Smart moves mod. look up "Smart Moves mod." basically, better diving 'n' swimming, crawling through 1 block spaces, climbing up 2 blocks, etc.
dunno how it would be implemented, I am only 14.
And I'm only 13.
Still, you need to explain what smart moves are by editing the post. Include things such as what smart moves are, and which ones should be implemented. This also has to be more balanced. Think of how many parkour maps would be ruined from being able to climb up 2 blocks.
Make sure to take the fairness of this into account. Also, try to be original. Just saying a certain mod should be implemented isn't too creative. Come up with your own ideas for smart moves as well.
maybe it should also have a durability. Landing it could decrease it's durability based on the speed at which you hit the ground (so that good landings only degrade it a little, but hard landings a lot).
I agree. Durability is another step to making this even less OP.
For those who still think this would be abused by the pros in the game, keep in mind the pros have ender pearls.
Listen up. For the 0.11.0 update, there is also an edit your world feature. It will include an eternal day setting, changing the world name, a setting to make your world infinite, and possibly a Game mode switch, WHICH IS NOW CONFIRMED!You heard me, game mode switches are coming to MCPE. The picture is below to see for yourself. Also, Tommaso recently tweeted there is "good news" for MCPE, and there should be "interesting times ahead".
I've mined several different ways over time. The original mine under Rackpoint I dug a grid of tunnels, each 4 blocks in height, spaced 5 blocks apart. So any larger ores are very likely to be spotted, unless they just happen to hide within a 2 block cube. I've explored the caverns under Rackpoint, the Grassland Grottos and Ironzed, as well as the two big named ones (that I can't currently think of- it's been awhile since I've been in either). The Belhatom mines I dug a spiral staircase down to bedrock, then backed up to about 10 or 11 and dug straight out, two shafts one on top of the other, with 2 block width separating them. Then every three blocks I shoot a side tunnel in each direction as far as 1 stone pick will take me. It should be a 100% coverage mine covering a very large area. I've only hit lava once. Dying in that cost me a brand new iron pick, too. I've only encountered one set of caverns, and one underground pond.
I've found a fair chunk of iron and gold, and some diamond too. But not enough yet to replace everything I spent laying rail to South Fort. This will be a shorter distance to cover though. I've probably got enough now to do it, but am still mining while I'm here.
If tnt was easy to make in large quantities, it'd be tempting to lay a whole bunch of it down here in the exposed areas and just clear it out all at once.
There are no creeper spawners, but you could make a general mob farm. You would get plenty of creeper drops from it. Keep in mind TNT doesn't drop all the blocks you destroy.
I think this is a great idea but I think the END itself should be a bit more interesting like ores can spawn there could be ender dungeons and there should be some sort of scales you cane use to make armor and it should have special abilities but anyway I agree so much
DEFINITE Support
If you want to see the actual end be more interesting, check out this thread:
The problem is that I think that many people will see the art and think it's an actual screenshot of a functioning mod. You are likely to get a LOT more of people making the same assumption, so anyone assuming this won't come up every week hasn't been following many threads here on MCF.
And here's the thing: the better the art is, the more people will be confused. All you can do is put a disclaimer on the original post, until you actually post screenshots of the mod when it comes out.
I have to say, though, this is one of the most exciting ideas I've heard, because it basically adds entirely new gaming possibilities, but without requiring an entirely new version of MC. If chunks load top down (do they???) I guess that could be a problem. I'm no coder, so I have no idea.
Cubic chunks WOULD solve this and a billion other problems, but Mojang appears dead set against it. Maybe the new blood coming on board will finally tackle it.
Maybe, and even if this isn't added, it would surely boost the cubic chunks suggestion.
Our ultimate goal though, is to get this in vanilla...
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What? You have me confused.
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And I'm only 13.
Still, you need to explain what smart moves are by editing the post. Include things such as what smart moves are, and which ones should be implemented. This also has to be more balanced. Think of how many parkour maps would be ruined from being able to climb up 2 blocks.
Make sure to take the fairness of this into account. Also, try to be original. Just saying a certain mod should be implemented isn't too creative. Come up with your own ideas for smart moves as well.
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Make sure to quote people in the future.
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The fast glider goes 1.5x speed of the original, but costs more to make. Here's the recipe:
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I agree. Durability is another step to making this even less OP.
For those who still think this would be abused by the pros in the game, keep in mind the pros have ender pearls.
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The picture:
Original Picture link:
https://twitter.com/_tomcc/status/537270657542012928
Confirmed switch link:
https://twitter.com/_tomcc/status/540106828932448257
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There are no creeper spawners, but you could make a general mob farm. You would get plenty of creeper drops from it. Keep in mind TNT doesn't drop all the blocks you destroy.
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If you want to see the actual end be more interesting, check out this thread:
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/2307502-end-dimension-lets-make-the-end-interesting-going
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Oh, and by the way, I don't know how to add a link. Derp.
Help!
Edit:
Never mind, I figured it out.
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Three Thousand Views!!!
YES!
Thank you to everyone who has supported so far!!!
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Maybe, and even if this isn't added, it would surely boost the cubic chunks suggestion.
Our ultimate goal though, is to get this in vanilla...