Somewhere located deep within heavily ancient forests lie a mythical meadow. These meadows produce a feeling of natural beauty, with their lush plant life, calm ponds, and abundant forest creatures. These rare occurrences are known as Mystical Meadows, and they are inhabited by beings as old as the Earth itself. Acting as the centerpiece of the whole scene lies a single elevated dirt block. (This can be surrounded by stone bricks, mossy cobble stone, etc.)
Inside these meadows you'll find an abundance of trees who you feel as though are living. They tower above the player and hold a grey hue to their bark. Picking at their leaves will result in a possible seed drop. Using your clues you can probably figure out that maybe you should plant the seed at that odd centerpiece you saw earlier. You plant the seed and either use bone meal on it or let it grow over time. Once the tree is finished growing, you'll notice that it is not like the rest. You see that it still has the same grey bark as the others but with almost vein-like glowing green trails throughout it. This tree does not produce the same seeds as before, rather they are of pure natural power. (Dont know what to name them)
Planting said seed into the ground will result in a lone sapling peeking through the earth's crust. From here, it will rapidly grow into a large tree whilst taking humanoid shape along the way. The earth shakes, the ground begins to uproot, and the sky goes dark as the large figure stands over you. Letting out a bellowing roar, the now newly arisen Ent shall fight at your side for the brief time it has.
The Ent is seen to be very tall (Sizes may vary upon spawn, but they will never be shorter than 5 blocks) when compared to the player and still shares the traits as the Mystical Meadow Trees in terms of appearance. Appearance traits might include:
-Vine/moss beard, - Tree foliage in place of head hair, -large branches erupting from upper back, etc.
Ent Playestyle:
Although they appear tall and intimidating, they lack speed and act more as tanks than anything.
Melee: The Ent has long extruding branch limbs so his melee attacks have plenty of range, they have pretty decent damage as well given their size. These melee attacks are slow moving and can be avoided if an enemy keeps their distance or runs around them. Attacks mainly consist of over exaggerated swipes of the arm, and sometimes a stomp which produces a fair knock back.
Ranged Attack: Should an enemy keep a distance, the Ent can fire back with a root-based attack. Thrusting his arms into the ground, the Ent calls upon the roots from underneath to attack the foe. This attack shoots in a linear 2 block wide 8 block long ground based attack, if it successfully lands on a target it will be reeled in a bit closer to then Ent's range of melee and deal slight damage.
Ranged Attack 2: If an enemy is out of range of the root-based attack he will grab the ground below him and hurl a ball of dirt/stone at the foe. This attack arches over a great distance but is slow. The direct impact will deal a heavy amount of damage whilst the AOE damage will only take about a heart. If hit directly, it will slow down the foe for a brief amount of time. (This ranged attack's effect can stack)
Weaknesses: Ents being trees obviously have the weakness to fire as well as axes. Axes in particular have the ability to slow down the Ent even more.
Dismissed:
-Death: When an Ent dies, he will leave a spot of land fertilized where he passed away.
-Expires: Should the timer on the Ent summoning expire, he will retract back into the ground, leaving a lone Mystical Meadow Sapling behind.
Quirks:
-Everywhere an Ent walks he will leave behind a trail of fertilized plant life if he walks on top of dirt.
-Obviously Ents would have a hard time getting past tree lines and other weak-block obstacles so maybe bend the rules on mob griefing? (Perhaps setup a config file for it?) if there is another work around thats fine too; I cant imagine Ents not being able to fight correctly in their own setting.
-The Dynamic tree models look really nice maybe add similar tree shapes such as those? (Maybe make it compatible for the Meadow Trees?)
Hey, thanks for the reply glad you like the idea. A quick look back at the lava kraken idea, it is pretty decent, I think everyone feels as thought those large lava oceans are lacking lol. Whether or not you want to go with that idea is completely your choice, I'll like to point out that the idea is pretty much fledged out by another modder, yet he never released it. TangoTek tried his hand at this idea and it pretty much is exactly how the other user's post described it. Here's a link to a showcase video of his idea in action. As far as The Nether Core item goes, I don't know what direction to lead it in. Maybe have a lava surfing feature if equipped in your empty hand slot? Create a similar sized wave to the of the Lava Golem's and use that to ride around on lava. (Of course this item grants immunity to fire whilst in your empty hand slot)
I also went back in the posts to read what aman3712 had posted for the monkey guru and the idea is great. I also looked at his other ideas as well and loved them too. Yes the talisman does seem to veer off the powers a bit, only containing one of the mob's movesets, I appreciate the item though; very nice reward.
I'm going to go ahead with another idea, mainly reviewing your Ent suggestion. Ill follow your general plans on what it needs to be and Ill try to work in accordance with that. If you already have it all planned out thats fine.
Hmmm, Vadamagma doesn't sound too bad. As far as the pyromancy magic goes, I feel like the "use creature abilities" card is getting a little too old. Almost all the mobs in the mod consist of dropping an artifact of sorts that allows the player to utilize said mob's abilities. Frostmaw, Sun Chief, Ferrous, and soon to be Geomancy for the upcoming mob. I liked the Follliath plant seed idea because it differed from that path, same with Naga drop as it provided a useful poison resistance potion. Now I believe the Nether Core could be reworked, but I just wouldn't know what direction to lead it in. Thanks for the criticism though.
I'm actually going into the config files and preventing them from spawning. Currently I disabled any and all aquatic creatures. so gonna see if it works
- With the "Lava Wave" and helmet enchant, maybe instead of plain knockback, an entity caught in the wave would instead be carried with it much like a water current.
-Whilst equipped with all armor pieces enchanted with the Nether Core, the user will receive Fire Resistance, making them immune to any lava or fire effects.
-Maybe have armors enchanted with Nether Core emit a red glowing effect and maybe occasional fire effects when worn?
Mob Idea: Nether mini boss Lava Golem??? (Name suggestions needed)
Located inside one of the Nether's many lava oceans lies a ginormous lava golem of sorts. Its resting place can most easily be identified where volcano-like formations and spires litter the area. When in range, the lava golem will burst out of the lava cesspool and roar in anger as someone has trespassed into their home.
MoveSet: The Lava Golem is stationary and cannot move, however, it has a wide array of ranged attacks that can deal with an enemy from a distance.
-Lava wave: used mostly for crowd control or for a wide range of effect, the golem sweeps its hand across the lava's surface creating a tidal wave directed towards the player. This will deal some knock-back as well as the same effect a player would have had he been submerged in lava for a short period of time.
-Magma Boulder: A huge boulder comprised of magma blocks is hurled towards the player after being excavated from the ground by the golem. This boulder does a high amount of damage when hit directly, and a small amount of AOE damage if landed close by. Knock back varies on direct or AOE damage.
-Volcanic Call: If the player should get too close or if the golem feels as though his life is in danger, he will let out a bellowing roar. This will cause the player to be launched back many blocks should he be within close proximity if the call is emitted. Ontop of this, magma cubes will begin to spawn near the scene in aid of the golem. (Maybe introduce new mob lackey?)
