• 0

    posted a message on [CTM] The CTMCommunity Maps Thread - Discordancy, Austerity, and more! - Scarcity, the sequel to Austerity newly released!

    Yay! So happy this map is finally being released. I 've been lurking for a while with not much time to map, but just came across this, and was surprised it's finally happening. A lot of work went in to this and it just sat there almost completed for a long time. So glad that soon everybody will be able to play through our hard work. Just wondering why I'm not credited though? I created a whole area (Walkways of Abandon), and just hoping to be credited. Can't wait for the release!

    Posted in: Maps
  • 18

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread

    Hey guys, I'm sure the majority of you don't know me, but I come with news of my mapping. I gave up on my old map, because the aesthetics, gameplay, and everything about it was bad. So, after a couple of months of break, I started on my new map. I'm determined to put more detail, effort, and time into this map, so it doesn't turn out like my old map. I still have yet to update my thread, but that might be a while.


    I spent about a month of on and off working on the first area of my new map and I would greatly appreciate feedback on the screenies.


    This area has two sections, each with a wool. The area isn't really WIP unless you guys see something I should change.

    The first section:

    The second:

    And both:

    Posted in: Maps Discussion
  • 0

    posted a message on Pandora’s Quest – A CTM series by johnpatrickbaker, First map ~60% done
    Quote from Tankervenom»
    Looks amazzzzzzzing. Can't wait until it is released. Any Update on your progress as of now?

    Sorry for the late reply. At the moment I'm working on a collaboration map over at CTM Community, but when I finish, I'll have 4 large areas to go, loot, mobs, and other minor details, but I'll say I'm around 85% completed. I'm not going to give a release date, because I'm not sure if I'll be able to get that, but you can expect it 2014-2015. XD I might get around to updating the progress spoiler at some point though.
    [quote=theguycalleddoo;/members/theguycalleddoo;/forums/mapping-and-modding/maps/wip-maps/2112721-pandoras-quest-a-ctm-series-by-johnpatrickbaker?comment=8]Looks really cool!

    Are you going to be asking for beta testers because I would love to test the map when you are ready. I'm currently making my own CTM map aswell and I'm about 90% done. Good Luck! When I finish the map, I will ask for beta testers, so stick around and check back every once in a while, and apply when I ask for them, and you could be a beta tester.

    And on another note, Here's a few progress screenshots:







    Posted in: WIP Maps
  • 0

    posted a message on The Official CTM Server
    Sooo, i'm new to this. I just found darkbane and put the replica on the monument. Am i allowed to use the real thing, or should i put it in a community chest? Thanks, Patrick.
    Posted in: PC Servers
  • 0

    posted a message on [CTM] ProjectCTM - Collaboration Maps Collection {Titan's Revolt Open Beta 1 Now Released!}
    Any update? I'm really looking forward to having a ctm map to play.
    Posted in: Maps
  • 2

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Some screenshots of a new area I just finished, last area of I3 for me. (already done with I1, I2, I4 and I5, I work in a weird way.)





    And here's Intersection 6 (yea that's right there's 6 intersections, mind blow)



    Posted in: Maps Discussion
  • 0

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Iciciliser»

    Looks pretty nice, although I'm just a little concerned about how all the slabs which might be annoying for players to walk through. Would it be possible to get a lower angle shot, it seems like there's an arch below the area which might look quite good.

    Here's some more screenshots.









    And on the whole RC thing, I dont have too much to say but, I agree that gameplay could become less fun the more maps that come out, but the aesthetics, in my opinion, are looking better with all the maps that come out. I did get inspired by Ragecraft on some of my aesthetics, while I try to keep the gameplay all my own idea.
    Posted in: Maps Discussion
  • 0

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Im pretty new to mapmaking, but have been playing ctms for a while, and hope to join into this community. Ill start with an area pic.



    Feedback plz?
    Posted in: Maps Discussion
  • 0

    posted a message on [CTM] Simulation Protocol
    How long are you expecting the changes to take after the beta testers finish? (I need a new ctm map to play) Just wondering.
    Posted in: Maps
  • 0

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Hello CTM Community! johnpatrickbaker here.

