Basically you just create a huge solid object displacing the area you want to build in, then you carve out the area while leaving the walls intact, build whatever you want, then (I'm guessing) build a roof (preferably glass) over the area at water level, knock out the walls from the bottom up, and fill in the still-empty area that you want to be occupied by water by creating bucket-waterfalls from the glass roof you made as you slowly break it down
The thread started good but I don't do half this stuff. Here's stuff that I do that I imagine almost everyone (versed in the game at least) does:
- IGNORE REDSTONE
- Dig all around diamonds
- Not even deal with monsters for several days despite playing on normal or higher
- Be too lazy to make a roof for the tree farm, resulting in trees that are annoying to break down without pillaring
- Read that torches prevent enemies from spawning within 8 squares but continue to put them like 3-4 squares apart anyway
- Hide around corners and smack skeletons when they expose themselves like it's Diablo
- Save slimeballs even though they obviously do nothing just because they're relatively rare and easy to collect
- Sit up slightly straighter when looking at a slanted LCD screen when going into a cave (questionable)
- Fervently believe that branch mining nets resources more quickly than spelunking even though that's probably not true
- Get pissed when mining and encountering gravel that can't be torched
- Create like 500 furnaces and split up stacks to improve productivity
Haha why would you ever play this game, where you can't permanently kill people or otherwise control demographics beyond having a private server, with people that you don't know and trust?
it would quite literally take decades to get to the edge. also ill check out your channel!
Haha yes exactly, the Minecraft guy runs like 6 mph tops, the Minecraft maps can support surface areas many times the size of the earth. Considering the earth is about 25,000 miles in circumference, and you might say a Minecraft map is about 3 times that width, it would still be like 37,500 miles before you hit a software/hardware barrier if you started in the middle, or about 260 solid days of running
Yeah I used to be of the peaceful school, but I've become so skilled at keeping monsters away now that the marginal "benefit" of knowing that they're present exceeds any danger I might encounter.
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Haha I'm trying to play on a 4 year old laptop with integrated graphics that doesn't even support opengl
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- IGNORE REDSTONE
- Dig all around diamonds
- Not even deal with monsters for several days despite playing on normal or higher
- Be too lazy to make a roof for the tree farm, resulting in trees that are annoying to break down without pillaring
- Read that torches prevent enemies from spawning within 8 squares but continue to put them like 3-4 squares apart anyway
- Hide around corners and smack skeletons when they expose themselves like it's Diablo
- Save slimeballs even though they obviously do nothing just because they're relatively rare and easy to collect
- Sit up slightly straighter when looking at a slanted LCD screen when going into a cave (questionable)
- Fervently believe that branch mining nets resources more quickly than spelunking even though that's probably not true
- Get pissed when mining and encountering gravel that can't be torched
- Create like 500 furnaces and split up stacks to improve productivity
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Haha yes exactly, the Minecraft guy runs like 6 mph tops, the Minecraft maps can support surface areas many times the size of the earth. Considering the earth is about 25,000 miles in circumference, and you might say a Minecraft map is about 3 times that width, it would still be like 37,500 miles before you hit a software/hardware barrier if you started in the middle, or about 260 solid days of running
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