Quote from 1nfinitize
The the first one (regenerate) sounds pretty useful, I could imagine being if I was in a tough fight I could run around or hide for a minute to heal without having to use potions. is it using the regeneration I or II potion effect or a custom value?
Also, are we allowed to suggest enchantments?
It just uses the regenerate enchantment for now, although I hope to use a custom value later. And yes, you are. In fact, it's encouraged. I might as well add that to the OP too
Also, since it's been one hell of an ordeal to try and code this, I asked for help:
HELP ME PL0X
~~ Another update:
So I'm almost ready to release 0.3.8. It's got a few bugfixes in it (namely mobs not turning blue when frozen and turning purple when they die, resulting from a rendering error on my part) and a new enchantment, Frost (I). It's a bow enchantment that causes arrows to freeze mobs and also blocks of still water.