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    posted a message on The Betweenlands ~ A dark, hostile environment...

    any plans to make the dark druid's structure spawn in other swamp biomes registered in the biomedictionary?

    Posted in: Minecraft Mods
  • 1

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    I also preferred thaumcraft 2, and pipes and the vis system were a huge reason for me. With tc2 pipes, the systems felt more alive and complex, probably because you could see through them, partially because you needed pumps every so often, and partially because the fact that there were only two liquids that it could move made everything feel more connected. I also preferred the tc2 system of vis, where all objects had vis in them that was extracted with a crucible, as it was simpler than the essentia system and felt cooler, like I was accessing the natural magic in everything. The aura system was also better, because it made magic feel more connected to the physical world, and made the player work to prevent their base from being overtaken by nasty evil magic stuff. It also just made taint seem more scary and alive, and made me cautious of using automated setups with seals and such. And also the feel was just more techno magicky, almost steampunky, which I think is better than the plain magic feel of current thaumcraft. That's why I still play tc2 sometimes, and still think it is the best and most thaumcrafty thaumcraft.

    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Continuing work on my thaumcraft/immersive engineering addon
    Posted in: Minecraft Mods
  • 2

    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    After a short break, but I finally got the rendering issues fixed in my WIP immersive engineering/thaumcraft crossover addon!



    Also, if anyone can make models/textures and wants to help, shoot me a pm. I have many plans. Same goes if you have modding skills, as I'm still a modding noob.

    Posted in: Minecraft Mods
  • 1

    posted a message on Thaumic Horizons v1.1.9 (Thaumcraft 4 addon)

    Or just change the seroconverter to use that model and be placed on the crucible

    Posted in: Minecraft Mods
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    posted a message on MineFantasy: B1.0 - Beta
    Personally, I was not looking forward to the new crafting system, so I'd love it if you kept the old one. And if people are stupid, it is their own fault, not yours (as long as you provide enough information, of course).
    Posted in: Minecraft Mods
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    posted a message on [1.6.4] fisherman77's Modding Tutorials [Last Updated: 10/31/13] - NEW CUSTOM MODEL MOB TUT
    nice tutorials. its hard to find good ones for 1.6 nowadays
    Posted in: Mapping and Modding Tutorials
  • 3

    posted a message on Resourceful Mobs

    Resourceful Mobs 1.6.4

    By Mangoose

    These 2 mods were made simply to make certain resources easier to obtain in survival Minecraft, hence the name resourceful mobs.
    This mod one mob- the ooze. It is passive, and spawns swamps, jungles, and less commonly in plains. It drops 0-2 slimeballs.
    This mod one mob- the golem. It is aggressive and spawns rarely at night in most biomes except for snowy ones and deserts. It drops 0-2 emeralds.




    Installation:
    1. Install minecraft forge for 1.6.4
    2. Drag _____ Mod.zip into mods folder
    3. Run minecraft
    These Mods by mangoose are licensed under a Creative Commons Attribution 3.0 Unported License.

    Posted in: Minecraft Mods
  • 1

    posted a message on Wizardcraft: A Simple-ish Magic Mod CODER NEEDED
    CODER NEEDED
    WIZARDCRAFT
    Magecraft is a WIP mod for minecraft that adds magic wands that can be used to cast spells. It is VERY early in developement and won't be done/available for awhile. PLEASE POST ANY IDEAS YOU HAVE TO IMPROVE THIS. Also, NOT ALL OF THIS WILL MAKE IT INTO THE FIRST RELEASE and some plans will change
    Google Doc With Plans

    Team
    thatguy3039 - ideas man, artist
    Posted in: WIP Mods
  • 1

    posted a message on No Cubes 1.0 | Realistic graphics
    More importantly, when can we try it out for ourselves?
    Posted in: Minecraft Mods
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