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    posted a message on [TextureTOOL]TileMaster: Exchange Tiles V1.3.5 (RPGMaker like, Updated 7th January 2013)
    Awesome tool! It is really useful!Good job! :biggrin.gif:
    Posted in: Resource Packs
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    posted a message on [V1.4] Rideable Controllable Wolves (V2 + V1)
    Quote from KodaichiZero »
    ^naw dude, that's cool.

    Thanks mate! :biggrin.gif: I am really glad you like it. :3
    Posted in: Minecraft Mods
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    posted a message on [V1.4] Rideable Controllable Wolves (V2 + V1)
    Quote from JackBread »
    Quote from KodaichiZero »
    Quote from JackBread »
    -snip-

    I love you. And all people who are like you. :Diamond:

    :biggrin.gif:

    Quote from klona »
    -snip-

    Very much want. :smile.gif: Can you post the skins?


    Sure. Glad you like it. :biggrin.gif: Here they are:




    They are lame though. :tongue.gif: For I'm just doing a little particle import things.

    All that particle is form MCskinedit's default functions and Eld's pack and steam craft and, of course, KodaichiZero's original epic wolf skin, all that particles is not made by me. :3

    Hope more and more people could post their awesome wolf skin to this thread. :biggrin.gif: And my apology to KodaichiZero, hope you don't mad at me for editing your char.png without your permission. Sorry. <:3
    Posted in: Minecraft Mods
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    posted a message on [V1.4] Rideable Controllable Wolves (V2 + V1)
    I found by using mine colony with KodaichiZero's fantastic "you are the wolf". It would become like following awesome situation like picture showed. :3 I haven't use this to Humans+ ,Millénaire or RPG mobs, but I guess the same situation would happen to all human mobs, too. :biggrin.gif:



    So I tried to do a little and poor adjustment to KodaichiZero's genius and awesome wolf skin with MCskinedit. And using them to replace the original skin of mine colony's workers. :3








    Then, I got a wolf colony. x3 It's so funny to see a wolf farming before you, btw. LOL
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Thanks for updating this epic mod so quick! Good job! :biggrin.gif:
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.6-1.7.3]Nandonalt's Mods -Coral&Trees&A lot More!
    Wow, that is..is so fantastic! It only has been two day after the update, but you have already updated all your awesome mods in that short time. This is incredible amazing!! Thanks for your hard works!!! Nandonalt! Here are some :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: for your awesomeness! Good job! :biggrin.gif:
    Posted in: Minecraft Mods
  • 0

    posted a message on [V1.4] Rideable Controllable Wolves (V2 + V1)

    :biggrin.gif:
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Fairy Mod (V6)
    @ masterkan8
    @ gdare1

    Try this good tutorials video made by paulsoaresjr in page 10.

    Quote from paulsoaresjr »
    Here's my video tutorial & tour, fresh out of the oven. Hope it helps!



    And modloader v4 or v5 should both work fine with fairy mod.

    :smile.gif:
    Posted in: Minecraft Mods
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    posted a message on [V1.7.3] Dragons [WIP][v2.4.2]
    Quote from liam1110 »
    It looks terrible, But since im nice have a piece of bacon for your work :Bacon:


    Congratulation, sir! You are the first troll appeared in this thread! :3
    Now please go back to your cave in case of some dragon smell your a piece of bacon, you know, they have huge appetite all the time. And they don't mind to eat their main course with some dessert added, such as the troll like you! >:3
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from virror »
    Working on a new inn upgrade, this one will look alot more like a classic inn-type building.
    It will have a floor with rooms as well, my thought is that the player shall be able to rent those rooms from the inn keeper. Would be a nice feature : )


    Sounds great! :biggrin.gif:
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Thanks for the fast updating! :smile.gif:

    Please allow me to report some compatibility issue again:
    Millénaire 0.1.3 and MineColony v0.41b are working fine with each other very well!:biggrin.gif:
    However, there is only one problem here:
    As long as I put the MineColony's farmer's chest, the game would crash with no error report; even in Modload Log, I still cannot find any error message. That's weird. :|

    And once again, thanks for your awesome works! :Diamond:


    EDIT: Nvm. ModLoader log is here.

