- kixty9
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Member for 11 years, 2 months, and 16 days
Last active Mon, Oct, 12 2015 14:25:21
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- 272 Total Posts
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Sep 15, 2014kixty9 posted a message on [Official] Microsoft has Bought Mojang and a message from Notch.The mojangstas betrayed us! Microsoft is evil... They will charge everyone for the updates, and will remove multi-platform compatibility. They will ruin the game attempting to extract more and more money from the players.Posted in: News
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Mar 14, 2014kixty9 posted a message on Community Creations - Legend of Zelda, a Block to the PastI didn't liked it.Posted in: News
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He built "Dead Prison 2" and "Dead World", do you know?
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The video does not exist.
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This model does not not work, I tested now. There is nothing connecting the repeater of the lower levers to the wire adjacent.
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Actually it's more complex, because I added three redstone torches to indicate: the central imput, the lever status and the output. But just for a schematic, it can be simplified like you did.
I will test later the model you showed me, I don't want to play Minecraft right now.
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I know how to make truth-tables an how to discover which logic gate I need. The problem is: there is no space on the substations to use them. I build wiring behind all blocks of the wall with levers. I intercalated -1m and -3m wires to prevent merging. But behind the levers I can't build logic gates.
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I tried to build it now but could not make all the wires work. The light-gray wire is obstructed by the gold block, the energy can't pass!
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I could not understand how is this schematic, can you please build it and post the screenshot here?
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No! The levers controlling the houses are at the substation. The Central controls the lights of the streets. I wanted to make the Central able to turn on or off all house lamps, but there is no space to that in the wirings. So I made at the substations a "synchronized/off" control: when the lever is on, the street lamps are controlled by the central (on or off), when is off, off.
I put the signs at the top of the doors and on every lever of the substations showing the number of the house. The Central is only a draft now, but I will know which wire is which because I determined that each block of houses (or roads between them) will have a specific color codename. I put colored hardened clay below each wire.
Command blocks = cheating. I want the pleasure of solving puzzles.
There is no space to build that, below the houses neither on the substations.
I don't know how to make a transistor with comparators, neither what exactly is a transistor and neither how this could help me.
I will search for this youtube user later, thanks.
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Thanks for the explanation, I will try other day.
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I could not understand the scheme. For me it appears that none of the levers powers pistons, because they are not directly connected:
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I proceeded with the tests and concluded that, despite the levers looking pretty good, the model you suggested requires 11m to put all wires 1m below the ground. The actual requires only 4m. So your model is impracticable on the Sub-station. Maybe I use it on the Central, because there the wires are already underground.
Comparison:
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Command Blocks remove the fun of learning how to make circuits.
I watched this tutorial until 9:20. In this time he showed how to make the control of the segments of lamps. But this isn't related to my problem: he controls three lamps at a time, and I need control individually.
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I don't mind using a ton of redstone wire, I'm on creative mode. What I'm saying is that there is no way to put all these wires (to house, from central and local) in a reasonable space.
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If I change the wires to have distance between them, the underground wires and the sub-station will become bigger than the block of houses. If this happens, there will be less space for the adjacent block, that will need more space than it can have, too. So I don't think it should be made.