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    posted a message on Ned Flanders skin...?
    Yeah, thanks for the response. I'm on it.
    Posted in: Legacy Support
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    posted a message on Ned Flanders skin...?
    It actually happened a while ago, but I remember somewhere around the launch of beta, I got on Minecraft after not playing for a while to find, without changing it, my player had become Ned Flanders. He's STILL Ned Flanders. Just didn't know if anyone else had similar experiences like this.

    Possibly related, I'd had a Java Mesdeh virus not long after that, as well as a bunch of Java exploits on my computer.
    Posted in: Legacy Support
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    posted a message on Minecraft Server...back to connection refused :/
    Alright, well, I guess I'll just have to be patient and wait on a fix, then.
    Posted in: Server Support and Administration
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    posted a message on Minecraft Server...back to connection refused :/
    Heh, yeah, I've tried that already.

    I really don't know what's not working and had hoped maybe someone with a similar router would show up and explain what I was doing wrong.
    Posted in: Server Support and Administration
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    posted a message on Minecraft Server...back to connection refused :/
    EDIT: Oops, had this in the wrong forum.

    So, I went to re-set up our server today on the new router and the new server (we switched over to AT&T internet from Time Warner, which required a new modem), and now I cannot for the life of me figure out what I'm doing wrong.

    I went to PortForward.com, I set up the port forward to 25565, my server is on 25565, and I am getting connection refused every time.

    It's an Actiontec router, the GT724R model.

    If anyone has any idea why it won't work, help would be appreciated. I moved everything over from the last release we had going here, which was...0.2.7 or something similar in name. Used the version available as of now as the upgrade.

    Again, I have no idea what I'm doing wrong. I simply moved preferences and the world files over after downloading the new server, set up the router to work with it, and I can't connect, whereas before the change in routers opening the port forward would work fine.

    Thanks guys.
    Posted in: Server Support and Administration
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    posted a message on Lock this thread (hMod thread)
    I tried this out since I couldn't get the Java Server Admin Wrapper (the guy with the C name's) to work, and when I launch it, it launches fine (all you had to do was essentially drop Minecraft_Server.jar into the bin folder right?) but trees are really screwed up and none of the commands work, in the Terminal, or in the game (always get Unknown Command).

    I tried running the server on a Mac Mini running OSX 10.5.8, which is my server computer for the regular server. Trying to find a mod that'll function for me and give some sort of administrative power (I was drawn to this one because of mob spawning heh), but none of them seem to be working for me. =\
    Posted in: Server Support and Administration
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    posted a message on SMP Server Wrapper (Compatable with new version of server!)
    I'm using the latest jar file, and I'm on a Mac, and what I did was copy all of the files (not move them...needed a backup) from my original Minecraft server folder to a folder with the wrapper, and in the Mac's Terminal app, when I go to the wrapper's folder (named MinecraftServer2 on my Desktop) and enter java ServerLauncher, I get this:
    Exception in thread "main" java.lang.UnsupportedClassVersionError: Bad version number in .class file
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:676)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:124)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:260)
    at java.net.URLClassLoader.access$100(URLClassLoader.java:56)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:195)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:188)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:317)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:280)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:252)
    at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:375)


    I've tried entering all sorts of numbers, too.

    I don't have a .sh file.

    Just wondering what's wrong.
    Posted in: Server Support and Administration
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    posted a message on Ready to punch the server software
    Nevermind, I fixed it. The local IP that I was forwarding the port through had the wrong ending number.
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on Ready to punch the server software
    Because I have no idea how to do that. And in any case, I'm setting up a server in case we have other people that may want to play in the future.

    Anyone have any idea what's wrong?

    EDIT: Just did some reading. Is there an issue with Macs and SMP right now?
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on Ready to punch the server software
    I've spent most of my day trying to set up a damned server on the Mac so that two of us here in this house can play together. The Mac would be the server, and the two of us would play on Windows computers.

    At first I didn't know the router password (it's a Linksys WRT160N).

    Then I had to reset the entire router because the firmware was messed up.

    THEN, I couldn't figure out why the port forward settings weren't saving.

    NOW, I finally have the port forward settings set up (Mineccraft, 25565, 25565, Both, 198.162.1.2, Enabled) and I STILL can't connect to the server because it times out (well, at least it doesn't refuse connection, right? =P).

    What am I doing wrong?

    EDIT: I should also note that the server never says anyone logged in. I've tried typing both the computer's IP and the gateway IP (or whatever the IP in the settings is called). Neither work. Always connection timed out.
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on Persistent lag in a specific area
    Well, no. The problem is that, while the frame rate stays solid, the updates cause a sort of spiking where things sort of glitch in movement, giving the appearance of lag at a solid frame rate.
    Posted in: Legacy Support
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    posted a message on Persistent lag in a specific area
    Well, I have a problem. Up until now, I've been fine, but now, I'm having issues. I recently dug a cavern to the bottom of the world. After doing that, I began another cavern at a right angle to that one right next to it. Upon getting down about 5 blocks in the other cavern, I started experiencing major lag. Upon investigating further, It seems my FPS drops from near 200 to around 50. Considering 30 is fluid these days, I wrote it off. However, my chunk updates spike in that area, from around 10 to an all time high of 170 something! :Notch:

    I'd really prefer not to lose this save file, as I've worked on it quite a bit. It just seems odd. I have lag in that area, and that area only. I've tested going around it and it seems like it's an invisible cubic boundary upon which lag is wrought.

    Any idea what's going on?
    Posted in: Legacy Support
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