• 0

    posted a message on DrZhark's Mo' Creatures (mod suggestion thread)
    hyenas would be cool...
    Posted in: Mods Discussion
  • 0

    posted a message on DrZhark's Mo' Creatures (mod suggestion thread)
    Quote from DrCheese

    Ostrich ! it will be very cool, it can run fast and it has big eggs, it will attack if you touch its babies



    uh...


    that is already in mo creatures.
    Posted in: Mods Discussion
  • 0

    posted a message on [1.6.4] Witches and More V164DEV12 by Chancebozey (A DEVELOPMENT BUILD - Updated 12/22/2013)
    well how do you know it is this mod? there is a sprite maximum with modloader mods, ids might be conflicting, or two mods just might not work with each other.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    yay! another update! :) yay for zhark!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] Witches and More V164DEV12 by Chancebozey (A DEVELOPMENT BUILD - Updated 12/22/2013)
    Quote from MohawkyMagoo

    Crashes when loading Minecraft if I have this mod and Mo creatures installed. Taking out this mod = no crashes.



    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Failed to start game
    This error has been saved to C:\Users\Steve\AppData\Roaming\.minecraft\crash-reports\crash-2012-11-12_09.06.50-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.



    --- BEGIN ERROR REPORT 52c32cfc --------
    Generated 12/11/12 09:06

    - Minecraft Version: 1.4.2
    - Operating System: Windows 7 (amd64) version 6.1
    - Java Version: 1.7.0_09, Oracle Corporation
    - Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
    - Memory: 1316591568 bytes (1255 MB) / 1543503872 bytes (1472 MB) up to 2863333376 bytes (2730 MB)
    - JVM Flags: 2 total; -Xmx3072m -Xms1536m
    - AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    - FML: MCP v7.19 FML v4.2.8.424 Minecraft Forge 6.0.1.349 35 mods loaded, 35 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    mod_ReiMinimap [mod_ReiMinimap] ([1.4.2]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized->Initialized
    CatapultMod [Catapult Mod] (Catapult_Mod-0.7.2.122-alpha.zip) Unloaded->Constructed->Pre-initialized->Initialized
    CatapultModNEIPlugin [Catapult Mod NEI Plugin] (Catapult_Mod-NEI-Plugin-0.2.0.003-alpha.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_coral [Nandonalt's CoralMod] (coral-reef-1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_CoralReefGUI [CoralReef GUI] (coral-reef-1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    CraftGuide_forge [CraftGuide] (CraftGuide-1.6.1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    CrossbowMod2 [Crossbow Mod 2] (CrossbowMod2 - 142.zip) Unloaded->Constructed->Pre-initialized->Initialized
    CustomNpcs [CustomNpcs 1.4.2] (CustomNPCs_1.4.2_v1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v4.1.2.zip) Unloaded->Constructed->Pre-initialized->Errored
    eplus [Enchanting Plus] (EnchantingPlus-latest.jar) Unloaded->Constructed->Pre-initialized->Initialized
    ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_FancyFences [mod_FancyFences] (Fancy Fences (11-2) v.1.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_MAtmos_forModLoader [mod_MAtmos_forModLoader] (matmos_packaged.zip) Unloaded->Constructed->Pre-initialized->Initialized
    MetallurgyCore [Metallurgy Core] (Metallurgy Core 2.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized
    MetallurgyBase [Metallurgy Base] (Metallurgy Base Metals 2.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized
    MetallurgyPrecious [Metallurgy Precious] (Metallurgy Precious Metals 2.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized
    MetallurgyUtility [Metallurgy Utility] (Metallurgy Utility Ores 2.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_Monkey [mod_Monkey] (MonkeyMod 1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamCombinedMod [Pam's Combined Mod] (Pam's Combined Mod 1.1 (MC 1.4).zip) Unloaded->Constructed->Pre-initialized->Initialized
    ThePreHistoricMod [The Pre-Historic Mod] (PreHistoricMod - Beta V1.5.0 For MC 1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ProjectZulu|Core [Project Zulu Core] (ProjectZuluCompletev0.4.4b.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ProjectZulu|Blocks [Project Zulu Block and Items] (ProjectZuluCompletev0.4.4b.zip) Unloaded->Constructed->Pre-initialized->Errored
    ProjectZulu|Mobs [Project Zulu Mobs] (ProjectZuluCompletev0.4.4b.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ProjectZulu|World [Project Zulu World] (ProjectZuluCompletev0.4.4b.zip) Unloaded->Constructed->Pre-initialized->Initialized
    RopesPlus [Ropes+] (RopePlus 1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    AS_Ruins [Ruins Spawning System] (Ruins 1.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    SimplyHorses [Simply Horses] (SimplyHorses_1.4.2_pre5.1A.zip) Unloaded->Constructed->Pre-initialized->Initialized
    teleportation [Teleportation Stones] (teleportationStones.zip) Unloaded->Constructed->Pre-initialized->Initialized
    TwilightForest [The Twilight Forest] (twilightforest-1.12.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    WitchesandMore [Witches and More....] (WitchesandMore142 V105.zip) Unloaded->Constructed->Pre-initialized->Initialized
    - LWJGL: 2.4.2
    - OpenGL: AMD Radeon HD 6670 GL version 4.2.11931 Compatibility Profile Context, ATI Technologies Inc.
    - Is Modded: Definitely; 'forge,fml'
    - Type: Client
    - Texture Pack: Wayukian_pack_v5.0.zip
    - Profiler Position: N/A (disabled)
    - Vec3 Pool Size: ~ERROR~ NullPointerException: null