    2011/3/30 と 06:57:51 ModLoader init
    灿給: ModLoader Beta 1.3_01v5 Initializing...
    2011/3/30 と 06:57:51 ModLoader readFromClassPath
    灿給: Adding mods from C:\Users\(user name)\AppData\Roaming\.minecraft\bin\minecraft.jar
    2011/3/30 と 06:57:51 ModLoader readFromClassPath
    灿給: Zip found.
    2011/3/30 と 06:57:51 ModLoader addMod
    灿給: Mod Loaded: "mod_SpawnerGUI Beta 1.3_01v2" from mod_SpawnerGUI.class
    2011/3/30 と 06:57:51 mod_MineColony <init>
    牡: [MineColony] could not open conf file.
    2011/3/30 と 06:57:51 mod_MineColony <init>
    牡: [MineColony] using default Block IDs
    
    2011/3/30 と 06:57:51 ModLoader addOverride
    灿給: addOverride(/terrain.png,/Block_hutLumberjack.png,30)
    2011/3/30 と 06:57:51 ModLoader addOverride
    灿給: addOverride(/terrain.png,/Block_hutMiner.png,38)
    2011/3/30 と 06:57:51 ModLoader addOverride
    灿給: addOverride(/terrain.png,/Block_hutWarehouse.png,39)
    2011/3/30 と 06:57:51 ModLoader addOverride
    灿給: addOverride(/terrain.png,/Block_hutFarmer.png,40)
    2011/3/30 と 06:57:51 ModLoader addOverride
    灿給: addOverride(/gui/items.png,/gui/Item_scepterGold.png,38)
    2011/3/30 と 06:57:51 ModLoader addOverride
    灿給: addOverride(/gui/items.png,/gui/Item_scepterSteel.png,46)
    2011/3/30 と 06:57:51 ModLoader addMod
    灿給: Mod Loaded: "mod_MineColony MineColony 0.41b" from mod_MineColony.class
    2011/3/30 と 06:57:51 ModLoader addOverride
    灿給: addOverride(/gui/items.png,/gui/ML_denier.png,60)
    2011/3/30 と 06:57:51 ModLoader addOverride
    灿給: addOverride(/gui/items.png,/gui/ML_denier_or.png,61)
    2011/3/30 と 06:57:51 ModLoader addOverride
    灿給: addOverride(/gui/items.png,/gui/ML_cider apple.png,62)
    2011/3/30 と 06:57:51 ModLoader addOverride
    灿給: addOverride(/gui/items.png,/gui/ML_cider.png,85)
    2011/3/30 と 06:57:51 ModLoader addMod
    灿給: Mod Loaded: "mod_Millenaire Millenaire 0.1" from mod_Millenaire.class
    2011/3/30 と 06:57:51 ModLoader AddAllRenderers
    灿給: Initialized
    2011/3/30 と 06:58:17 ModLoader AddAllRecipes
    灿給: Initializing recipes


    I think problem has happened in this:
    2011/3/30 と 06:57:51 mod_MineColony <init>
    牡: [MineColony] could not open conf file.
    2011/3/30 と 06:57:51 mod_MineColony <init>
    牡: [MineColony] using default Block IDs


    But I don't know, just post up for reference anyway. :smile.gif:
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    First thing I must say: Good sir! Your mod is fantastic! Really Awesome! :smile.gif:

    And after roughly reading through from first page to page 10, I found many people really have the intense thirst to pillage innocent village like Viking. xD Well, I guess after having suffered from so many bloody creepers' assault to their home, so by using this mod, people finally could find some way to let out their emotion which have accumulated for a long time. :3 (No offense, just kidding.)

    Please allow me to indicate some compatibility report here:
    This mod is not compatible with mine colony in this version 0.1.2 ! To every one, do not try to install them both in your jar, or you would get following situation:

    1.There would be houses generated in the worlds, but there would be no NPC spawning.


    2. Millénaire's farmer use "Farmer.png", but mine colony's use "farmer.png"; if you installed them both, mine colony's farmer would become transparent like following picture showed.




    And once again, thanks for your awesome mod! Good job! :iapprove: :Diamond:
    Posted in: Minecraft Mods
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    posted a message on [V1.8.1]OgreSean's MODs: Mods Updated for 1.8.1
    Quote from OgreSean »
    Heh, nice pictures. Glad you like it!


    No problem mate, your mod are awesome! :biggrin.gif:
    Posted in: Minecraft Mods
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    posted a message on [1.4_01] Agressive Elemental Dragons [WIP][MOB]
    Quote from ashtheking »
    Thanks. Your English is pretty good, though
    you are not being offense by me
    would actually be
    You are not offended by what I said.
    Just a tip, English was not my First language either, I moved here in 2000.


    Thanks for the tip. :smile.gif: My grammar and spelling often messed up even when I wanted to type it right. I guess I have to keep learning it harder. :x Thanks for the tip anyway. :smile.gif:
    Posted in: Minecraft Mods
  • 0

    posted a message on Coffee
    Nice idea. I liked it very much. :biggrin.gif:
    Posted in: Suggestions
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