Fighting Strategy: Although the golem exudes a strong presence and seems almost unkillable by any normal means there is still one unorthodox method of fighting; Water. Using splash water bottles directly on the golem will cause its body to cease up for a short while, during this time, the player can start to chip away at its rock based body. Note: After the golem awakes from this state, he immediately knocks back the player using his Volcanic Call.
End: Once the golem reaches its breaking point, it will then begin to crumble away leaving nothing behind but a pile of netherack. Upon the netherack will be some leftover nether quartz as well as the players big reward; The Nether Core.
NetherCore: The Nether Core is a powerful shard of energy infused with that of the Nether's own will. Crafting this on an anvil with any armor piece will yield a unique effect dependent on the location. (Maybe have shard equip onto weapons as well ??)
Boots: Grants the ability of walking on lava by turning the respective lava source blocks into magma blocks. (Works much like the Frost Walker enchant)
Pants: Anything that were to directly hit you would receive a brief fire effect.
Chestplate: Any damage done to you is voided for the first 3 hits. afterwards, your armor would receive a minute cool down; During this cool down any damage to you is treated normally. After the 1 minute timer resets, the effect takes place again.
Helmet: Crouching whilst inside a lava source block will cause a 5 block high wave to form infront of you. The width of this wave is solely dependent on how many lava source blocks are adjacent to your current position. (Max wave width being 7 blocks) the distance the wave will travel will be 10-20 blocks far. (This number can also be tied in with the width of the wave, so if the width of the wave is large, so shall the the length that it travels be.)
For leveling up you would like to look at "Reskillable" as it adds requirements for using certain armors, tools, and weapons. This system depends on the tier of item it is, so the higher the tier, the more levels you need to acquire it.
For bosses you can look at "Mowzie's Mobs" These models still resemble that of Minecraft's but with very fluid animations. Each mini boss also has its own unique way of fighting it. Ontop of that, it adds several balanced items you get mainly from the mob drops.
For a HUD you might wanna try out "Ignite HUD" as it adds a very RPG styled HUD for your player
Hello, thanks for the advice. Luckily, I did find the source of the problem which was Mo's creatures mod. Sadly I do not know how to go about fixing the problem. Currently I'm getting a crash report for the "angler" entity. Heres the crash report for info:
java.lang.ClassCastException: java.lang.Integer cannot be cast to java.lang.Boolean
at drzhark.mocreatures.entity.MoCEntityTameableAquatic.getIsTamed(MoCEntityTameableAquatic.java:89)
at drzhark.mocreatures.entity.MoCEntityTameableAquatic.func_70094_T(MoCEntityTameableAquatic.java:452)
at net.minecraft.entity.EntityLivingBase.func_70030_z(EntityLivingBase.java:232)
at net.minecraft.entity.EntityLiving.func_70030_z(EntityLiving.java:208)
at drzhark.mocreatures.entity.MoCEntityAquatic.func_70030_z(MoCEntityAquatic.java:914)
at net.minecraft.entity.Entity.func_70071_h_(Entity.java:389)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:2096)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:295)
at net.minecraft.world.World.func_72866_a(World.java:1996)
at net.minecraft.world.World.func_72870_g(World.java:1958)
at net.minecraft.world.World.func_72939_s(World.java:1762)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1847)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at drzhark.mocreatures.entity.MoCEntityTameableAquatic.getIsTamed(MoCEntityTameableAquatic.java:89)
at drzhark.mocreatures.entity.MoCEntityTameableAquatic.func_70094_T(MoCEntityTameableAquatic.java:452)
at net.minecraft.entity.EntityLivingBase.func_70030_z(EntityLivingBase.java:232)
at net.minecraft.entity.EntityLiving.func_70030_z(EntityLiving.java:208)
at drzhark.mocreatures.entity.MoCEntityAquatic.func_70030_z(MoCEntityAquatic.java:914)
at net.minecraft.entity.Entity.func_70071_h_(Entity.java:389)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:2096)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:295)
at net.minecraft.world.World.func_72866_a(World.java:1996)
at net.minecraft.world.World.func_72870_g(World.java:1958)
LoadingPlugin (Reskillable-1.12.2-1.13.0.jar)
codersafterdark.reskillable.base.asm.ClassTransformer
FarseekCoreMod (Farseek-1.12-2.3.2.jar)
farseek.core.FarseekClassTransformer
CoreModLoader (Sound-Physics-1.12.2.jar)
com.sonicether.soundphysics.CoreModInjector
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 388.13' Renderer: 'GeForce GTX 1060 3GB/PCIe/SSE2'
Launched Version: forge-14.23.5.2847
LWJGL: 2.9.4
OpenGL: GeForce GTX 1060 3GB/PCIe/SSE2 GL version 4.6.0 NVIDIA 388.13, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 8x Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
Hello, I've been working on getting this RLCraft themed custom modpack to work with my server but I havent had any luck. Here's the list of mods I would like to have installed. 15 $ for the project. Reply if interested.
0
Somewhere located deep within heavily ancient forests lie a mythical meadow. These meadows produce a feeling of natural beauty, with their lush plant life, calm ponds, and abundant forest creatures. These rare occurrences are known as Mystical Meadows, and they are inhabited by beings as old as the Earth itself. Acting as the centerpiece of the whole scene lies a single elevated dirt block. (This can be surrounded by stone bricks, mossy cobble stone, etc.)
Inside these meadows you'll find an abundance of trees who you feel as though are living. They tower above the player and hold a grey hue to their bark. Picking at their leaves will result in a possible seed drop. Using your clues you can probably figure out that maybe you should plant the seed at that odd centerpiece you saw earlier. You plant the seed and either use bone meal on it or let it grow over time. Once the tree is finished growing, you'll notice that it is not like the rest. You see that it still has the same grey bark as the others but with almost vein-like glowing green trails throughout it. This tree does not produce the same seeds as before, rather they are of pure natural power. (Dont know what to name them)
Planting said seed into the ground will result in a lone sapling peeking through the earth's crust. From here, it will rapidly grow into a large tree whilst taking humanoid shape along the way. The earth shakes, the ground begins to uproot, and the sky goes dark as the large figure stands over you. Letting out a bellowing roar, the now newly arisen Ent shall fight at your side for the brief time it has.
The Ent is seen to be very tall (Sizes may vary upon spawn, but they will never be shorter than 5 blocks) when compared to the player and still shares the traits as the Mystical Meadow Trees in terms of appearance. Appearance traits might include:
-Vine/moss beard, - Tree foliage in place of head hair, -large branches erupting from upper back, etc.
Ent Playestyle:
Although they appear tall and intimidating, they lack speed and act more as tanks than anything.
Melee: The Ent has long extruding branch limbs so his melee attacks have plenty of range, they have pretty decent damage as well given their size. These melee attacks are slow moving and can be avoided if an enemy keeps their distance or runs around them. Attacks mainly consist of over exaggerated swipes of the arm, and sometimes a stomp which produces a fair knock back.
Ranged Attack: Should an enemy keep a distance, the Ent can fire back with a root-based attack. Thrusting his arms into the ground, the Ent calls upon the roots from underneath to attack the foe. This attack shoots in a linear 2 block wide 8 block long ground based attack, if it successfully lands on a target it will be reeled in a bit closer to then Ent's range of melee and deal slight damage.
