I tried it with the wands too, but entities were not working. I filled an entire structure with pigs. It would spawn into new worlds, but there were no pigs to be found.
Also, the anchor blocks don't seem to be working. Everything kept spawning on the surface regardless of whether it had a stone anchor or ground anchor in it. And the anchors weren't being replaced either. They were spawned in with the rest of the schematic like a normal block.
I've had some issues with the wands disappearing too. I'll investigate.
That's also a bug. I had entities working at some point…
EDIT: You have to be in creative mode in order to use the wands. I might change that or make it a config option.
Thanks for trying it! I'm excited to hear how it works out on your server.
I have good news! For some reason, the wands work when I get them from the creative tab. Any other way of acquiring them leaves them broken. It makes no sense, but at least there's a work around. And I was in creative when I was using NEI and /give too.
I wanted the entities because I'm planning on adding a ton of deadly, unique mobs to the game. With NBTedit and the mobs and items all my mods have added, the possibilities are astonishing. I'm hoping it will add a lot more challenge to the game and give it a Dark Souls feel. Since I can't add the entities themselves, I'll just add a bunch of spawners instead. I'm crossing my fingers that the spawners will maintain all their data.
I'm absolutely in love with this mod, and I have some big plans for it on my private server. But I'm having a problem. Whenever I try to add either of the wands to my inventory through NEI, it says "giving (player) 0 (item)." Then I use the /give command, and the wands do get added to my inventory. Once I try to use them however, they vanish. Other than that, the mod seems to work great.
I'm on 1.6.4 with ~195 mods installed. I don't know if it's a mod conflict or not. I tried running it on other modpacks like Tech World and Magic World but ran into the same problems. Any help would be much appreciated.
Also, I was a little disappointed when I discovered that entities weren't added even when they were in the schematic. Do you have any plans to change that?
Blue+Red=Purple... At least, that's what we learned from waterpainting in first grade. :wink.gif:
I wasn't asking about the color - I was asking about what it would do. Also, what would I do if left and right or up and down were supposed to be activated at the same time?
I really like this, but I also like the display. How did you make that? Just a huge binary decoder with litteraly 999 lines, or something very clever? I would like a tutorial or atleast explaination on the display. I might want to use it with a working computer that I am building (you will get credits ofcorce)
-Mort96
No, it's not a huge binary decoder with 999 lines. I don't use binary at all. Basically, I have an adder with memory for each digit.
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I'm From : Texas
Will I Cuss : No, I don't cuss at all, so that's not a problem.
In Game Name : longhornman99001
Will I grief : No, I like to work with others, not against them.
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Also, the anchor blocks don't seem to be working. Everything kept spawning on the surface regardless of whether it had a stone anchor or ground anchor in it. And the anchors weren't being replaced either. They were spawned in with the rest of the schematic like a normal block.
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I have good news! For some reason, the wands work when I get them from the creative tab. Any other way of acquiring them leaves them broken. It makes no sense, but at least there's a work around. And I was in creative when I was using NEI and /give too.
I wanted the entities because I'm planning on adding a ton of deadly, unique mobs to the game. With NBTedit and the mobs and items all my mods have added, the possibilities are astonishing. I'm hoping it will add a lot more challenge to the game and give it a Dark Souls feel. Since I can't add the entities themselves, I'll just add a bunch of spawners instead. I'm crossing my fingers that the spawners will maintain all their data.
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I'm on 1.6.4 with ~195 mods installed. I don't know if it's a mod conflict or not. I tried running it on other modpacks like Tech World and Magic World but ran into the same problems. Any help would be much appreciated.
Also, I was a little disappointed when I discovered that entities weren't added even when they were in the schematic. Do you have any plans to change that?
Thanks for this awesome mod!
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If the water meter is full, you just send another chicken in and it will become empty again.
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If the water meter is full, you just send another chicken in and it will become empty again.
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You should really use the word "clearly" in a more conservative fashion because you clearly don't understand how this works.
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Thank you kind sir!
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Thanks!
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I wasn't asking about the color - I was asking about what it would do. Also, what would I do if left and right or up and down were supposed to be activated at the same time?
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No, it's not a huge binary decoder with 999 lines. I don't use binary at all. Basically, I have an adder with memory for each digit.
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No download, but it will be on a server soon.
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Yeah, I need to work on the song, but that isn't really the main focus of this redstone creation.
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