Hey dev, I've found a little graphical glitch regarding the smoke effect. Water and glass ignore the effect, overlapping themselves upon the smoke as seen in the screenshot:
I'm glad to see you got the 3D models working. As you would've guessed, you have to load the normal pack, and then load the 3D models on top. Connected textures are activated using Optifine (most commonly used) or MCPatcher.
To answer your questions, the little border in between the water is just the way Minecraft renders blocks. The antialiasing isn't working the way it should, but I'm not sure if this is because of the higher resolution, or just a problem with Minecraft in general. Secondly, the 3D models and their particles aren't a problem I can easily solve. The easy solution would be to move the model outside of the block area, but that would mean it could be inside other blocks, so I opted to keep the model in the same blockspace. There's currently no option to change the location the particles appear at, so if it's something that bothers you too much, you could remove the torch models from the pack by hand, or turn off particles all together. Those are the only solutions I can think off.
Hope that helped!
Hi dev and thanks for replying!
I tried activating the connected option in the Optifine menu, but the glass blocks or panes don't seem to blend into a single, big glass texture. Am I doing something wrong or is it how it's supposed to be?
Also, I wanted to show you something else that I don't know if it's a problem on your end or on minecraft's. I have this happening exclusively with this trapdoor, the others work fine. Look how the handle changes position and seems to be always oriented to the east. This happens no matter the orientation of the trapdoor.
Hey dev, I'd like to report a few issues with the pack (I don't know if they're on my end or yours, but in doubt I'll just share them). First, water tiles don't seem to be properly connected when flowing downwards, and second, the lanterns don't display the fire effect where it should be, but rather at the base of the metal frame (as if it's still recognized to be a vanilla torch). Images to understand what I'm talking about:
Dearest developer, could you please explain to a noob like me the steps required to make the 3D and the Connected version work (of course when the 1.13 version will come out)? For example do I have to download only the connected one or do I have to download the "base" version and add the connected one? What's the load order for the resource packs?
Also, do you have an ETA for the connected update? Thank you kindly
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Hey dev, I've found a little graphical glitch regarding the smoke effect. Water and glass ignore the effect, overlapping themselves upon the smoke as seen in the screenshot:
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Hey dev, the 1.14 update broke the connected textures. The 3D models are still working though.
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Hi dev and thanks for replying!
I tried activating the connected option in the Optifine menu, but the glass blocks or panes don't seem to blend into a single, big glass texture. Am I doing something wrong or is it how it's supposed to be?
Also, I wanted to show you something else that I don't know if it's a problem on your end or on minecraft's. I have this happening exclusively with this trapdoor, the others work fine. Look how the handle changes position and seems to be always oriented to the east. This happens no matter the orientation of the trapdoor.
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Hey dev, I'd like to report a few issues with the pack (I don't know if they're on my end or yours, but in doubt I'll just share them). First, water tiles don't seem to be properly connected when flowing downwards, and second, the lanterns don't display the fire effect where it should be, but rather at the base of the metal frame (as if it's still recognized to be a vanilla torch). Images to understand what I'm talking about:
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Dearest developer, could you please explain to a noob like me the steps required to make the 3D and the Connected version work (of course when the 1.13 version will come out)? For example do I have to download only the connected one or do I have to download the "base" version and add the connected one? What's the load order for the resource packs?
Also, do you have an ETA for the connected update? Thank you kindly