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    posted a message on The Small Suggestions Thread: Electric Boogaloo

    There should be some way, such as an effect or a gamerule, to allow the player to see through lava when submerged.

    Posted in: Suggestions
  • 0

    posted a message on The Small Suggestions Thread: Electric Boogaloo

    Maybe strider should just partially sink, so that the rider wouldn't end up in the lava, but it might to slower to get to the surface again, as if they are water-running on lava, if that makes any sense.

    Posted in: Suggestions
  • 0

    posted a message on The Small Suggestions Thread: Electric Boogaloo

    Striders should sink while standing still in lava

    Posted in: Suggestions
  • 2

    posted a message on The Small Suggestions Thread: Electric Boogaloo

    There should be blocks that have more than 15 light power, so that it would illuminate large areas with just one block. Maybe also add light blocks to other versions, with a larger variety of light levels.

    Posted in: Suggestions
  • 0

    posted a message on End Ideas
    Quote from ardrawsstuff»

    If endsand falls up in the overworld, would it just keep go up until it hits the height limit or does it keep going and dissapear?

    Edit: Also, how would it behave if the player stood on it? would we fall up with it and then be knocked off at the height limit? Can you place a block on the side of it while it's falling perhaps, as a dangerous way to get to a high place if you can time it right, without pillaring up? Sounds interesting.



    It would fall past the height limit and dissappear, similar to sand falling into the void. You wouldn't be able to stand on it or place blocks on it while it falls, just like sand.

    Quote from Wolftopia»

    Given that the Nether recently received something similar to trees (Yes, I know they are fungi, but they are very close to trees and are functionally the same since they allow you to craft planks and such.) in the upcoming Nether Update, I think a tree-esque feature in the End would feel a bit unoriginal.


    The nether doesn't have upside-down trees, though.

    Posted in: Suggestions
  • 0

    posted a message on End Ideas

    The islands would still be barren, at least on the top

    Posted in: Suggestions
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    posted a message on End Ideas

    Physics

    The end is full of floating islands, so it would make sense if gravity was less active in the end. For example, mobs could fall far slower, and blocks like sand and gravel wouldn't fall. However, it would be interesting if gravity blocks in the end 'fell' in the way they are pushed by a piston. Another idea would be endermen being able to teleport into an upside down state.

    Biome

    The end should have a new biome, with plants. However, rather than replace the existing things, it should be underneath the outer islands. The biome would have endsand, which would be like sand, but paler. It would fall upwards in the overworld/nether. It would also have a 'grass' variant, called chorus grass. Chorus grass would be purple, and grow on the underside of the endsand block. There would also be Antipus trees. Antipus trees would have purple wood and leaves, and yellow bark. Antipus trees grow upside down, so their saplings would be placed on the underside of endsand of chorus grass.

    Posted in: Suggestions
  • 1

    posted a message on The Small Suggestions Thread: Electric Boogaloo

    Moss:- A rare, yellow-tinted grass variant that can also grow on stone, ore, gravel, and sand.

    Posted in: Suggestions
  • 0

    posted a message on Nether Mob: Nether Wasps

    I added some more ideas. Also, I don't think that the pathing would be that hard. All it involves is leaving the nether hive, going down until they reach a solid block, and then looking for fungi. Then on the return, they go up, and path into the hive, or just use the external nether cells.

    Posted in: Suggestions
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    posted a message on Nether Mob: Nether Wasps

    Nether wasps (or whatever better name someone will come up with) are a mob found in the nether. They resemble worms with wings. They are about 2m long. They are dark red/blue, with stripes of yellow (red/blue depends on the biome). They spawn in structures that form on the roof of the nether. These structures spawn above warped/crimson forests. They have a main chamber, made of netherrack, warped/nether wart blocks, shroomlite, and nether cells. Nether cells are blocks which are directional, like logs, and have crimson and warped variants. They are most easily broken with an axe. Nether wasps will use nether cells similar to how normal bees use bee nests, except that they will use any nether cell in their hive. Crimson/warped honey and crimson/warped honeycombs can be harvested from them. The hive is inset into the nether's roof, when there is space. Under the main chamber are flat irregular things made of warped/crimson honey. These are honey variants which are blue/red variants of honey, that do not stick to other sticky blocks. There are also nether cells in the honey things. Nether wasps can fly. They will take nether fungi from the ground to the hive, similar to bees bringing flower pollen. If a nether wasp collects 10 fungi of the opposite variant in a row (a red nether wasp gets 10 warped fungi and vice versa), they will change colour. The colour does not affect anything about them. They are hostile to the player, unless the player crouches in a plant from the nether. They deal 4 damage each attack. The nether wasps can be pacified by feeding them honeycombs/honeybottles. Nether wasps will become hostile again if they any member of the hive is attacked. In the hive's chamber, there is a queen nether wasp. The queen nether wasp is slow, has no wings, cannot fly, and is 15m long, however, if the player gets 2 queen nether wasps close enough, they can breed, to create more nether wasps. Nether wasps drop 1-3 nether fungi.

    Posted in: Suggestions
  • 0

    posted a message on New weapon idea: Gun
    Quote from senpian»
    An arrow with a simple texture change of a bullet =/= an actual instant bullet.


    Melee is more instant than guns, so is that overpowered as well?

    Posted in: Suggestions
  • 0

    posted a message on New weapon idea: Gun
    Quote from senpian»

    Do (cross)bows shoot bullets? Nooooo. You should have thought that one out.


    So are bows and crossbows suddenly OP if you use a resource pack to make arrows be called 'bullets'?

    Posted in: Suggestions
  • 0

    posted a message on New weapon idea: Gun

    Guns would be the only option for attacking something high up, and an enchanted gun could be good for ranged attacks on far away / smaller mobs.

    Posted in: Suggestions
  • 0

    posted a message on New weapon idea: Gun
    Quote from AMPPL50»

    Particularly, you could have it revolve around using very different ammo types that effectively make it several weapons in one.


    What do you mean?

    Posted in: Suggestions
  • 0

    posted a message on New weapon idea: Gun

    TNT, Gunpowder, Plate armour, Potatoes, Engine powered vehicles, Electronics, Rocket powered flight, Incendiary devices, Accurate mapping, Recorded music, and Handheld watches are things in minecraft that first came about alongside or after guns came into common use.

    Posted in: Suggestions
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