There is no point in doing that. If you use MCP you have to create your own hooks. If you want to use forge’s hooks then create a Forge mod. These are the two options that you can try. If you are trying to create a pvp client and want mods like autogg then look at the mod’s source and create the required hooks yourself and implement it. If you create this as a all in one Forge mod you don’t need to create your hooks which saves time.
Install the recommended build and open it with eclipse as you first did. Then go to run configurations then runClient then edit the environment variables choose the one with MC_VERSION change its value to 1.12.
Eclipse is making gradle to use java 14 I deleted java 14 but it still doesn’t seem to work. I even went into the gradle settings in eclipse and changed the java home. Still not working.
Well I have set my java version to 8 but I never installed Java 14. It seems like eclipse installed it automatically. Now I changed it but still it is just using java 14. I don’t know what to do.
I get this error while importing a new Forge Project (MC 1.8.9):
Could not create an instance of Tooling API implementation using the specified Gradle distribution 'https://services.gradle.org/distributions/gradle-2.8-all.zip'.
Could not create service of type FileWatcherFactory using GlobalScopeServices.createFileWatcherFactory().
Could not determine java version from '14.0.2'.
I have no experience with 1.8.9 can someone help me. I am using Eclipse IDE.
But using Github is way better as you can also access it out of your local network too and it is less complicated than doing it on a network drive and you can sync your changes between your devices easily using the pull feature. If you don’t want others to see your code you can create a private repository making it accessible only to you and the people you want to be accessible.
Hmm. Do you get any errors in the console? And do you run the gradlew runClient task? If you do so then run genEclipseRuns refresh the IDE and use the runClient launch config. And tell me if it works
0
There is no point in doing that. If you use MCP you have to create your own hooks. If you want to use forge’s hooks then create a Forge mod. These are the two options that you can try. If you are trying to create a pvp client and want mods like autogg then look at the mod’s source and create the required hooks yourself and implement it. If you create this as a all in one Forge mod you don’t need to create your hooks which saves time.
2
Don’t necro old threads create your own btw,
I fixed this by updating the gradle version that Forge uses.
Go to \gradle\wrapper in your project root directory and modify gradle-wrapper.properties file:
change
to
0
No just use the recommended one. Just follow this guide https://codakid.com/guide-to-minecraft-modding-with-java/ to setup 1.12.2 with eclipse.
0
Install the recommended build and open it with eclipse as you first did. Then go to run configurations then runClient then edit the environment variables choose the one with MC_VERSION change its value to 1.12.
0
Can you show me your mcmod.info? In GitHub or Gist?
0
An official version of MCP is not available for 1.8.9. It's available only for 1.8.8. How did you do that? That might be the problem.
0
https://cubicoder.github.io/tutorials/1-12-2/tutorials/ I used this when I started modding. Hope it helps.
0
Eclipse is making gradle to use java 14 I deleted java 14 but it still doesn’t seem to work. I even went into the gradle settings in eclipse and changed the java home. Still not working.
0
Well I have set my java version to 8 but I never installed Java 14. It seems like eclipse installed it automatically. Now I changed it but still it is just using java 14. I don’t know what to do.
0
I get this error while importing a new Forge Project (MC 1.8.9):
I have no experience with 1.8.9 can someone help me. I am using Eclipse IDE.
0
Well I don’t know much about modeling and I have never done it but I have heard that blockbench is good for making block and entity models.
0
But using Github is way better as you can also access it out of your local network too and it is less complicated than doing it on a network drive and you can sync your changes between your devices easily using the pull feature. If you don’t want others to see your code you can create a private repository making it accessible only to you and the people you want to be accessible.
0
Well this says that you were running the wrong run config but it is OK.
0
It seems like Forge doesn’t recognize the src/main/resources directory. Ok try adding this line to the end of the build.gradle.
Then run genEclipseRuns task and gradlew eclipse task. Then try running the game.
0
Hmm. Do you get any errors in the console? And do you run the gradlew runClient task? If you do so then run genEclipseRuns refresh the IDE and use the runClient launch config. And tell me if it works