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    posted a message on bPermissions help

    I am had the same issue. Bumping this up for you.

    Posted in: Server Support and Administration
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    posted a message on Need help setting up family server

    I think I may have fixed it! I made the world in question and from the save data when I tried the portals it generated our end and nether complete with everything the kids have built. Now if I can fix the spawn points we will be ready to go!!

    Posted in: Server Support and Administration
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    posted a message on Need help setting up family server

    OK, i got everything loaded back in. I am using fadehost with craftbukkit 1.8 here is the server log for importing one world in (the mesa world seems to be fine now):


    04.02 15:06:36 [Server] INFO badwolf_rose: Starting import of world 'Endercity'...
    04.02 15:06:36 [Server] INFO Loading World & Settings - 'Endercity' - Env: NORMAL - Type: null
    04.02 15:06:36 [Server] INFO -------- World Settings For [Endercity] --------
    04.02 15:06:36 [Server] INFO Mob Spawn Range: 4
    04.02 15:06:36 [Server] INFO Anti X-Ray: true
    04.02 15:06:36 [Server] INFO Engine Mode: 1
    04.02 15:06:36 [Server] INFO Hidden Blocks: [14, 15, 16, 21, 48, 49, 54, 56, 73, 74, 82, 129, 130]
    04.02 15:06:36 [Server] INFO Replace Blocks: [1, 5]
    04.02 15:06:36 [Server] INFO Nerfing mobs spawned from spawners: false
    04.02 15:06:36 [Server] INFO Cactus Growth Modifier: 100%
    04.02 15:06:36 [Server] INFO Cane Growth Modifier: 100%
    04.02 15:06:36 [Server] INFO Melon Growth Modifier: 100%
    04.02 15:06:36 [Server] INFO Mushroom Growth Modifier: 100%
    04.02 15:06:36 [Server] INFO Pumpkin Growth Modifier: 100%
    04.02 15:06:36 [Server] INFO Sapling Growth Modifier: 100%
    04.02 15:06:36 [Server] INFO Wheat Growth Modifier: 100%
    04.02 15:06:36 [Server] INFO NetherWart Growth Modifier: 100%
    04.02 15:06:36 [Server] INFO Entity Activation Range: An 32 / Mo 32 / Mi 16
    04.02 15:06:36 [Server] INFO Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
    04.02 15:06:36 [Server] INFO Hopper Transfer: 8 Hopper Check: 8 Hopper Amount: 1
    04.02 15:06:36 [Server] INFO Random Lighting Updates: false
    04.02 15:06:36 [Server] INFO Structure Info Saving: true
    04.02 15:06:36 [Server] INFO Sending up to 10 chunks per packet
    04.02 15:06:36 [Server] INFO Max Entity Collisions: 8
    04.02 15:06:36 [Server] INFO Custom Map Seeds: Village: 10387312 Feature: 14357617
    04.02 15:06:36 [Server] INFO Max TNT Explosions: 100
    04.02 15:06:36 [Server] INFO Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
    04.02 15:06:36 [Server] INFO Zombie Aggressive Towards Villager: true
    04.02 15:06:36 [Server] INFO Item Despawn Rate: 6000
    04.02 15:06:36 [Server] INFO Item Merge Radius: 2.5
    04.02 15:06:36 [Server] INFO Arrow Despawn Rate: 1200
    04.02 15:06:36 [Server] INFO Allow Zombie Pigmen to spawn from portal blocks: true
    04.02 15:06:36 [Server] INFO View Distance: 10
    04.02 15:06:36 [Server] INFO Chunks to Grow per Tick: 650
    04.02 15:06:36 [Server] INFO Clear tick list: false
    04.02 15:06:36 [Server] INFO Experience Merge Radius: 3.0
    04.02 15:06:36 [Server] INFO Preparing start region for level 4 (Seed: -3368200170361086992)
    04.02 15:06:37 [Server] INFO Preparing spawn area for Endercity, 93%
    04.02 15:06:37 [Server] WARN Spawn location from world.dat file was unsafe. Adjusting...
    04.02 15:06:37 [Server] WARN Original Location: X: 511 Y: 72 Z: -691 P: 0 Y: 0
    04.02 15:06:37 [Server] INFO New Spawn for 'Endercity' is located at: Endercity:512.50,72.00,-690.50:0.00:0.00
    04.02 15:06:37 [Server] INFO badwolf_rose: Complete!
    04.02 15:06:50 [Server] INFO badwolf_rose issued server command: /mv tp Endercity


    And the biggest issue with this world now is the portals to the nether and the end are not working - Endercity has a town in the world and a city built in the end.

