• 1

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    not all things that worked in the past work right now im not sure but there might not be enough varying items for it to actualy randomise menaingfire charges and slimes and gravel wont alternate in the soldiers. the button its self should wokr just not hte items themselves
    Posted in: Minecraft Mods
  • 1

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    the actual minecraft launcher shouldnt work at all.
    not even the little . unless maybe your in offline mode in which case it might.
    Posted in: Minecraft Mods
  • 1

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from Herobrine9677

    I use teh mo playas mawdles mawd and resize mahself to a lawrge clahy solider and wawtch them from deir poiwnt of veiw. (Spelling Check: I use the more player models mod and resize myself to a large clay solider and watch them from their point of view.) Anyway, cool mod! :D :) Ur like :Notch: !!! Cuz ur dat awesome!!! (Spelling Check: Because you`re that awesome!!!) *Mr. :Sheep: Is surprised that u could make such a mod like that!*


    so you correct the awesome bit but you spell everything else in the language of my enemies. the language is why they are my enemies. learn to spell properly please.
    Posted in: Minecraft Mods
  • 2

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Dear, yolo and ice,

    ice your idea is horrible and has been suggested way to much and EVERY time it has been denied DIRECTLY BY THE MOD CREATORS. yolo if you cant follow the directions correctly FROM THE BEGINNING it is not our fault that you cant find a mods folder. don't say you read every single instruction or you wouldn't be swearing about how you cant find something that THE INSTRUCTIONS CLEARLY STATE HOW TO GET. i hope you both appreciate the time i took while i am sick to inform you of your incompetence and laziness
    Posted in: Minecraft Mods
  • 1

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from r0versfan

    1) It has not been rejected 2000 times, SanAndreasP just noted it'll be too hard to code in the thread. Breaks the mod.... What the hell is that supposed to mean? It does NOT go against the theme since it is not futuristic or modern, and it actually would be fun, so that post is bad and you should feel bad :) .
    2) Guess you're right there :steve_flirty: .
    3) Who really cares about grammar or using caps, it doesn't change anything (I do it because of a habit)
    4) About what you said about english... "I feel the number one need to be referred again" is the way you should do it and what in man-sense is referring going to do, it's also not funny.
    you are correct it has not been rejected 2000 times sorry soldier but he is. its been rejected more. some where farther back like WAY farther back there is a good 20 of pages that are basically rejected ideas. those 20 IN A ROW pages include a large collection of rejections to the idea of possessing or controlling a soldier. to explain to your what this means there is probably around 400 requestions that happened during the week where those around 20 pages where created. so yes soldier is wrong. its not 2000 its much much more. the idea is to create an army not be an army or make a minecraft version of age of empires or city. im fairly certain theres some typos in my paragraph but im lazy. my point is the point of this mod is to have an army. not play minecraf tin minecraft or battle morons.
    Posted in: Minecraft Mods
  • 1

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    reis your not supposed to blow our cover! also even though i understood that it was still confusing XD partly because some of it was not English. or even engrish for that matter
    Posted in: Minecraft Mods
  • 1

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    so to clarify about 5/7,000,000,000people have brains. this inf is based on this thread alone and may be slightly inaccurate.
    Posted in: Minecraft Mods
  • 1

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from barbossa9000

    your location is in my brain eating cheez. duh. :P
    that explains why the earth seemed so small...
    Quote from Traedog1234

    [/i can't download the mod][/it only makes my computer crash]
    why did you quote something from nearly 2 years ago and why is your sentence in command quotes.
    Posted in: Minecraft Mods
  • 1

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    Quote from SoldierBusters

    Nope. Would interfere with crowns and diamonds, and Silver doesn't want conflicts.



    Wait for diamonds to be added back in. The mod is currently in alpha as San and Silver attempt to re-update it, and very few things are back in yet. Be patient.



    1. Nope. Too advanced for their little clay brains.
    2. Nope. They're Clay Soldiers, not Clay Builders.
    3. Nope. See #1.
    4. Nope. See #3.
    aactual the zombie clay soldiers arnt as smart as other clay soldiers but they can differenciat between targets. meaning that clay soldiers would be smart enough to climb ontop of each other. still tho they dont really need to since they have managed to do what we minecraftians could never do: ride a gecko
    Posted in: Minecraft Mods
  • 1

    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    moo please read unclemions post above.
    Posted in: Minecraft Mods
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