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    posted a message on Better Than Wolves Total Conversion!

    My current crop of chickens have been doing quite well in their stone living accommodations deep underground and haven't starved to death yet.

    Posted in: Minecraft Mods
  • 2

    posted a message on Better Than Wolves Total Conversion!


    I don't know what you mean by "joke", this looks pretty legitimate to me. Maybe you just haven't spent enough time crawling around the ocean depths to find it? I mean, nobody really seems to go looking down there, I bet there's all kinds of things down there nobody ever goes looking for.

    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from mkomko7»

    And they really do it ;)

    Along with encouraging player to go and taste every feature scattered around the world (Temples, Fortresess, Villages etc.), but have You noticed that there is still one absolutely no-go region? I mean that player probably won't never ever there - to Ocean Depths.


    What ever happened to that old post about my adventures in the BTW underwater temples? They had diamond saws, steam power, and bootsies for the wolfsies feetsies.

    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from Kacov»

    Guys, didn't you know? FlowerChild will update BTW to 1.7.10 as soon as he adds the diamond saw and obsidian tools to the mod! Of course, you'll need to restart the world, but you'll get free diamonds in the process! Just wait.


    (I'm being sarcastic and ironic, for those who didn't get it.)


    But we already have steam engines, diamond saws, and bootsies.

    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!

    Gamelord, the primary issue I believe is that based on your comments you seem to think we mind one way or another whether you play this mod or not. This mod was primarily made by FlowerChild for his own benefit in enjoying minecraft and like minded people who happen to enjoy the same kind of gameplay. The goal is not popularity so much as a sense of fully integrated gameplay and polish. The primary inspiration for Better Than Wolves has I believe been to live up to the potential of the early days of Minecraft Alpha before beds and charcoal were mainstays of the game. Overall concepts hinted at in alpha but never fully fleshed out were given a polish and deeper purpose in the overall tech tree beyond 10 minutes to diamond. For several updates, a lot of newer items have been added in here and there, but there's been very little purpose for most of them besides "hey check out this new shiny that does things". Vanilla doesn't have much of a challenge or a tech tree to it, and many features appear to have been added 'just because' without any real underlying meaning to them. This is the gist of the criticism it's been getting from what I see. Maybe if there's some underlying pattern you see in the features that truly adds meaningful gameplay you could share it with us?


    As for your faith in humanity, it's misplaced.

    I myself put mine in

    The Device
    Posted in: Minecraft Mods
  • 1

    posted a message on Better Than Wolves Total Conversion!
    I believe Craftguide is one of the few mods that chooses to take pains to remain compatible with BTW, namely because all it really does is help minimize the time spent on the Wiki. TMI and NEI are both inventory mods, and pretty much do the exact same thing as creative mode anyway besides the Craftguide feature.
    Posted in: Minecraft Mods
  • 3

    posted a message on Better Than Wolves Total Conversion!
    Having recently spent some time exploring TFC, the other total conversion mod, I've really come to appreciate a lot of design features that BTW brings to the table.

    Hardcore bedding and spawn mean you are constantly exploring the world and learning exactly what's available in every environment. Death is more than just a punishment for failure, it's also an opportunity to start fresh and establish another base of operations elsewhere in the world. You're driven to explore not just for extra resources to maybe climb a part of the tech tree someday, but to find your old bases and reclaim their unique regional resources.

    The resource balancing system and emphasis on environmental control. Cobble in BTW isn't just cobble, it's WOOT COBBLE!. Dirt is: DIRT! YAY!. Whenever you collect anything, you automatically have something to either do with it, or something you want to do with it in the future. You never have too much of anything stockpiled about just waiting for a purpose that may never come. Due to the way dirt and stone are in TFC, blocking off and controlling tunnels is much more of a mid-game task there, while it's an essential part of gameplay in BTW.

    Half slabs. Whenever I end up playing anything other than BTW, I always lament my lack of dirt half-slabs. Cheap, effective, energy saving devices that are great for landscaping to boot. Hardcore movement as well, having specific materials influencing what's best for a road and how really is just a wonderful thing.

    Torches, hardcore darkness, and light in general. Light may be permanent once created, but it's not an insignificant investment to light up a large area until you get to nethertech or kilns. Even early on, you can light up for a while with enough precious logs chucked into the furnace. The Darkness is a tangible enemy you never really defeat, you just merely drive it back from the places you choose to reside.

    Overall, I like the tactical mindset BTW tends to encourage, and how progression means more than upgrading from one material to another, but how the gameplay tends to change as well. Necessity is the mother of innovation, and innovation is greatly rewarded.
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from jecowa»
    I was playing the new Minecraft 1.8 and found myself missing some features. So I put together a top-ten list of Better Than Wolves features that I wish were in vanilla:


    *00. - Hardcore Respawn & Hardcore Bedding. Without which, all the rest would just be fluff upon the basic model.
    Posted in: Minecraft Mods
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    posted a message on Better Than Wolves Total Conversion!
    Quote from AllenWL»
    We do?

    Oh, are you talking about the one you posted about? the one you go to by swimming with squids while holding a dragon egg and has wool boots, diamond saws, steam boiler/engines, and coffee beans that makes coffee for speed boost effects?

    Yup, exactly. The one with bootsies for the wolfsies feetsies.
    Posted in: Minecraft Mods
  • 2

    posted a message on Better Than Wolves Total Conversion!
    Quote from AllenWL »
    That said... squids toss people into the water?

    They just want to spread their tentacled love to the world around them in the most direct way possible. When you're able to return those feelings, that's when they take you to their hidden temple beneath the waves and beyond the stars.
    Posted in: Minecraft Mods
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