    java.lang.ArrayIndexOutOfBoundsException: -1
    at drzhark.customspawner.CustomSpawner.AddCustomSpawn(CustomSpawner.java:506)
    at drzhark.customspawner.CustomSpawner.AddCustomSpawn(CustomSpawner.java:450)
    at drzhark.mocreatures.MoCreatures.PopulatemyCustomSpawner(MoCreatures.java:900)
    at drzhark.mocreatures.MoCreatures.updateSettings(MoCreatures.java:844)
    at drzhark.mocreatures.MoCreatures.load(MoCreatures.java:195)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
    at sun.reflect.GeneratedMethodAccessor7.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:651)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:196)
    at net.minecraft.client.Minecraft.a(Minecraft.java:465)
    at net.minecraft.client.Minecraft.run(Minecraft.java:752)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT 67af2ea6 ----------



    Forge report here:

    http://pastebin.com/ULGxMMmA


    my guess is you just had way to many mods.
    Posted in: Minecraft Mods
  • 0

    posted a message on [WIP] [1.5.2] [SMP] [FORGE]The Shur'tugal Mod- Mod Discontinued, Source Code Released
    THREE CHEERS FOR Iamshortman!

    HOORAY! HOORAY! HOORAY!
    Posted in: WIP Mods
  • 0

    posted a message on Mo'Mobs & Ores [v2.0.0] Videos Needed!
    :)
    Posted in: Minecraft Mods
  • 0

    posted a message on DrZhark's Mo' Creatures (mod suggestion thread)
    i just talked to zhark. after elephants, then zhark will fix old models and textures. then new birds!
    Posted in: Mods Discussion
  • 0

    posted a message on DrZhark's Mo' Creatures (mod suggestion thread)
    Quote from Cloverwolf

    Maybe.... Maybe it dosen't have any cos everyone is.

    CLICK-->


    :)
    Posted in: Mods Discussion
  • 0

    posted a message on DrZhark's Mo' Creatures (mod suggestion thread)
    maybe mo creatures has multiple



    #1 FANS?
    Posted in: Mods Discussion
  • 0

    posted a message on DrZhark's Mo' Creatures (mod suggestion thread)
    Quote from WackyBanyaga

    Hi sir/mam,

    To whoever read this i wanna suggest something can you add any dog or something if there are any please when you tame them can you please add like they can fight like a wolf and you can feed them,train them,level up them please dont be mad if it's ugly request thank you cheers! :Bacon: :D




    Sincerley #1 FAN OF MO'CREATURES,
    WackyBanyaga


    no! i'm the

    #1 FAN OF MO' CREATURES!
    Posted in: Mods Discussion
  • 0

    posted a message on [1.2.5] SSP ~The Percy Jackson Mod~ MOD IN DEVELOPMENT AGAIN
    lol! i was waiting for him to post it not put it in the topic. duh!
    Posted in: Minecraft Mods
  • 0

    posted a message on DrZhark's Mo' Creatures (mod suggestion thread)
    Quote from Cisrox4

    Cows? You could have a whole system like the horses with breeding and a milk systems? Better cows provide better milk?


    cows are in vanilla.
    Posted in: Mods Discussion
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Quote from DrSabaitso

    Let not get our hopes up now. If it is awesomeness! If not I can wait till it's ready. Any mod this good needs as much time as it needs. You wouldn't want a broken buggy unplayable mess now would you? No, and DrZhark doesn't either.


    zhark said it would be by friday, possibly soon. i think.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    it's today! hopefully!
    Posted in: Minecraft Mods
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