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    posted a message on [CASE CLOSED] Can anyone tell me where or which website i can take a look at all seeds
    Quote from BigAlanM

    Note that that site hasn't been updated since about July of 2013 so even the latest seeds there will only work on Minecraft version 1.6.4.
    None will work as shown with any version of 1.7.


    oh i see. now that i don't know.. is there any website that are recently updated? for me to look at? i was just wondering..

    sorry i didn't check this topic to see if anyone was just posted a post. and of course it was after xmas and before new year.
    Posted in: Seeds
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    posted a message on Shaders Mod (updated by karyonix)
    Quote from karyonix

    ............
    Try the latest version with default texture.
    If you use texture resource pack, make sure its spider_eyes.png and enderman_eyes.png have transparent background.


    how do i make sure that the spider.eyes.png and enderman_eyes.png have transparent background.. since i have resource pack.. i am not sure what you mean by that.. so how do i???

    EDIT: and oh yeah i changed the minecraft to default resource pack.. and i can see the spider's eye and enderman's eye glowing.. like they are brighter eyes. but not their body.. their body are normal and black.. like they are meant to be.. I was running GLSL 2.3.7, SEUS 10.0, and Forge 1024. no resource pack..

    then changed it to resource pack..(not default one) and their body have still glowed.. brighter. than before.
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    UGH!!!

    I needed help.. I can't figure it out how to fix the problem where spider and enderman are lighted at night time. I turned off and on some of options in video setting, like smooth lighting
    Smooth lighting - off then on then MAX.. none is working or fixing the problem.

    Tell me what else is there i can do to fix the issue.
    Posted in: Minecraft Mods
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    posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    Quote from Konitor

    Hmm... Are you sure? Minecraft is all about realistic life with it's floating hills and trees? :) :) :)

    Seriously, I believe the "axe swing movement" is sth which is a vanilla MC function. This mod cares about what happens when the contact between axe and log is already established and the log breaks. It is all about the "thing after swinging", or, in other words:

    Too late.

    But there's at least one other mod out there wich cares about more realistic movement. But this is off-topic.


    yes i am sure.. i even did confirm it three times. with another trees. hmm. and yes i was running 1.7.2 with forge and optifine.

    is that so.. can you please give me the name of that mod that is more realistic? and don't tell me its timber mod?

    and so about treecapitator, i swing in one shot and the tree fell.. now you mentioned it.. it sound like there is some bug in my minecraft that make it that way... i was wondering if i can fix that? by editing the mod....

    hm..
    Posted in: Minecraft Mods
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    posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    Sorry.. Forget my post.. i just figured it out.. I didn't put the mod called bspkrsCore in the minecraft's mod folder.. thats why i thought something was wrong.. but i realized that the report that forge showed.. was actually meaning that there is a mod missing that treecapitator required to be working.

    and i did try it out..

    Who developed the mods.. Can you please make it like in realistic life.. where you swing our axe to the tree (not in one shot or swing) would make the tree fell. because in real life, we would swing our axe like 10 times to make the tree fell.. not once. if you know what i mean.. thanks.
    Posted in: Minecraft Mods
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    posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    Quote from _Lucrezia


    Do you get a crash-report?



    yes.. but i am not sure which one.. i was looking at the time.. i ran minecraft @ 7:54pm and then crashed. so i look at these report and found the one at 7:54pm.. so it seemed that i haven't found the report.
    ah i see, i don't know theres a report crash folder, so i went check there.. and i see they haven't produced the report.. but i also saw that forge said they produced a report, not minecraft. now i know where to find crash report.. and sorry.. i am not sure what happened.. there. -_-
    Posted in: Minecraft Mods
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    posted a message on DaftPVF's Mods (Treecapitator, CrystalWing, StartingInv, FloatingRuins)
    hey everyone,


    how are you doing? i am doing fine. So i have a problem to post.. So i am running forge 1022 or 1023 with Optifine C2, and Treecapitator

    so i ran minecraft and then it crashed.. from what i see.. the forge said it found a problem with mods installation...

    a short report

    [19:53:36] [main/INFO]: Setting user: kluckart
    [19:53:37] [Client thread/INFO]: LWJGL Version: 2.9.0
    [19:53:39] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:TreeCapitator, 256x MojoKraft v8.zip
    [19:53:40] [Sound Library Loader/INFO]: Sound engine started
    [19:54:05] [Client thread/INFO]: Created: 8192x8192 textures/blocks-atlas
    [19:54:06] [Client thread/INFO]: Created: 4096x4096 textures/items-atlas
    [19:54:17] [Client thread/INFO]: Stopping!

