Notch needs to understand, THE INTERNET IS NOT A TOY. Rumors get out of hand like a school made up of all grades and a collage built next door with a bridge club made up of ALL the gossiping old ladies on top of that.
I remember seeing a commercial mentioning that what you put on the internet, stays on the internet, so watch what you post.
Misunderstandings cost lives, jobs, and more.
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I remember seeing a commercial mentioning that what you put on the internet, stays on the internet, so watch what you post.
Misunderstandings cost lives, jobs, and more.
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It worked! I managed to use MCEdit and deleted the old entities/mod items.
My save now works.
Problem solved.
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I reloaded the save and it crashed again and again.
Do I need to get an editor of some sort to delete the item or hope the creator of the mod updates it?
If I need to use and editor could someone recommend one? It would need to be for Windows 7.
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I am netting a fairly large amount of mushrooms. I use is a 3x3 formation.
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This could cause problems, if it hasn't already been addressed.
Also, if I might ask Kodaichi, what mods do you plan on for future release?
Also, I get the feeling that the Valkyries in the Aether mod are something you worked on, though that may be rather obvious.
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Are you getting a black screen? If so you may need to delete the META-INF folder in your .jar, and no, all you need to do once you have the four mods (Mod loader, audio mod, spawn list, and of course, the fairy mod) in the folder is to start the game.
If you have any more trouble, just tell us every little detail, even if it seems insignificant.
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Also, nice to see that you are working on some new mobs.
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Thanks again.
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I restored my JAR files to normal, everything is fine.
I can play my worlds without lag now. However I went back to the Brocco save and apparently, I underestimated the amount of fairies by several orders of magnitude.
Flowers.
EVERYWHERE.
I can't take ten steps without a flower jumping in my inventory.
Fortunately, I haven't had any debilitating lag. So there is some good news.
Though, I must wonder... What were all those fairies doing in the desert?
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Yesterday, while playing I started having bouts of lag, an oddity in and of itself, but thought nothing of it.
Until the lag started turning into freezing, the kind of freezing you get from several hundred TNT going off simultaneously.
It got so bad that I couldn't play the world I was working on, It simply would not load (I had to CAD out, It didn't crash. It froze).
So thinking that perhaps I had been playing too long I decided to break for the day.
When I attempted to play again several hours later I couldn't get the world to load at all. So instead of panicking I
instead chose to play a different world that I downloaded (it was Brocco if you need to know).
At first it was a tad laggy, nothing too serious, I thought it was loading the area.
Then I got to an area south of the city that I decided to take a look at.
Well...
There was a large arrow and some words made of netherrock, on fire.
There were a few fairies at first, then they started catching on fire, dropping glowdust, flowers, and gold apples.
Then more fairies started showing up, getting ignited, dropping stuff, ect.
Then it started to really lag, I knew at that point I was in trouble, so I quickly took this image.
Take the amount of fairies you see and multiply them by about five I'd say and spread them about fairly evenly and we may have how many there are.
I think I may need to uninstall the mod so I can play without a couple dozen swarms of fairies murdering my computer.