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    posted a message on Looking for a Build Team to partner with
    Quote from KONA0930»
    Here sorry I like my shaders on.

    Hey, just to make sure this wasn't taken from the internet, please retake this picture in f5 mode please. Thanks! just want to make sure this is legitimate.
    Posted in: Server Recruitment
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    posted a message on Looking for a Build Team to partner with
    Quote from rednico6»
    ign: rednico6

    age :12

    skype: no *failiure trombone sound plays*

    screenshots: a mansion/club

    additional comments: have a server and looking for a build team wanna partner up?

    Sorry, but this isnt quite up to to par with what I am looking for. Try using more depth in roof/walls.

    Age: 12

    Skype: Will make one if needed

    Picture:

    Comments: Love to build, hard workin, will keep doing what's best for the server.



    Please post a screenshot of past works so I can see your style/ability. If you dont have any past builds, try building a small/ medium sized house and post the pictures on here.
    Quote from YoItsPixel»
    IGN: vPixelZ

    Age; 15

    Do you have skype?: Tyrexz123

    Screenshots of past builds: http://imgur.com/pUanG6W,LmhXcOi,m8o7YOB,bsDQyzf,VIyoG85,mT3uExC#5

    Additional Comments: Hii ;3


    Accepted!
    Posted in: Server Recruitment
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    posted a message on Looking for a Build Team to partner with
    I'll be setting up a server once I have a team together, until then, just so I can test you, build a house, using a standard wood/stone pallette, and post the screenshots on here. Feel free to be creative with it. Take your time too, you can post in a couple of days.
    Posted in: Server Recruitment
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    posted a message on Looking for a Build Team to partner with
    Hey all, I am looking for a group or multiple individuals who want to use their building skills to create adventure/ minigame maps. I have the redstone skills, but I can't do the building. The build team would definitely get credit for their hard work, and would be directed from the maps video to their channel(s) If interested, please fill the application below.



    IGN:

    Age;

    Do you have skype?:

    Screenshots of past builds:

    Additional Comments:



    Thats It! Please submit your application in the comments below. Hope to see you guys soon!



    .
    Posted in: Server Recruitment
  • 0

    posted a message on Detecting Light Levels
    This was one of my ideas for fixing it, but I need to detect how he light changes as it goes around walls/ doors/etc. thanks anyways!
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Detecting Light Levels
    Hey, I was wondering if there was a way to detect using command blocks when a play enters a certain light level ( let's say LL7 or below). I was thinking of doing it somehow with mobs, but does anyone else know a way how to do this?
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on [Help] In need of fast Randomizer
    Quote from smpmike23

    This is the one I always use, it's very fast and has up to 9 outputs, but easily customizable to anything in between:


    There are 6 pieces of carpet in the dropper under the hopper: white, orange, magenta, light blue, yellow, and lime green. And the 6 command blocks in a row have these commands starting at the left:
    testforblock ~ ~ ~-1 hopper 0 {Items:[{id:"minecraft:carpet",Damage:0s}]}
    testforblock ~1 ~ ~-1 hopper 0 {Items:[{id:"minecraft:carpet",Damage:1s}]}
    testforblock ~2 ~ ~-1 hopper 0 {Items:[{id:"minecraft:carpet",Damage:2s}]}
    testforblock ~3 ~ ~-1 hopper 0 {Items:[{id:"minecraft:carpet",Damage:3s}]}
    testforblock ~4 ~ ~-1 hopper 0 {Items:[{id:"minecraft:carpet",Damage:4s}]}
    testforblock ~5 ~ ~-1 hopper 0 {Items:[{id:"minecraft:carpet",Damage:5s}]}
    The relative coordinates target the hopper. And the command block on the bottom right just removes the redstone block that would be placed where the emerald block is.

    Based on other things I'll be needing, this is probably the best randomizer. Thanks to all of you who posted something though! I'll make sure to give you a bit of credit for the map. It should be released this week. I'll post a link in this thread if you guys are interested. Thanks!
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on [Help] In need of fast Randomizer
    If anyone creates one of these, it would be greatly appreciated.
    Posted in: Redstone Discussion and Mechanisms
  • 0

    posted a message on [Help] In need of fast Randomizer
    Hey, for a new mini game I'm making (disclosed information) I need a randomizer with 6 outputs that can activate every 5-10 seconds (Not sure yet, can change this.) If anyone knows of a design or a thread with one, that would be extremely helpful. Thanks in advance!
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on [MindCrack Like] [White listed] [Survival]
    Application: Yes :P
    First Real Name: Spencer
    Minecraft Name: lego_club2
    Skype Username (Required): spencer.thiessen
    Age (No required age ATM): 15
    Friends w/ nathan (lionman100)(No we are NOT related)
    Posted in: PC Servers
  • 0

    posted a message on Build Group(JOIN!) BRAMM - Building,Redstoning and Map Making!
    For some reason I cant connect to the server. Im in 1.7.5, playing online, and can connect to other servers still.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Build Group(JOIN!) BRAMM - Building,Redstoning and Map Making!
    In-Game Name: lego_club2
    Age: 15
    Redstone Level out of 10: 8
    Do you know anything about command blocks?(Yes/No): Yes, I know most of the commands besides /tellraw and some of the new snapshot commands.
    Send some Pics of your Stuff or Just send them [email protected]: Sending the pics to email
    How long can you play?:1 - 2 hours weekdays and 2 - 3.5 hours weekends
    Time Zone: -6h CST
    other: I can also do structural building/aesthetics ( gardens, ponds, hanging trees, etc )
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on /Summon command not working properly?
    I did put that, just a typo. Thanks for catching that! Still looking for an answer!
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on /Summon command not working properly?
    Ive been using the /summon command to summon thrown speed potions for a map Im making. The command Im using summons the potion but then it immediately despawns. Ive tried summoning it at different heights, as wells as with different motion tags. Any ideas? Here is the command as of right now

    summon ThrownPotion ~ ~4 ~ {Potion:{Id:373,Damage:16417,Count:1,tag:{CustomPotionEffects:[{id:1,Amplifier:1,Duration:11}]}}}

    The potion is not hitting any walls or floors, it simply blinks out of existence. Any help would be great.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Terraria In Minecraft Beta 1.0 Redstone Mechanisms
    For the random world generation, my best suggestion would be to hand make "pieces" of the world, most likely 100-200+ would be needed. You could then use the clone command to move them randomly into place. Just remember that each piece would have to start and end on the same level, so you dont get flat walls or cliffs.
    Posted in: Redstone Discussion and Mechanisms
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