the lava below it and disappear. I would try to edge forward to get it as it broke, and guess who ended up bobbing around in the lava, dying, and losing all his stuff?

    (I hated losing any obsidian because I thought mining obsidian put a lot of wear on my nice new diamond pickaxe - all those swings chipping away at the obsidian!)

    "Enough of that!" I thought. "I'll just make a cobblestone trench, fill it up with lava buckets, and then pour water on it to make obsidian!" Great. Well I filled up most of the trench, edged forward to put the last bucket of lava in the trench, and of course fell in. Bobbed around in the lava on fire, couldn't get out, lost most of my stuff including my new diamond pickaxe.

    I know now you just make a water stream with a bucket and mine obsidian blocks at the edge of the stream. But for a while it was like lava had a weird magnetic attraction to my poor guy - if there was lava around, one way or another he was going to end up in it.

    I was mining obsidian once with running water over it to make sure my newly-mined obsidian didn't fall into the lava beneath. I kind of assumed if I mined the block directly beneath me, the water would turn any lava below that to obsidian before I could fall in. Nope. I dropped into the lava, then the block above me was turned into obsidian an instant later, sealing me in.

    Posted in: Survival Mode
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    posted a message on Do I have to worry about Endermen destroying my guardian farm?
    Quote from DuhDerp»

    Normally this would be the end of the discussion, but in this case the blocks endermen can pick up can be configured (I think this came about in 1.13?). It's probably not reasonable to expect most worlds--single-player or otherwise--to have changed this config file, but if you're on a server and you don't control stuff like this you might want to ask before assuming and potentially losing something you didn't want to lose (or having to break into a gigantic farm to fix stuff).


    Also, because it's configurable, in the case of an updated world I guess the config could change as new blocks and behaviors and considerations are implemented. This could lead to situations where you think something is one thing but then you see the opposite occurring.


    This is good to know. Endermen seem to love my house and put grass and sand all over it. I'm kind of sick of it looking messed up every time I go inside. To make it worse, my flying machine elevator got broken and I can only assume it was because of a rogue grass or sand block that stopped the machine from stopping where it should. It took about an hour to build and there's no way I can work out how to fix it without starting from scratch, and I just can't be bothered. I think I'm just going to stop them picking up anything in my world.

    Posted in: Survival Mode
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    posted a message on Blackstone

    So far the only thing I've really done with blackstone is use the polished version to make a kind of leather sofa (edit: that's not to say I don't think it has a lot of uses - I just haven't needed it yet) :



    For a checked black and white floor I prefer polished basalt, which goes nicely with quartz pillars. Personally I think blackstone looks a bit too rough to alternate with quartz. In the past I've used black concrete but it's a bit intense.

    Posted in: Discussion
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    posted a message on where da beez at bro?!

    As far as I know you can grow trees in any biome and it will have a chance to spawn a bee nest, but the tree needs to grow within 2 blocks of a flower.


    https://minecraft.gamepedia.com/Beehive#Saplings


    Oak and birch trees grown from saplings that are within 2 blocks of any flower have 5% chance to grow with a bee nest with 1–3 bees in it.
    Posted in: Discussion
  • 1

    posted a message on where da beez at bro?!

    Bee nests are most common in plains biomes. I see them all the time. Otherwise you can keep growing oak or birch trees next to flowers for a 5% chance it will grow with a bee nest on it.

    Posted in: Discussion
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    posted a message on Why I believe Minecraft needs a serious change

    Not quite sure I understand most of the criticisms here. Maybe it's because I haven't played the game often enough, but I don't know. I love the "cosmetic" changes because they bring so much more life to the world and add more options for building, which does seem to be primarily what the game is about.


    That said, the reason I haven't played the game that much (I keep dipping in and out) is I get deep into it, then get bored because I stop finding reasons to do things. I've never been to the the End because in order to keep playing the game I have to keep having something to build up to. I've only properly explored the Nether recently and I've never been to an ocean monument for the same reason. Once I've done all those things I don't think just acquiring more blocks to build with is enough to keep me hooked.


    So on the one hand, I don't want the game to be changed too much. The devs have to be very careful not to change what people have loved about this game for 11 years. But on the other hand, I feel like it does need something more, so I can get behind the idea of a new game mode. What I have always wanted is something that makes building better and stronger bases more necessary. Something like raids but with mobs that will actively try to break through or climb your walls. Maybe this means bigger raids that target your base and aren't easily thwarted by a 2 block high wall. Maybe the raiders have TNT or pickaxes. Or maybe zombies, skeletons, creepers and spiders can go into "raid mode" and actively try to get into your base. Creepers can already destroy your walls, and spiders can already climb them, so they just need to be "motivated" to do so. Maybe you have a fixed block or villager you need to protect against raids that keep get tougher. You can build all sorts of traps and defences in Minecraft, but they're mostly for show when you can just build dirt walls with enough room inside for chests, furnaces, an anvil, etc. It could be a lot of fun to have to keep building traps, moats, chokepoints and stronger and stronger walls (if you could find stronger building materials than stone a bit later in the game).

    Posted in: Discussion
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