    Posted in: Server Support and Administration
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    posted a message on Need help setting up family server

    Ok, will reupload worlds and reinstall MV and essentials to see if it does it again.

    Posted in: Server Support and Administration
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    posted a message on Need help setting up family server

    Right, but the spawn is unsafe because it deleted the bridge and cliff. I am still trying to find the right server log.

    Posted in: Server Support and Administration
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    posted a message on Need help setting up family server

    1 - I mean I could very well ignore those worlds and just go with one of my uploads as the Hub - no biggy, just wondering.

    2 - I tried importing. I did "/mv import MoMesa normal" it said it imported it, then when I did "/mv tp MoMesa", it asked me to confirm because it couldn't find a safe place to spawn? When I did confirm I fell from a high place and died. So, I respawned and as fast as I could changed it to creative. I found what I wanted as our spawn point, set the spawn just fine. went looking around and several houses were half gone, some had land inside and mountains. I then went back to the main world, then did the tp back and the whole town except 1/2 of 1 house was gone. It was the oddest thing.

    3 - will check in a bit

    4 - would need to reload it to get the issue again, I can't get to the correct server log, it seems to have created a zip file and right now I have limited time.

    Posted in: Server Support and Administration
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    posted a message on Need help setting up family server

    I chose fadehost (and it may not have been the best host to choose as I am having issues getting help, so here I am), I am trying to set up a multiworld server (with either a lobby or MV plugin, not bungee) -

    issues:

    1 - why can't I get rid of world, world_nether, and world_the_end?

    2 - I have 3 worlds to upload, once uploaded when I use multiverse to warp to them the worlds regenerate themselves, entire towns and cities we built are half destroyed and spawn points I checked several times are gone and you fall and die.

    3 - I love the idea of the lobby compass, but every time I put the config how I want it, it reverts to the default when I reload the server

    4 - I tried using essentials but essentials protect goes into emergency mode and will not let me do anything at all

    Posted in: Server Support and Administration
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    posted a message on Minestrappolation 3.0 - A Complete Vanilla Overahaul!
    Now my only issue is FPS due to a crappy graphics cards in a laptop and PC -
    Posted in: Minecraft Mods
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    posted a message on Minestrappolation 3.0 - A Complete Vanilla Overahaul!
    @gatzler - glad to know I helped someone else :)
    Posted in: Minecraft Mods
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    posted a message on Minestrappolation 3.0 - A Complete Vanilla Overahaul!
    Ok, seem to have fixed my crash issue - BTW I was crashing on startup, latest everything, clashsoft lib not found. Anyway - I went to the Java (dot) com website and checked, I had 3 versions of java on my laptop, so by verifying I had the current version and having java remove the older versions... I now have the mod installed and running. Though we have yet to find a special cave or anything, all I know is the crashing has stopped.
    Posted in: Minecraft Mods
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    posted a message on [Teleportation] Warp Book
    Seems to be working for me now (knock on wood). I have no clue.
    Posted in: Minecraft Mods
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    posted a message on Minestrappolation 3.0 - A Complete Vanilla Overahaul!
    No, changing forge didn't work. I have even tried taking all the other mods off and it still doesn't want to play.
    Posted in: Minecraft Mods
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    posted a message on CubeX2's Mods - All mods available for 1.8.9
    Quote from CubeX2

    Run Minecraft again and the other folders and files should be created.

    It crashed.
    Posted in: Minecraft Mods
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    posted a message on CubeX2's Mods - All mods available for 1.8.9
    What am I doing wrong? When I follow the tutorial the only folder the mod makes in the CS2_Tutorial folder is _customstuff.



    MC1.7.10

    latest forge

    customstuff2-0.11.10-MC1.7.10

    and put the js.jar from the rhino zip in the mods folder
    Posted in: Minecraft Mods
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    posted a message on Minestrappolation 3.0 - A Complete Vanilla Overahaul!
    Quote from Stygmax
    Welp, I found the problem. It doesn't support the newer versions of forge. I believe it works on 10.13.0.1180, but not anything above that. Shame, because mods like IndustrialCraft2 use only 10.13.0.1185 and above.

    I still get the same crash where it isn't finding clashsoft. I am about to give up :(
    Posted in: Minecraft Mods
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