Ranged Attack 2: If an enemy is out of range of the root-based attack he will grab the ground below him and hurl a ball of dirt/stone at the foe. This attack arches over a great distance but is slow. The direct impact will deal a heavy amount of damage whilst the AOE damage will only take about a heart. If hit directly, it will slow down the foe for a brief amount of time. (This ranged attack's effect can stack)
Weaknesses: Ents being trees obviously have the weakness to fire as well as axes. Axes in particular have the ability to slow down the Ent even more.
Dismissed:
-Death: When an Ent dies, he will leave a spot of land fertilized where he passed away.
-Expires: Should the timer on the Ent summoning expire, he will retract back into the ground, leaving a lone Mystical Meadow Sapling behind.
Quirks:
-Everywhere an Ent walks he will leave behind a trail of fertilized plant life if he walks on top of dirt.
-Obviously Ents would have a hard time getting past tree lines and other weak-block obstacles so maybe bend the rules on mob griefing? (Perhaps setup a config file for it?) if there is another work around thats fine too; I cant imagine Ents not being able to fight correctly in their own setting.
-The Dynamic tree models look really nice maybe add similar tree shapes such as those? (Maybe make it compatible for the Meadow Trees?)
0
Hey, thanks for the reply glad you like the idea. A quick look back at the lava kraken idea, it is pretty decent, I think everyone feels as thought those large lava oceans are lacking lol. Whether or not you want to go with that idea is completely your choice, I'll like to point out that the idea is pretty much fledged out by another modder, yet he never released it. TangoTek tried his hand at this idea and it pretty much is exactly how the other user's post described it. Here's a link to a showcase video of his idea in action. As far as The Nether Core item goes, I don't know what direction to lead it in. Maybe have a lava surfing feature if equipped in your empty hand slot? Create a similar sized wave to the of the Lava Golem's and use that to ride around on lava. (Of course this item grants immunity to fire whilst in your empty hand slot)
I also went back in the posts to read what aman3712 had posted for the monkey guru and the idea is great. I also looked at his other ideas as well and loved them too. Yes the talisman does seem to veer off the powers a bit, only containing one of the mob's movesets, I appreciate the item though; very nice reward.
I'm going to go ahead with another idea, mainly reviewing your Ent suggestion. Ill follow your general plans on what it needs to be and Ill try to work in accordance with that. If you already have it all planned out thats fine.
0
Hmmm, Vadamagma doesn't sound too bad. As far as the pyromancy magic goes, I feel like the "use creature abilities" card is getting a little too old. Almost all the mobs in the mod consist of dropping an artifact of sorts that allows the player to utilize said mob's abilities. Frostmaw, Sun Chief, Ferrous, and soon to be Geomancy for the upcoming mob. I liked the Follliath plant seed idea because it differed from that path, same with Naga drop as it provided a useful poison resistance potion. Now I believe the Nether Core could be reworked, but I just wouldn't know what direction to lead it in. Thanks for the criticism though.
0
I'm actually going into the config files and preventing them from spawning. Currently I disabled any and all aquatic creatures. so gonna see if it works
0
Quick Edits:
- With the "Lava Wave" and helmet enchant, maybe instead of plain knockback, an entity caught in the wave would instead be carried with it much like a water current.
-Whilst equipped with all armor pieces enchanted with the Nether Core, the user will receive Fire Resistance, making them immune to any lava or fire effects.
-Maybe have armors enchanted with Nether Core emit a red glowing effect and maybe occasional fire effects when worn?
0
Mob Idea: Nether mini boss Lava Golem??? (Name suggestions needed)
Located inside one of the Nether's many lava oceans lies a ginormous lava golem of sorts. Its resting place can most easily be identified where volcano-like formations and spires litter the area. When in range, the lava golem will burst out of the lava cesspool and roar in anger as someone has trespassed into their home.
MoveSet: The Lava Golem is stationary and cannot move, however, it has a wide array of ranged attacks that can deal with an enemy from a distance.
-Lava wave: used mostly for crowd control or for a wide range of effect, the golem sweeps its hand across the lava's surface creating a tidal wave directed towards the player. This will deal some knock-back as well as the same effect a player would have had he been submerged in lava for a short period of time.
-Magma Boulder: A huge boulder comprised of magma blocks is hurled towards the player after being excavated from the ground by the golem. This boulder does a high amount of damage when hit directly, and a small amount of AOE damage if landed close by. Knock back varies on direct or AOE damage.
-Volcanic Call: If the player should get too close or if the golem feels as though his life is in danger, he will let out a bellowing roar. This will cause the player to be launched back many blocks should he be within close proximity if the call is emitted. Ontop of this, magma cubes will begin to spawn near the scene in aid of the golem. (Maybe introduce new mob lackey?)
Fighting Strategy: Although the golem exudes a strong presence and seems almost unkillable by any normal means there is still one unorthodox method of fighting; Water. Using splash water bottles directly on the golem will cause its body to cease up for a short while, during this time, the player can start to chip away at its rock based body. Note: After the golem awakes from this state, he immediately knocks back the player using his Volcanic Call.
End: Once the golem reaches its breaking point, it will then begin to crumble away leaving nothing behind but a pile of netherack. Upon the netherack will be some leftover nether quartz as well as the players big reward; The Nether Core.
NetherCore: The Nether Core is a powerful shard of energy infused with that of the Nether's own will. Crafting this on an anvil with any armor piece will yield a unique effect dependent on the location. (Maybe have shard equip onto weapons as well ??)
Boots: Grants the ability of walking on lava by turning the respective lava source blocks into magma blocks. (Works much like the Frost Walker enchant)
Pants: Anything that were to directly hit you would receive a brief fire effect.
Chestplate: Any damage done to you is voided for the first 3 hits. afterwards, your armor would receive a minute cool down; During this cool down any damage to you is treated normally. After the 1 minute timer resets, the effect takes place again.
Helmet: Crouching whilst inside a lava source block will cause a 5 block high wave to form infront of you. The width of this wave is solely dependent on how many lava source blocks are adjacent to your current position. (Max wave width being 7 blocks) the distance the wave will travel will be 10-20 blocks far. (This number can also be tied in with the width of the wave, so if the width of the wave is large, so shall the the length that it travels be.)
0
For leveling up you would like to look at "Reskillable" as it adds requirements for using certain armors, tools, and weapons. This system depends on the tier of item it is, so the higher the tier, the more levels you need to acquire it.
For bosses you can look at "Mowzie's Mobs" These models still resemble that of Minecraft's but with very fluid animations. Each mini boss also has its own unique way of fighting it. Ontop of that, it adds several balanced items you get mainly from the mob drops.