    I just wanted to announce my new wip ctm map I'm making. I started quite a while ago, but just now posted the thread. The map is around 60% done and I'm trying to make it a very large (6 intersection) map. For screenshots and other information about the map, click the banner down myah.

    \/
    Posted in: Maps Discussion
  • 0

    posted a message on [1000+ Downloads] Kipuka Fields: A CTM Map by Sylf
    I'm new to this, does the red wool mean the map is really close to completion, or do you still have to do all of the spawners and lewt and stuff?
    Posted in: Maps
  • 0

    posted a message on Pandora’s Quest – A CTM series by johnpatrickbaker, First map ~60% done
    Sorry for the double post. Keep in mind the screenshots are not final. I still have to add loot and spawners, so that is why there aren't any in any of the screenshots. Also, I am going on vacation from July 19-26 so no work will be done, but I can still check the thread with my phone. And lastly, if there are any problems with any of the areas/screenshots that you can see, I would always appreciate feedback.
    Posted in: WIP Maps
  • 0

    posted a message on Pandora’s Quest – A CTM series by johnpatrickbaker, First map ~60% done
    Dev Update #1

    Recently finished work on an area in Intersection 3, and started on the brown wool. There's not too much to report other than that at the moment. Do you guys think that the dev update thing is a good idea? If so i'll do more.

    The I3 area:





    Posted in: WIP Maps
  • 1

    posted a message on Pandora’s Quest – A CTM series by johnpatrickbaker, First map ~60% done
    A CTM series by Johnpatrickbaker

    Types of maps:
    Linear Branching-Most common in ctms, includes several intersections that lead off to different areas. There are about 4 intersections in an average map.
    Linear-all areas follow one after the other, normally in order of difficulty
    Open World-All wools are spread out along one big area, and do not need to be found in any order
    Difficulty:
    1-3 An average challenge for normal minecraft players
    4-6 Some CTM experience is needed here
    7-8 You should have beaten at least 3 other (hard) ctm's before this one
    9-10 CTM veterans only
    11 Not reccomended to be played, for experimental purposes only
    Rules:
    You can find them in all of the maps, but they are basically average ctm rules. One
    special rule is that you can make your own enderchests as long as you don't put
    the wool in the ones you made.

    Pandora's Quest
    Progress- ~60%
    Minecraft Version-1.8
    Difficulty-4
    Type-Linear Branching
    Size-Very Large
    Estimated Playtime-?
    Screenshots


    More will be added as the map progresses.
    Map Progress:

    :Red: Not started :Orange: Working on area :Green: Done with area (Loot and mobs are all placed after all areas are done.) (I also work in a really weird order, so be prepared.) :Green: Starting area :Green: Branchoff 1 :Green: Branchoff 2 :Green: Branchoff 3 :Green: Intersection 0 :Green: Intersection 1 :Green: Area 1 :Green: Area 2 :Green: Area 3 :Green: Intersection 2 :Orange: Area 4 ~15% :Green: Area 5 :Orange: Area 6 ~95% :Green: Intersection 3 :Orange: Area 7 ~95% :Red: Area 8 :Orange: Area 9 ~75% :Green: Intersection 4 :Green: Area 10 :Green: Area 11 :Green: Area 12 :Green: Intersection 5 :Red: Area 13 :Red: Area 14 :Red: Area 15 :Red: Intersection 6 :Red: Area 16 :Red: Area 17 :Red: Area 18 :Red: Final Area
    Download: Will be here when finished

    Banner

    Posted in: WIP Maps
  • 0

    posted a message on [CTM] ProjectCTM - Collaboration Maps Collection {Titan's Revolt Open Beta 1 Now Released!}
    Quote from Fangride

    The time is now... HYPEHYPEHYPEHYPE!!!

    -Snip-


    YESSS hopefully this map will be playable for me and my awful computer!
    Posted in: Maps
  • To post a comment, please .