• 0

    posted a message on Lost At Sea
    Very large Ocean seed with small island and two tree near if you go the right way. Two very large mushroom biome can be found on your sea voyage. The main land is very very far away, must pick Large biome map type.

    FYI you start underwater.


    Seed: 5286373493645109381
    Posted in: Seeds
  • 0

    posted a message on [OBSELETE] CUI - GUI Visualizer for WorldEdit [v1.4.6]
    Still no word on a update for this to fix the hangs and the problems when very far from 0,0? My creative world spawns at -60k blocks from 0,0 I can't even log in with this mod installed right now.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]
    Quote from Bulluk

    the topic seems inactive
    i am losing hope that this will get updated
    Yeah some people unlike me have a life outside of Minecraft. It will get updated when it is updated I'm sure.
    Posted in: WIP Resource Pack
  • 2

    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]
    The wait for the new mossy cobble is killing me.
    Posted in: WIP Resource Pack
  • 0

    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]
    Quote from Affinite

    Guys the ad thing doesn't really help me financially or anything, its moreso a deposit so that if I ever need like 15 dollars for whatever in the future, there we go, I have it. If it is really annoying, I really could simply get rid of it. Should I? I could just put a straight link to mediafire and then an add link specifying that it's "only if you want to help me out a little."

    What do you all think?

    Keep the adfly link as the main download. This pack is great and you deserve something for the work you put in.
    Posted in: WIP Resource Pack
  • 0

    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Feature request. Any chance you could make a custom splashes.txt? like splashesX.txt so texture packs can change the splash?
    Posted in: Resource Packs
  • 1

    posted a message on [1.4.6][64x] Affinite's Faithful [WIP]
    Quote from caramba2654

    Too much work. One of the main things that matter when people are looking for good texture packs is if the main post has the terrain.png, because no-one will download the pack just to see the terrain.png and decide if it's good or bad.
    If you judge a good texture pack on if the terrain.png is in the main post you are going to miss out on many of the best packs. A Minecraft texture pack is much more then just a terrain.png. A WIP pack may have outstanding items,GUI,Mobs and just not started work on the blocks. If you think a pack sounds nice download it and try it out in game get a feel for the Pack not just the textures. And please in the interest of page load times don't post over-sized images that add no real value to a post.
    Posted in: WIP Resource Pack
  • 0

    posted a message on [1.8.1] (V1.2)MinePrinter: Like Worldedit, only clientsided, and works in multiplayer!
    Quote from Cali Alec

    Okay, again, I unofficially (and without the creator's permission) updated this to 1.2.3

    Download MinePrinter 1.2.3

    ModLoader 1.2.3

    Sucks I just seen that you updated this and now Minecraft updated again...
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8.1] (V1.2)MinePrinter: Like Worldedit, only clientsided, and works in multiplayer!
    Quote from IJoshFTW

    Working on it
    Thank you so Much I have building frames on SSP just waiting for this mod to move over to the SMP worlds.
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Mipmap Level set to 1 caused this.