For a HUD you might wanna try out "Ignite HUD" as it adds a very RPG styled HUD for your player
0
Hello, thanks for the advice. Luckily, I did find the source of the problem which was Mo's creatures mod. Sadly I do not know how to go about fixing the problem. Currently I'm getting a crash report for the "angler" entity. Heres the crash report for info:
---- Minecraft Crash Report ----
WARNING: coremods are present:
SSLoadingPlugin (SereneSeasons-1.12.2-1.2.18-universal.jar)
Quark Plugin (Quark-r1.6-177.jar)
iceandfire (iceandfire-1.8.3.jar)
ForgelinPlugin (Forgelin-1.8.4.jar)
LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar)
llibrary (llibrary-core-1.0.11-1.12.2.jar)
TransformLoader (DynamicSurroundings-1.12.2-3.6.0.1.jar)
MMFMLCorePlugin (MultiMine-1.12.2.jar)
BetterFoliageLoader (BetterFoliage-MC1.12-2.2.0.jar)
IvToolkit (IvToolkit-1.3.3-1.12.jar)
LoadingPlugin (Reskillable-1.12.2-1.13.0.jar)
FarseekCoreMod (Farseek-1.12-2.3.2.jar)
CoreModLoader (Sound-Physics-1.12.2.jar)
Contact their authors BEFORE contacting forge
// Who set us up the TNT?
Time: 11/9/19 4:58 AM
Description: Ticking entity
java.lang.ClassCastException: java.lang.Integer cannot be cast to java.lang.Boolean
at drzhark.mocreatures.entity.MoCEntityTameableAquatic.getIsTamed(MoCEntityTameableAquatic.java:89)
at drzhark.mocreatures.entity.MoCEntityTameableAquatic.func_70094_T(MoCEntityTameableAquatic.java:452)
at net.minecraft.entity.EntityLivingBase.func_70030_z(EntityLivingBase.java:232)
at net.minecraft.entity.EntityLiving.func_70030_z(EntityLiving.java:208)
at drzhark.mocreatures.entity.MoCEntityAquatic.func_70030_z(MoCEntityAquatic.java:914)
at net.minecraft.entity.Entity.func_70071_h_(Entity.java:389)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:2096)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:295)
at net.minecraft.world.World.func_72866_a(World.java:1996)
at net.minecraft.world.World.func_72870_g(World.java:1958)
at net.minecraft.world.World.func_72939_s(World.java:1762)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1847)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1098)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:398)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at drzhark.mocreatures.entity.MoCEntityTameableAquatic.getIsTamed(MoCEntityTameableAquatic.java:89)
at drzhark.mocreatures.entity.MoCEntityTameableAquatic.func_70094_T(MoCEntityTameableAquatic.java:452)
at net.minecraft.entity.EntityLivingBase.func_70030_z(EntityLivingBase.java:232)
at net.minecraft.entity.EntityLiving.func_70030_z(EntityLiving.java:208)
at drzhark.mocreatures.entity.MoCEntityAquatic.func_70030_z(MoCEntityAquatic.java:914)
at net.minecraft.entity.Entity.func_70071_h_(Entity.java:389)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:2096)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:295)
at net.minecraft.world.World.func_72866_a(World.java:1996)
at net.minecraft.world.World.func_72870_g(World.java:1958)
-- Entity being ticked --
Details:
Entity Type: mocreatures:angler (drzhark.mocreatures.entity.aquatic.MoCEntityAngler)
Entity ID: 1546
Entity Name: Angler
Entity's Exact location: 595.50, 62.28, 1371.50
Entity's Block location: World: (595,62,1371), Chunk: (at 3,3,11 in 37,85; contains blocks 592,0,1360 to 607,255,1375), Region: (1,2; contains chunks 32,64 to 63,95, blocks 512,0,1024 to 1023,255,1535)
Entity's Momentum: 0.00, -0.01, 0.00
Entity's Passengers: []
Entity's Vehicle: ~~ERROR~~ NullPointerException: null
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1762)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityPlayerSP['AthleteSteve'/1537, l='MpServer', x=596.87, y=63.00, z=1374.49]]
Chunk stats: MultiplayerChunkCache: 275, 275
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (-117,64,237), Chunk: (at 11,4,13 in -8,14; contains blocks -128,0,224 to -113,255,239), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 78578 game time, 78578 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 161 total; [EntityPlayerSP['AthleteSteve'/1537, l='MpServer', x=596.87, y=63.00, z=1374.49], EntityLatchedRenderer['unknown'/1, l='MpServer', x=8.50, y=65.00, z=8.50], EntitySkeleton['Skeleton'/1538, l='MpServer', x=602.30, y=46.00, z=1360.30], EntitySkeleton['Skeleton'/2050, l='MpServer', x=650.50, y=54.00, z=1381.50], EntitySkeleton['Skeleton'/1539, l='MpServer', x=603.47, y=46.00, z=1360.86], EntityBat['Bat'/2051, l='MpServer', x=647.90, y=56.34, z=1384.59], EntityItem['item.item.arrow'/1541, l='MpServer', x=602.25, y=46.16, z=1360.39], EntityItem['item.item.arrow'/2053, l='MpServer', x=650.50, y=54.00, z=1381.50], EntityItem['item.item.bone'/1542, l='MpServer', x=602.31, y=46.16, z=1360.23], EntityItem['item.item.bone'/2054, l='MpServer', x=650.50, y=54.00, z=1381.50], EntityItem['item.item.arrow'/1544, l='MpServer', x=603.49, y=46.16, z=1360.93], EntityDeer['Deer'/2056, l='MpServer', x=644.97, y=65.00, z=1391.00], EntityItem['item.item.bone'/1545, l='MpServer', x=603.40, y=46.16, z=1360.83], EntityDeer['Deer'/2057, l='MpServer', x=650.50, y=66.00, z=1384.50], MoCEntityAngler['Angler'/1546, l='MpServer', x=595.50, y=62.28, z=1371.50], EntityDeer['Deer'/2058, l='MpServer', x=653.66, y=64.00, z=1391.00], EntityItem['item.item.fish.cod.raw'/1548, l='MpServer', x=595.