    I am not sure why it is not working.. so can anyone tell me the reason?
    Posted in: Minecraft Mods
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    posted a message on Nether Quartz Mining/Farming
    HOw in world did you get it to working..

    it's mystery.. please explain to me clearly... what or how exactly did you get the quartz block reproduced like plants.
    Posted in: Suggestions
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    posted a message on Shaders Mod (updated by karyonix)
    karyonix,

    I tried to add more ram to the minecraft, doesn't work. even my video card is updated to latest version. then i tried what you suggest 128x..
    yup.. it went smooth and fps stay solid between 60 and 70. I see what was the issue. so can you please improve the shader core so i can use 256x for future?

    it seemed that you must have know that shader core has a limit especially for 2.3.3 where we can only use up to 128x resource pack.
    thats where i am trying to figure it out why minecraft is not getting more ram when i am reallocating them to minecraft..while i am using 256x. none work.. i even tried 4 or 5G
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    Quote from kluckart

    Anyone,

    can someone tell me how to fix the problem within my video card.. because my video card can't ran 2.3.3 or 2.3.2.. it can ran smooth with 2.3.1. when i used 2.3.2 or 2.3.3, there is no smooth.. its slower and making my video card (580 GTX) acting like its a 8800 GT or OLDEST video card.. and it has to do with openGL.... I will post another post once i get a information

    OKay,

    here's the information

    "your hardware configuration does not meet minimum specifications needed to ran the application. The application must close.

    Error code: 6

    Would you like to visit...... " its Nvidia OpenGL Driver

    i am not sure why...

    and Karyonix,

    did you add the option to turn normal map and specular map "off"????


    ??? no one is answering my question.. I needed help to fix the issue.. i wanted to know why or the reason why minecraft is behaving like that way or my video card is behaving that way when it has to do with OpenGL?? i am still waiting for anyone to answer my question or ask me few questions.
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    Anyone,

    can someone tell me how to fix the problem within my video card.. because my video card can't ran 2.3.3 or 2.3.2.. it can ran smooth with 2.3.1. when i used 2.3.2 or 2.3.3, there is no smooth.. its slower and making my video card (580 GTX) acting like its a 8800 GT or OLDEST video card.. and it has to do with openGL.... I will post another post once i get a informationOKay,

    here's the information

    "your hardware configuration does not meet minimum specifications needed to ran the application. The application must close.

    Error code: 6

    Would you like to visit...... " its Nvidia OpenGL Driver

    i am not sure why...

    and Karyonix,

    did you add the option to turn normal map and specular map "off"????
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    Quote from karyonix

    I think that having normal map and specular map uses much more texture data and require high memory throughput to run smoothly.
    I may add a button to turn off normal map and specular map in future versions.



    ah i see. that may be the cause.. let me test one more thing... so i will be adding more ram to the minecraft.. (gone to test it)


    that don't help.. it seemed that it wasn't the memory problem.. it was the normal map and specular map that causing 580 GTX to not working properly.. i will needed to test one of them at a time to see which is the cause. i will wait for that version you will add the options to turn it off.

    EDIT: memory problem, that i was refering to RAM... i tried 3 gb.. but it doesn't work..
    Posted in: Minecraft Mods
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    posted a message on Shaders Mod (updated by karyonix)
    Hey, karyonix

    i wanted to share this result with you.. so i ran some test with Forge 1019, Optifine C2 and GLSL 2.3.2

    but there are some problem between GLSL 2.3.2 and my video card which is 580 GTX. it is causing a lot of lagging... so i tested the same forge and optifine with GLSL 2.3.1... it ran smooth...


    then i changed GLSL 2.3.1 back to 2.3.2 to confirm my problem... and yes there are lagging.. it has to do with GLSL shader 2.3.2 system and my video card, 580 GTX... so just give you some information..that you should know what to do and what to fix... so
    i will look forward to your fixing on this beta GLSL shader to latest version..

    and if you are asking that my video card is updated to latest version.. Yes it is.
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from Lamp89

    Minecraft crashed when using Optifine HD_U_C2


    http://pastebin.com/f49C2R5m

    I had to use pastebin because the report was too long to fit in a post.


    you are not only one.. but in my case.. mine didn't crash.. but it show a bug.. which i just posted a picture of what bug look like.
    its where you can see the leave on the tree when its touch the grass. but you can see through the leaves to the lava.. with cave.

    thats the bug.. i am certainly it is optifine. beacause i did comparing the default (without optifine) and optifine.

    if you wanted to know where is the post i did. its on pg 1969

    EDIT: by the way the reason why i post this.. because i think that no one noticed my post due to some small problem with optifine. :-/
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Hey guy who developed the optifine... i found a bug that i am certainly is the optifine that caused this.. i will show you a picture.. give me a moment




    EDIT:






    as you can see through the "leaves" block to the lava and cave. thats the bug which optifine caused.
    Posted in: Minecraft Mods
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