    *** MagicMinecraftLauncher 0.9.7 ***
    27 achievements
    177 recipes
    LWJGL Version: 2.4.2
    OptiFine_1.2.3_HD_A
    Mon Mar 05 18:48:53 PST 2012
    OS: Windows 7 (amd64) version 6.1
    Java: 1.7.0_02, Oracle Corporation
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    LWJGL: 2.4.2
    OpenGL: ATI Mobility Radeon HD 4200 Series version 3.3.11399 Compatibility Profile Context, ATI Technologies Inc.
    OpenGL Version: 3.3
    OpenGL Fancy fog: Not available (GL_NV_fog_distance)
    setupTexture: "/title/mojang.png", id: 1
    WARNING: Found unknown Windows version: Windows 7
    Attempting to use default windows plug-in.
    Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
    Starting up SoundSystem...
    Initializing LWJGL OpenAL
        (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
    OpenAL initialized.
    setupTexture: "/terrain.png", id: 7
    TextureFX registered: bt@336a2838, texId: 7, index: 237
    TextureFX registered: pw@2be5d5c1, texId: 7, index: 205
    TextureFX registered: zk@2ae827e1, texId: 7, index: 14
    setupTexture: "/gui/items.png", id: 8
    TextureFX registered: tq@3b5316d4, texId: 8, index: 54
    TextureFX registered: hq@170b09e, texId: 8, index: 70
    TextureFX registered: aeg@d5b55cf, texId: 7, index: 206
    TextureFX registered: gc@675e8fe2, texId: 7, index: 238
    TextureFX registered: ne@71387372, texId: 7, index: 31
    TextureFX registered: ne@31237b70, texId: 7, index: 47
    TextureFX removed: bt@336a2838, texId: 7, index: 237
    TextureFX registered: TextureHDLavaFX@93f95d6, texId: 7, index: 237
    TextureFX removed: pw@2be5d5c1, texId: 7, index: 205
    TextureFX registered: TextureHDWaterFX@2d861958, texId: 7, index: 205
    TextureFX removed: zk@2ae827e1, texId: 7, index: 14
    TextureFX registered: TextureHDPortalFX@3ee9f7c1, texId: 7, index: 14
    TextureFX removed: aeg@d5b55cf, texId: 7, index: 206
    TextureFX registered: TextureHDWaterFlowFX@7288c02b, texId: 7, index: 206
    TextureFX removed: gc@675e8fe2, texId: 7, index: 238
    TextureFX registered: TextureHDLavaFlowFX@700081cb, texId: 7, index: 238
    TextureFX removed: ne@71387372, texId: 7, index: 31
    TextureFX registered: TextureHDFlamesFX@31496fdf, texId: 7, index: 31
    TextureFX removed: ne@31237b70, texId: 7, index: 47
    TextureFX registered: TextureHDFlamesFX@4c4fb2c0, texId: 7, index: 47
    TextureFX removed: tq@3b5316d4, texId: 8, index: 54
    TextureFX registered: TextureHDCompassFX@3db0ab45, texId: 8, index: 54
    TextureFX removed: hq@170b09e, texId: 8, index: 70
    TextureFX registered: TextureHDWatchFX@66b9b45f, texId: 8, index: 70
    TextureFX registered: TextureHDCustomFX@79f41bae, texId: 7, index: 65
    TextureFX registered: TextureHDCustomFX@294dcddd, texId: 7, index: 166
    TextureFX registered: TextureHDCustomFX@1e9ccf7c, texId: 8, index: 155