50, y=62.28, z=1371.50], EntityItem['item.item.betteranimalsplus.venisonraw'/2060, l='MpServer', x=650.50, y=66.00, z=1384.50], EntitySpider['Spider'/1549, l='MpServer', x=595.06, y=30.00, z=1377.07], EntityItem['item.item.betteranimalsplus.venisonraw'/2061, l='MpServer', x=650.50, y=66.00, z=1384.50], EntityItem['item.tile.betteranimalsplus.deerhead'/2062, l='MpServer', x=650.50, y=66.50, z=1384.50], EntityItem['item.item.betteranimalsplus.venisonraw'/2064, l='MpServer', x=644.97, y=65.00, z=1391.00], EntityItem['item.item.betteranimalsplus.venisonraw'/2065, l='MpServer', x=644.97, y=65.00, z=1391.00], EntityItem['item.item.betteranimalsplus.venisonraw'/2067, l='MpServer', x=653.66, y=64.00, z=1391.00], EntityItem['item.item.betteranimalsplus.venisonraw'/2068, l='MpServer', x=653.66, y=64.00, z=1391.00], EntityItem['item.tile.betteranimalsplus.deerhead'/2069, l='MpServer', x=653.66, y=64.50, z=1391.00], EntityCreeper['Creeper'/2070, l='MpServer', x=633.50, y=45.00, z=1395.50], EntitySkeleton['Skeleton'/2071, l='MpServer', x=634.50, y=45.00, z=1394.50], EntityItem['item.item.arrow'/2073, l='MpServer', x=634.50, y=45.00, z=1394.50], EntityItem['item.item.sulphur'/2075, l='MpServer', x=633.50, y=45.00, z=1395.50], EntityBat['Bat'/1820, l='MpServer', x=581.28, y=43.00, z=1295.74], EntityChicken['Chicken'/2076, l='MpServer', x=662.51, y=64.00, z=1382.85], EntityChicken['Chicken'/2077, l='MpServer', x=666.57, y=67.00, z=1389.18], EntityChicken['Chicken'/2078, l='MpServer', x=664.80, y=64.00, z=1389.14], EntityDeer['Deer'/2079, l='MpServer', x=659.02, y=65.00, z=1385.57], EntityItem['item.item.betteranimalsplus.venisonraw'/2084, l='MpServer', x=659.02, y=65.00, z=1385.57], EntityItem['item.item.rottenFlesh'/1829, l='MpServer', x=595.28, y=63.00, z=1318.59], EntityItem['item.item.betteranimalsplus.venisonraw'/2085, l='MpServer', x=659.02, y=65.00, z=1385.57], EntityItem['item.item.quark:root'/1830, l='MpServer', x=583.40, y=27.00, z=1331.92], EntityItem['item.item.quark:root_white_flower'/1831, l='MpServer', x=595.81, y=28.00, z=1356.85], EntitySpider['Spider'/1832, l='MpServer', x=614.50, y=70.00, z=1321.50], EntityCreeper['Creeper'/1833, l='MpServer', x=602.50, y=29.00, z=1332.50], EntityItem['item.item.sulphur'/1835, l='MpServer', x=602.50, y=29.00, z=1332.50], EntityBat['Bat'/1836, l='MpServer', x=602.24, y=33.14, z=1337.05], EntityChicken['Chicken'/2092, l='MpServer', x=650.52, y=62.00, z=1394.63], EntityItem['item.item.chickenRaw'/2094, l='MpServer', x=650.52, y=62.00, z=1394.63], EntityItem['item.item.feather'/2095, l='MpServer', x=650.52, y=62.00, z=1394.63], EntitySkeleton['Skeleton'/2096, l='MpServer', x=637.27, y=67.00, z=1411.52], EntitySkeleton['Skeleton'/2097, l='MpServer', x=635.93, y=67.00, z=1410.45], EntitySkeleton['Skeleton'/1586, l='MpServer', x=576.50, y=30.00, z=1383.50], EntityItem['item.item.arrow'/2099, l='MpServer', x=635.93, y=67.00, z=1410.45], EntityItem['item.item.bone'/1588, l='MpServer', x=576.50, y=30.00, z=1383.50], EntityItem['item.item.bone'/2100, l='MpServer', x=635.93, y=67.00, z=1410.45], EntityDeer['Deer'/1589, l='MpServer', x=539.53, y=73.00, z=1313.99], EntityCreeper['Creeper'/1590, l='MpServer', x=536.50, y=71.00, z=1318.69], EntityItem['item.item.bone'/2102, l='MpServer', x=637.27, y=67.00, z=1411.52], EntitySkeleton['Skeleton'/2103, l='MpServer', x=633.79, y=81.00, z=1422.50], EntityItem['item.item.betteranimalsplus.venisonraw'/1592, l='MpServer', x=539.53, y=73.00, z=1313.99], EntityItem['item.item.betteranimalsplus.antler'/1593, l='MpServer', x=539.53, y=73.00, z=1313.99], EntityItem['item.item.bone'/2105, l='MpServer', x=633.79, y=81.00, z=1422.50], EntityItem['item.tile.betteranimalsplus.deerhead'/1594, l='MpServer', x=539.53, y=73.50, z=1313.99], EntityCreeper['Creeper'/1596, l='MpServer', x=527.50, y=60.00, z=1328.50], EntityZombie['Zombie'/1852, l='MpServer', x=602.55, y=71.00, z=1395.76], EntityPheasant['Pheasant'/1854, l='MpServer', x=578.22, y=73.00, z=1415.89], EntityItem['item.item.betteranimalsplus.pheasantraw'/1856, l='MpServer', x=578.22, y=73.00, z=1415.89], EntityBat['Bat'/1857, l='MpServer', x=612.90, y=35.07, z=1355.23], EntityCreeper['Creeper'/1859, l='MpServer', x=612.45, y=31.00, z=1338.21], EntityBat['Bat'/1860, l='MpServer', x=622.61, y=34.10, z=1336.88], EntitySpider['Spider'/1863, l='MpServer', x=616.64, y=46.00, z=1372.31], EntityItem['item.item.seeds'/1865, l='MpServer', x=613.92, y=63.00, z=1360.58], EntityItem['item.item.seeds'/1866, l='MpServer', x=612.53, y=63.00, z=1361.05], MoCEntityWerewolf['Werewolf'/1867, l='MpServer', x=620.50, y=48.00, z=1362.50], MoCEntityWerewolf['Werewolf'/1868, l='MpServer', x=622.50, y=48.00, z=1363.50], EntityZombie['Zombie'/1869, l='MpServer', x=623.50, y=48.00, z=1362.63], EntityItem['item.item.stick'/1870, l='MpServer', x=620.50, y=48.00, z=1362.50], EntityItem['item.item.swordWood'/1871, l='MpServer', x=620.50, y=48.00, z=1362.50], EntityItem['item.item.rottenFlesh'/1873, l='MpServer', x=623.50, y=48.00, z=1362.63], EntityItem['item.item.stick'/1874, l='MpServer', x=622.50, y=48.00, z=1363.50], EntityItem['item.item.swordWood'/1875, l='MpServer', x=622.50, y=48.00, z=1363.50], EntityCreeper['Creeper'/1876, l='MpServer', x=619.34, y=66.00, z=1371.50], EntityItem['item.item.sulphur'/1878, l='MpServer', x=619.34, y=66.00, z=1371.50], EntityBat['Bat'/1879, l='MpServer', x=608.06, y=32.67, z=1446.51], EntityBat['Bat'/1624, l='MpServer', x=522.23, y=25.93, z=1301.79], EntityFox['Fox'/1625, l='MpServer', x=543.50, y=68.00, z=1404.61], EntityItem['item.item.betteranimalsplus.wolf_pelt_snowy'/1627, l='MpServer', x=543.50, y=68.00, z=1404.61], EntityFox['Fox'/1630, l='MpServer', x=537.50, y=64.00, z=1413.50], EntityItem['item.item.betteranimalsplus.wolf_pelt_snowy'/1632, l='MpServer', x=537.50, y=64.00, z=1413.50], EntitySpider['Spider'/1633, l='MpServer', x=518.30, y=63.00, z=1391.01], EntitySkeleton['Skeleton'/1635, l='MpServer', x=540.23, y=68.00, z=1355.37], EntityBat['Bat'/1636, l='MpServer', x=518.82, y=10.82, z=1366.02], EntityBat['Bat'/1661, l='MpServer', x=550.40, y=35.10, z=1299.52], EntityCreeper['Creeper'/1663, l='MpServer', x=544.49, y=74.00, z=1311.77], EntityItem['item.item.sulphur'/1665, l='MpServer', x=544.49, y=74.00, z=1311.77], EntityCreeper['Creeper'/1928, l='MpServer', x=614.50, y=60.00, z=1433.50], EntityItem['item.item.sulphur'/1930, l='MpServer', x=614.50, y=60.00, z=1433.50], EntityZombie['Zombie'/1931, l='MpServer', x=593.50, y=34.00, z=1449.50], EntityCreeper['Creeper'/1944, l='MpServer', x=638.82, y=68.00, z=1315.62], EntityItem['item.item.sulphur'/1946, l='MpServer', x=638.82, y=68.00, z=1315.62], EntityCreeper['Creeper'/1959, l='MpServer', x=639.44, y=66.00, z=1301.77], EntityZombie['Zombie'/1721, l='MpServer', x=575.50, y=18.00, z=1363.50], EntityCreeper['Creeper'/1722, l='MpServer', x=573.50, y=18.00, z=1366.50], EntityCreeper['Creeper'/1723, l='MpServer', x=574.50, y=18.00, z=1367.50], EntityItem['item.item.rottenFlesh'/1725, l='MpServer', x=575.50, y=18.00, z=1363.50], EntityItem['item.item.sulphur'/1727, l='MpServer', x=573.50, y=18.00, z=1366.50], EntityItem['item.item.sulphur'/1729, l='MpServer', x=574.50, y=18.00, z=1367.50], EntityDeer['Deer'/1985, l='MpServer', x=645.02, y=65.00, z=1351.50], EntityBadger['Badger'/1730, l='MpServer', x=545.50, y=69.00, z=1405.50], EntityDeer['Deer'/1986, l='MpServer', x=643.50, y=66.00, z=1349.50], EntityBadger['Badger'/1731, l='MpServer', x=544.50, y=69.00, z=1405.50], EntityChicken['Chicken'/1987, l='MpServer', x=644.50, y=65.00, z=1346.24], EntityItem['item.item.feather'/1989, l='MpServer', x=644.50, y=65.00, z=1346.24], EntityBat['Bat'/1734, l='MpServer', x=581.33, y=44.70, z=1310.44], EntityItem['item.item.chickenRaw'/1990, l='MpServer', x=644.50, y=65.00, z=1346.24], EntityItem['item.item.quark:root_blue_flower'/1736, l='MpServer', x=563.60, y=43.00, z=1314.28], EntityItem['item.item.betteranimalsplus.venisonraw'/1992, l='MpServer', x=643.50, y=66.00, z=1349.50], EntityItem['item.item.quark:root_black_flower'/1737, l='MpServer', x=560.78, y=43.00, z=1317.66], EntityItem['item.item.betteranimalsplus.venisonraw'/1993, l='MpServer', x=643.50, y=66.00, z=1349.50], EntityBat['Bat'/1738, l='MpServer', x=575.25, y=46.10, z=1314.75], EntityItem['item.item.betteranimalsplus.venisonraw'/1995, l='MpServer', x=645.02, y=65.00, z=1351.50], EntityBat['Bat'/1740, l='MpServer', x=591.06, y=32.07, z=1320.58], EntityItem['item.item.betteranimalsplus.venisonraw'/1996, l='MpServer', x=645.02, y=65.00, z=1351.50], EntityBat['Bat'/2000, l='MpServer', x=629.02, y=12.28, z=1386.81], EntitySkeleton['Skeleton'/1748, l='MpServer', x=544.50, y=29.00, z=1441.50], EntitySkeleton['Skeleto
n'/1749, l='MpServer', x=554.30, y=30.00, z=1451.50], EntityPig['Pig'/1759, l='MpServer', x=572.50, y=68.00, z=1448.50], EntityPig['Pig'/1760, l='MpServer', x=570.50, y=78.00, z=1451.50], EntityPig['Pig'/1761, l='MpServer', x=567.78, y=68.00, z=1448.51], EntityChicken['Chicken'/2019, l='MpServer', x=641.50, y=66.00, z=1336.50], EntityChicken['Chicken'/2020, l='MpServer', x=644.50, y=64.00, z=1336.65], EntityChicken['Chicken'/2021, l='MpServer', x=648.15, y=64.00, z=1336.47], EntityDeer['Deer'/2022, l='MpServer', x=647.99, y=64.00, z=1343.99], EntityItem['item.item.feather'/2023, l='MpServer', x=641.13, y=66.00, z=1336.16], EntityItem['item.item.chickenRaw'/2025, l='MpServer', x=641.50, y=66.00, z=1336.50], EntityItem['item.item.feather'/2026, l='MpServer', x=641.50, y=66.00, z=1336.50], EntityZombie['Zombie'/1771, l='MpServer', x=573.50, y=14.00, z=1399.50], EntityItem['item.item.chickenRaw'/2028, l='MpServer', x=644.50, y=64.00, z=1336.65], EntityFox['Fox'/1773, l='MpServer', x=544.50, y=69.00, z=1408.50], EntityItem['item.item.feather'/2029, l='MpServer', x=644.50, y=64.00, z=1336.65], EntityFox['Fox'/1774, l='MpServer', x=546.50, y=69.00, z=1410.50], EntityFox['Fox'/1775, l='MpServer', x=554.35, y=67.00, z=1412.55], EntityItem['item.item.feather'/2031, l='MpServer', x=648.15, y=64.00, z=1336.47], EntityItem['item.item.chickenRaw'/2032, l='MpServer', x=648.15, y=64.00, z=1336.47], EntityItem['item.item.betteranimalsplus.wolf_pelt_snowy'/1778, l='MpServer', x=546.50, y=69.00, z=1410.50], EntityItem['item.item.betteranimalsplus.venisonraw'/2034, l='MpServer', x=647.99, y=64.00, z=1343.99], EntityItem['item.item.betteranimalsplus.antler'/2035, l='MpServer', x=647.99, y=64.00, z=1343.99], EntityItem['item.item.betteranimalsplus.wolf_pelt_snowy'/1780, l='MpServer', x=554.35, y=67.00, z=1412.55], MoCEntityCaveOgre['CaveOgre'/2036, l='MpServer', x=624