    Loading custom colors: /misc/grasscolor.png
    Loading custom colors: /misc/foliagecolor.png
    Loading custom colors: /misc/watercolorX.png
    Loading custom colors: /misc/pinecolor.png
    Loading custom colors: /misc/birchcolor.png
    Loading custom colors: /misc/swampgrasscolor.png
    Loading custom colors: /misc/swampfoliagecolor.png
    Loading custom colors: /misc/skycolor0.png
    Loading custom colors: /misc/fogcolor0.png
    Loading custom colors: /misc/stemcolor.png
    Loading /color.properties
    Custom color: lilypad = 67984a
    Custom color: drop.water = c0c0c0
    Block palette: palette.block./misc/netherblack.png = 113
    Loading custom colors: /misc/netherblack.png
    Block palette: palette.block./misc/netherred.png = 112 114
    Loading custom colors: /misc/netherred.png
    setupTexture: "/ctm.png", id: 9
    setupTexture: "/title/bg/panorama0.png", id: 12
    setupTexture: "/title/bg/panorama1.png", id: 13
    setupTexture: "/title/bg/panorama2.png", id: 14
    setupTexture: "/title/bg/panorama3.png", id: 15
    setupTexture: "/title/bg/panorama4.png", id: 16
    setupTexture: "/title/bg/panorama5.png", id: 17
    setupTexture: "/title/mclogo.png", id: 18
    setupTexture: "/gui/gui.png", id: 19
    setupTexture: "/gui/particles.png", id: 20
    setupTexture: "/gui/background.png", id: 21
    setupTexture: "/terrain/sun.png", id: 23
    setupTexture: "/terrain/moon_phases.png", id: 24
    Class not present: LightCache
    Class not present: forge.ForgeHooksClient
    setupTexture: "/environment/clouds.png", id: 25
    setupTexture: "/gui/icons.png", id: 27
    setupTexture: "%blur%/misc/glint.png", id: 28
    Class not present: ModLoader
    RandomMob texture: /mob/zombie.png, variants: 43
    RandomMob texture: /mob/creeper.png, variants: 45
    RandomMob texture: /mob/spider.png, variants: 18
    RandomMob texture: /mob/chicken.png, variants: 14
    RandomMob texture: /mob/sheep.png, variants: 6
    RandomMob texture: /mob/pig.png, variants: 20
    RandomMob texture: /mob/cow.png, variants: 16
    RandomMob texture: /mob/wolf.png, variants: 14
    RandomMob texture: /mob/skeleton.png, variants: 30
    setupTexture: "/particles.png", id: 29
    Class not present: forge.MinecraftForgeClient
    RandomMob texture: /mob/squid.png, variants: 10
    RandomMob texture: /mob/enderman.png, variants: 6
    Allocated subtessellator, count: 1
    setupTexture: "/mob/zombie39.png", id: 30
    setupTexture: "/mob/zombie14.png", id: 31
    setupTexture: "/mob/creeper45.png", id: 32
    setupTexture: "/mob/squid6.png", id: 33
    setupTexture: "/mob/spider.png", id: 34
    setupTexture: "/mob/spider_eyes.png", id: 35
    setupTexture: "/item/chest.png", id: 36
    setupTexture: "/mob/zombie.png", id: 37
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.3] WDMods - Creepers, sneak and chat.
    Quote from Skaro