.69, y=48.00, z=1359.31], EntityDweller['Dweller'/1781, l='MpServer', x=580.50, y=14.00, z=1398.50], EntityItem['item.item.diamond'/2038, l='MpServer', x=624.69, y=48.00, z=1359.31], EntityItem['item.item.rottenFlesh'/1783, l='MpServer', x=580.50, y=14.00, z=1398.50], EntityItem['item.item.diamond'/2039, l='MpServer', x=624.69, y=48.00, z=1359.31], EntityPheasant['Pheasant'/1784, l='MpServer', x=571.50, y=74.00, z=1413.00], EntityTroll['Troll'/2040, l='MpServer', x=636.50, y=34.00, z=1333.50], EntityPheasant['Pheasant'/1785, l='MpServer', x=568.81, y=69.00, z=1408.95], EntityItem['item.item.iceandfire.troll_tusk'/2042, l='MpServer', x=636.50, y=34.00, z=1333.50], EntityItem['item.item.betteranimalsplus.pheasantraw'/1787, l='MpServer', x=568.81, y=69.00, z=1408.95], EntityItem['item.item.iceandfire.troll_leather_forest'/2043, l='MpServer', x=636.50, y=34.00, z=1333.50], EntitySkeleton['Skeleton'/2044, l='MpServer', x=656.68, y=62.00, z=1395.50], EntityItem['item.item.betteranimalsplus.pheasantraw'/1789, l='MpServer', x=571.50, y=74.00, z=1413.00], EntityFox['Fox'/1790, l='MpServer', x=546.82, y=64.00, z=1428.96], EntityItem['item.item.bone'/2046, l='MpServer', x=656.68, y=62.00, z=1395.50]]
Retry entities: 1 total; [EntityLatchedRenderer['unknown'/1, l='MpServer', x=8.50, y=65.00, z=8.50]]
Server brand: fml,forge
Server type: Non-integrated multiplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:420)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2741)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:419)
at net.minecraft.client.main.Main.main(SourceFile:123)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.12.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 908778448 bytes (866 MB) / 1889009664 bytes (1801 MB) up to 3008888832 bytes (2869 MB)
JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx3228m -Xms256m -XX:PermSize=256m
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.42 Powered by Forge 14.23.5.2847 59 mods loaded, 59 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
| State | ID | Version | Source | Signature |
|:------ |:-------------------- |:---------------- |:--------------------------------------------- |:---------------------------------------- |
| LCHIJA | minecraft | 1.12.2 | minecraft.jar | None |
| LCHIJA | mcp | 9.42 | minecraft.jar | None |
| LCHIJA | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2847.jar | None |
| LCHIJA | forge | 14.23.5.2847 | forge-1.12.2-14.23.5.2847.jar | None |
| LCHIJA | ivtoolkit | 1.3.3-1.12 | minecraft.jar | None |
| LCHIJA | antiqueatlas | 4.6.3 | antiqueatlas-1.12.2-4.6.3.jar | None |
| LCHIJA | antiqueatlasoverlay | 1.2 | antiqueatlas-1.12.2-4.6.3.jar | None |
| LCHIJA | jei | 4.15.0.291 | jei_1.12.2-4.15.0.291.jar | None |
| LCHIJA | quark | r1.6-177 | Quark-r1.6-177.jar | None |
| LCHIJA | autoreglib | 1.3-32 | AutoRegLib-1.3-32.jar | None |
| LCHIJA | ichunutil | 7.2.2 | iChunUtil-1.12.2-7.2.2.jar | 4db5c2bd1b556f252a5b8b54b256d381b2a0a6b8 |
| LCHIJA | backtools | 7.0.1 | BackTools-1.12.2-7.0.1.jar | 4db5c2bd1b556f252a5b8b54b256d381b2a0a6b8 |
| LCHIJA | battletowers | 1.6.5 | BattleTowers-1.12.2.jar | None |
| LCHIJA | baubles | 1.5.2 | Baubles-1.12-1.5.2.jar | None |
| LCHIJA | betteranimalsplus | 7.1.1 | betteranimalsplus-1.12.2-7.1.1.jar | None |
| LCHIJA | forgelin | 1.8.4 | Forgelin-1.8.4.jar | None |
| LCHIJA | betterfoliage | 2.2.0 | BetterFoliage-MC1.12-2.2.0.jar | None |
| LCHIJA | biomesoplenty | 7.0.1.2441 | BiomesOPlenty-1.12.2-7.0.1.2441-universal.jar | None |
| LCHIJA | bloodmoon | 1.5.3 | Bloodmoon-MC1.12.2-1.5.3.jar | d72e0dd57935b3e9476212aea0c0df352dd76291 |
| LCHIJA | coralreef | 2.0 | CoralReef-2.5-1.12.2.jar | None |
| LCHIJA | extendedrenderer | v1.0 | coroutil-1.12.1-1.2.32.jar | None |
| LCHIJA | coroutil | 1.12.1-1.2.32 | coroutil-1.12.1-1.2.32.jar | None |
| LCHIJA | configmod | v1.0 | coroutil-1.12.1-1.2.32.jar | None |
| LCHIJA | creepingnether | 2.2.2 | Creeping Nether-2.2.2.jar | None |
| LCHIJA | disenchanter | 1.6 | disenchanter-[1.12]1.6.jar | None |
| LCHIJA | dldungeonsjbg | 1.12.10 | DoomlikeDungeons-1.12.10-MC1.12.2.jar | None |
| LCHIJA | mocreatures | 12.0.5 | DrZharks MoCreatures Mod-12.0.5.jar | None |
| LCHIJA | sereneseasons | 1.2.18 | SereneSeasons-1.12.2-1.2.18-universal.jar | None |
| LCHIJA | orelib | 3.6.0.1 | OreLib-1.12.2-3.6.0.1.jar | 7a2128d395ad96ceb9d9030fbd41d035b435753a |
| LCHIJA | dsurround | 3.6.0.1 | DynamicSurroundings-1.12.2-3.6.0.1.jar | 7a2128d395ad96ceb9d9030fbd41d035b435753a |
| LCHIJA | dynamictrees | 1.12.2-0.9.6 | DynamicTrees-1.12.2-0.9.6.jar | None |
| LCHIJA | enchdesc | 1.1.15 | EnchantmentDescriptions-1.12.2-1.1.15.jar | d476d1b22b218a10d845928d1665d45fce301b27 |
| LCHIJA | enhancedvisuals | 1.0 | EnhancedVisuals_v1.2.7_mc1.12.2.jar | None |
| LCHIJA | farseek | 2.3.2 | Farseek-1.12-2.3.2.jar | None |
| LCHIJA | llibrary | 1.7.19 | llibrary-1.7.19-1.12.2.jar | b9f30a813bee3b9dd5652c460310cfcd54f6b7ec |
| LCHIJA | iceandfire | 1.8.3 | iceandfire-1.8.3.jar | None |
| LCHIJA | ignitehud | 1.12-b0.1.1 | ignitehud_1.12-b0.1.1.jar | None |
| LCHIJA | mowziesmobs | 1.5.4 | mowziesmobs-1.5.4.jar | None |
| LCHIJA | multimine | 1.6.2 | MultiMine-1.12.2.jar | None |
| LCHIJA | mutantbeasts | 0.3.0 | MutantBeasts-1.12.2-0.3.0.jar | None |
| LCHIJA | naturalnetherportals | 1.2.0 | naturalnetherportals-1.2.0-mc1.12.x.jar | None |
| LCHIJA | potioncore | 1.8_for_1.12.2 | PotionCore-1.8_for_1.12.2.jar | None |
| LCHIJA | potionfingers | r1.0-7 | PotionFingers-r1.0-7.jar | None |
| LCHIJA | qualitytools | 1.0.7_for_1.12.2 | QualityTools-1.0.7_for_1.12.2.jar | None |
| LCHIJA | reccomplex | 1.4.8.2 | RecurrentComplex-1.4.8.2.jar | None |
| LCHIJA | reskillable | 1.12.2-1.13.0 | Reskillable-1.12.2-1.13.0.jar | None |
| LCHIJA | roguelike | 1.8.0 | RoguelikeDungeons-1.12.2-1.8.0.jar | None |
| LCHIJA | soundphysics | 1.0.8 | Sound-Physics-1.12.2.jar | None |
| LCHIJA | spartanweaponry | beta 1.3.4 | SpartanWeaponry-1.12.2-beta-1.3.4.jar | None |
| LCHIJA | spawnercontrol | 1.6.3b | SpawnerControl-1.6.3b.jar | None |
| LCHIJA | stg | 1.12.2-1.2.3 | stg-1.12.2-1.2.3.jar | None |
| LCHIJA | streams | 0.4.7 | Streams-1.12-0.4.7.jar | None |
| LCHIJA | toolbelt | 1.9.12 | ToolBelt-1.12.2-1.9.12.jar | None |
| LCHIJA | toughasnails | 3.1.0.139 | ToughAsNails-1.12.2-3.1.0.139-universal.jar | None |
| LCHIJA | waystones | 4.0.72 | Waystones_1.12.2-4.0.72.jar | None |
| LCHIJA | wearablebackpacks | 3.1.4 | WearableBackpacks-1.12.2-3.1.4.jar | None |
| LCHIJA | worleycaves | 1.5.1 | worleycaves-1.5.1.jar | None |
| LCHIJA | xpfromharvest | 1.1.0 | xpfromharvest-1.12.2-1.1.0.jar | None |
| LCHIJA | xpbook | v1.1.4 | xptome-1.12.2-v1.1.4.jar | None |
Loaded coremods (and transformers):
SSLoadingPlugin (SereneSeasons-1.12.2-1.2.18-universal.jar)
sereneseasons.asm.transformer.EntityRendererTransformer
sereneseasons.asm.transformer.WorldTransformer
Quark Plugin (Quark-r1.6-177.jar)
vazkii.quark.base.asm.ClassTransformer
iceandfire (iceandfire-1.8.3.jar)
com.github.alexthe666.iceandfire.patcher.IceAndFireRuntimePatcher
ForgelinPlugin (Forgelin-1.8.4.jar)
LoadingPlugin (Bloodmoon-MC1.12.2-1.5.3.jar)
lumien.bloodmoon.asm.ClassTransformer
llibrary (llibrary-core-1.0.11-1.12.2.jar)
net.ilexiconn.llibrary.server.core.plugin.LLibraryTransformer
net.ilexiconn.llibrary.server.core.patcher.LLibraryRuntimePatcher
TransformLoader (DynamicSurroundings-1.12.2-3.6.0.1.jar)
MMFMLCorePlugin (MultiMine-1.12.2.jar)
atomicstryker.multimine.common.fmlmagic.MMTransformer
BetterFoliageLoader (BetterFoliage-MC1.12-2.2.0.jar)
mods.betterfoliage.loader.BetterFoliageTransformer
IvToolkit (IvToolkit-1.3.3-1.12.jar)
LoadingPlugin (Reskillable-1.12.2-1.13.0.jar)
codersafterdark.reskillable.base.asm.ClassTransformer
FarseekCoreMod (Farseek-1.12-2.3.2.jar)
farseek.core.FarseekClassTransformer
CoreModLoader (Sound-Physics-1.12.2.jar)
com.sonicether.soundphysics.CoreModInjector
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 388.13' Renderer: 'GeForce GTX 1060 3GB/PCIe/SSE2'
Launched Version: forge-14.23.5.2847
LWJGL: 2.9.4
OpenGL: GeForce GTX 1060 3GB/PCIe/SSE2 GL version 4.6.0 NVIDIA 388.13, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 8x Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
0
Hello, I've been working on getting this RLCraft themed custom modpack to work with my server but I havent had any luck. Here's the list of mods I would like to have installed. 15 $ for the project. Reply if interested.
Hunternif
antiqueatlas-1.12.2-4.6.3.jar
atomicstrykergrumpy
BattleTowers-1.12.2.jar
Vazkii
AutoRegLib-1.3-32.jar
ohaiiChun
BackTools-1.12.2-7.0.1.jar
Azanor13
Baubles-1.12-1.5.2.jar
octarine_noise
BetterFoliage-MC1.12-2.2.0.jar
Forstride
BiomesOPlenty-1.12.2-7.0.1.2441-universal.jar
Lumien231
Bloodmoon-MC1.12.2-1.5.3.jar
primetoxinz
CoralReef-2.5-1.12.2.jar
Corosus
coroutil-1.12.1-1.2.32.jar
B0undarybreaker
cotton-1.0.0-rc.3.jar
JaredBGreat
DoomlikeDungeons-1.12.10-MC1.12.2.jar
OreCruncher
DynamicSurroundings-1.12.2-3.6.0.1.jar
ferreusveritas
DynamicTrees-1.12.2-0.9.6.jar
DarkhaxDev
EnchantmentDescriptions-1.12.2-1.1.15.jar
CreativeMD
EnhancedVisuals_v1.2.7_mc1.12.2.jar
asiekierka
fabric-api-0.4.1+build.245-1.14.jar
delvr
Farseek-1.12-2.3.2.jar
alex1the1666
iceandfire-1.8.3.jar
ohaiiChun
iChunUtil-1.12.2-7.2.2.jar
Deadzoke
ignitehud_1.12-b0.1.1.jar
Ivorforce
IvToolkit-1.3.3-1.12.jar
mezz
jei_1.12.2-4.15.0.291.jar
_ForgeUser11902522
llibrary-1.7.19-1.12.2.jar
DrZharky
DrZharks MoCreatures Mod-12.0.5.jar
PyrofabTheModsmith
SpawnerControl-1.6.3b.jar
bobmowzie
mowziesmobs-1.5.4.jar
atomicstrykergrumpy
MultiMine-1.12.2.jar
InsaneGames_
naturalnetherportals-1.2.0-mc1.12.x.jar
OreCruncher
OreLib-1.12.2-3.6.0.1.jar
Tmtravlr
PotionCore-1.8_for_1.12.2.jar
Shivaxi
PotionFingers-r1.0-7.jar
Tmtravlr
QualityTools-1.0.7_for_1.12.2.jar
Vazkii
Quark-r1.6-177.jar
Ivorforce
RecurrentComplex-1.4.8.2.jar
lanse505
Reskillable-1.12.2-1.13.0.jar
greymerktv
RoguelikeDungeons-1.12.2-1.8.0.jar
Forstride
SereneSeasons-1.12.2-1.2.18-universal.jar
cbkovak
spartanfire-0.07.jar
ObliviousSpartan
SpartanWeaponry-1.12.2-beta-1.3.4.jar
delvr
Streams-1.12-0.4.7.jar
exidex
stg-1.12.2-1.2.3.jar
Dreadwing93
Creeping Nether-2.2.2.jar
impelon
disenchanter-[1.12]1.6.jar
gigaherz
ToolBelt-1.12.2-1.9.12.jar
TheAdubbz
ToughAsNails-1.12.2-3.1.0.139-universal.jar
BlayTheNinth
Waystones_1.12.2-4.0.72.jar
HeckinChloe
WearableBackpacks-1.12.2-3.1.4.jar
super_fluke
worleycaves-1.5.1.jar
ReaIGecko
xpfromharvest-1.12.2-1.1.0.jar
bl4ckscor3
xptome-1.12.2-v1.1.4.jar
Corosus
zombie_players-1.12.1-1.2.7.jar