    Thats already in.. o.0
    using tabs you can move only certain people in to see just their chat, to change chat background use ~histcolor
    ~Bgcolor
    ~histopacity
    and ~bgopacity.

    Or you can ~stop to stop that chat and ~start to start the chat.

    thanks for the tip I got the chat history to look like I wanted with ~histopacity 1 now just to figure out how to use the tabs. I'm sure its on this forum someplace.... starts reading more.

    Edit: Can't get tabs to work right... I got as far as making a new tab using ~tab [tabname]
    but then had no clue how to move people into that tab and when i went to use ~tab remove I just ended up with a tab named "remove" I was able to change tabs with ctrl+tab but using ~delete got me no place. I love this mod but if you do update it please make it easy to use.
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    MipMap settings only work for me in "off" or "Max" with optifine HD_D any other setting unloads the terrain.png or turns it black...
    *** MagicMinecraftLauncher 0.9.6 ***
    27 achievements
    174 recipes
    
    OptiFine_1.1_HD_D
    Wed Feb 15 00:53:16 PST 2012
    OS: Windows 7 (amd64) version 6.1
    Java: 1.7.0_02, Oracle Corporation
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    LWJGL: 2.4.2
    OpenGL: ATI Mobility Radeon HD 4200 Series version 3.3.11399 Compatibility Profile Context, ATI Technologies Inc.
    OpenGL Version: 3.3
    OpenGL Fancy fog: Not available (GL_NV_fog_distance)
    setupTexture: "/title/mojang.png", id: 1
    WARNING: Found unknown Windows version: Windows 7
    Attempting to use default windows plug-in.
    Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
    setupTexture: "/terrain.png", id: 7
    TextureFX registered: bo@7fa57cea, texId: 7, index: 237
    TextureFX registered: pd@14207dc1, texId: 7, index: 205
    TextureFX registered: xs@61201439, texId: 7, index: 14
    setupTexture: "/gui/items.png", id: 8
    TextureFX registered: ss@7766c836, texId: 8, index: 54
    TextureFX registered: hg@310730e3, texId: 8, index: 70
    TextureFX registered: ack@4f1aa03a, texId: 7, index: 206
    TextureFX registered: fv@5d0d6868, texId: 7, index: 238
    TextureFX registered: mn@76744438, texId: 7, index: 31
    TextureFX registered: mn@4b2af549, texId: 7, index: 47
    TextureFX removed: bo@7fa57cea, texId: 7, index: 237
    TextureFX registered: TextureHDLavaFX@3c99bf04, texId: 7, index: 237
    TextureFX removed: pd@14207dc1, texId: 7, index: 205
    TextureFX registered: TextureHDWaterFX@11cbbeb1, texId: 7, index: 205
    TextureFX removed: xs@61201439, texId: 7, index: 14
    TextureFX registered: TextureHDPortalFX@57545f97, texId: 7, index: 14
    TextureFX removed: ack@4f1aa03a, texId: 7, index: 206
    TextureFX registered: TextureHDWaterFlowFX@644fdf4b, texId: 7, index: 206
    TextureFX removed: fv@5d0d6868, texId: 7, index: 238
    TextureFX registered: TextureHDLavaFlowFX@37cce860, texId: 7, index: 238
    TextureFX removed: mn@76744438, texId: 7, index: 31
    TextureFX registered: TextureHDFlamesFX@6dac133e, texId: 7, index: 31
    TextureFX removed: mn@4b2af549, texId: 7, index: 47
    TextureFX registered: TextureHDFlamesFX@3c2383b2, texId: 7, index: 47
    TextureFX removed: ss@7766c836, texId: 8, index: 54
    TextureFX registered: TextureHDCompassFX@a49582b, texId: 8, index: 54
    TextureFX removed: hg@310730e3, texId: 8, index: 70
    TextureFX registered: TextureHDWatchFX@7d2a92fb, texId: 8, index: 70
    Loading custom colors: /misc/grasscolor.png
    Loading custom colors: /misc/foliagecolor.png
    setupTexture: "/title/bg/panorama0.png", id: 10
    setupTexture: "/title/bg/panorama1.png", id: 11
    setupTexture: "/title/bg/panorama2.png", id: 12
    setupTexture: "/title/bg/panorama3.png", id: 13
    setupTexture: "/title/bg/panorama4.png", id: 14
    setupTexture: "/title/bg/panorama5.png", id: 15
    setupTexture: "/title/mclogo.png", id: 16
    setupTexture: "/gui/gui.png", id: 17
    setupTexture: "/gui/particles.png", id: 18
    setupTexture: "/gui/background.png", id: 19
    setupTexture: "/terrain/sun.png", id: 21
    setupTexture: "/terrain/moon_phases.png", id: 22
    Class not present: LightCache
    Class not present: forge.ForgeHooksClient
    setupTexture: "/mob/char.png", id: 23
    setupTexture: "/gui/icons.png", id: 24
    Class not present: ModLoader
    setupTexture: "/ctm.png", id: 25
    Allocated subtessellator, count: 1
    setupTexture: "/item/largechest.png", id: 26
    setupTexture: "/item/sign.png", id: 27
    setupTexture: "/achievement/bg.png", id: 28
    setupTexture: "/gui/allitems.png", id: 29
    setupTexture: "/item/chest.png", id: 30
    setupTexture: "%blur%/misc/glint.png", id: 31


    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Have a strange issues with Random Mobs every now and again they just stop showing up going back to just the default skin. I don't need to close the game but turning the setting on and off again fixes it. I have not been able to see any error or guess at what may be tripping it up has anyone else had this problem?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.3] WDMods - Creepers, sneak and chat.
    Quote from chrismack

    Yep, i have already got some really cool suggestions for the new improved chat, one of my favourite idea is to have clickable links in chat.

    :biggrin.gif:

    So if you guys can think for anything be sure to post it.

    thanks ChrisMack

    I would love to be able to change the color/ background color of the chat box... or move it off screen when not in fullscreen mode. When 50 Players are online it gets to be hard to see what I'm doing.
    A Chat filter by player name would be great. So I can mute just the few people that are acting stupid in chat without turning all of the chat off.
    A notification sound when someone types your name. Would need to be able to change the keyword because most people don't use full names.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8.1] (V1.2)MinePrinter: Like Worldedit, only clientsided, and works in multiplayer!
    Quote from Cali Alec

    I unofficially (and without the creator's permission) updated this to 1.1

    Download MinePrinter 1.1

    ModLoader 1.1
    Thank you so much for updating this. I hope you pick it up if the mod support is dropped.
    Posted in: Minecraft Mods
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