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    posted a message on Trouble with Varying Textures

    Thank you I just wasn't paying attention thank you so much do you possibly know how to change the shield texture?

    Posted in: Resource Pack Discussion
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    posted a message on Trouble with Varying Textures

    Hi I was on the forum earlier to find out how to set my texture pack im working on to have 2 new gravel textures that vary and spawn in my minecraft now it appears that they do spawn in to minecraft but the original gravel texture of gravel does not can anyone help me out?

    This is my code :

    inside my Texturepack/assets/minecraft/models/block I edited the gravel.json file to say

    {
    "variants": {
    "normal": { "model": "gravel" "weight": 2 },
    { "model": "gravel/gravel1" "weight": 1 },
    { "model": "gravel/gravel2" "weight": 1 }
    }
    }

    I also created a folder for gravel named "gravel"

    In that folder i have the 2 new .json files for the new textures; gravel1.json which says

    {
    "parent": "block/cube_all",
    "textures": {
    "all": "blocks/gravel1"
    }
    }

    and gravel2.json which says

    {
    "parent": "block/cube_all",
    "textures": {
    "all": "blocks/gravel2"
    }
    }

    Just as the forum i looked at told me I did but it wont work can someone help me or show me what i've done wrong? thank you in advance

    Posted in: Resource Pack Discussion
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    posted a message on HELP PLEASE! pack.mcmeta

    I accidentally set the default program to open pack.mcmeta to notepad trying to edit the names of items in my resourcepack

    I really need help does anyone know the actual original program to open it so i can set it to that or any way to fix that ? now nothing works in minecraft </3 :(

    Please help

    Posted in: Java Edition Support
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    posted a message on PLEASE HELP! pack.mcmeta

    looking to open my pack.mcmeta file making a texture pack i accidentally set its default program to notepad now i cant use my texture packs </3

    Does anyone know the actual default program it uses? Or how to fix this?

    Please Help

    Posted in: Resource Pack Help
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    posted a message on Question about Scoreboard Teams

    I have two particular single player worlds and I use command blocks a lot, I like to add "classes" into the game and me and some friends like to play together on them but I also have a realm and would like to add them to it, on one single player world I have "RPG classes" an on the other simple non RPG classes like Farmer's and Miner's and so on, I wanted to combine the two onto my realm, I know this is tricky but is there anyway possblie to have the RPG classes the main class you pick and you can add one of the non RPG classes as a proffession of sorts?

    I know it's possible but I don't want to have to make a team for example:

    Warrior (no profession)

    Warrior1 (warrior with farmer profession)

    Warrior2 (warrior with Miner profession)

    ... etc.

    I don't want to make duplicates of all the ability command blocks just to add a profession.

    I was wondering if there's aneasier solution without using a mod.

    Any help at all is appreciated!

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Having trouble tracking stat.'s and achievement.'s

    Yes, it's possible but you need the put the ID-Name of the block:

    /scoreboard objectives add M stat.mineBlock.minecraft.coal_ore


    And for entities:

    /scoreboard objectives add H1 stat.killEntity.Chicken

    Thank you so much!
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Having trouble tracking stat.'s and achievement.'s

    As the title says I am having trouble tracking certain stat.'s and achievement.'s

    Is it possible in minecraft 1.10.2 to track these commands?

    I want to track if you mined ore blocks(coal, iron, gold, diamond, redstone, & lapis)

    These are the objectives I'm trying to use:

    scoreboard objectives add M stat.mineBlock.14

    scoreboard objectives add M1 stat.mineBlock.15

    scoreboard objectives add M2 stat.mineBlock.16

    scoreboard objectives add M3 stat.mineBlock.21

    scoreboard objectives add M4 stat.mineBlock.56

    scoreboard objectives add M5 stat.mineBlock.73


    None of these work though, also I want to track when you kill entity's(chickens, pigs, & sheep)

    My commands for these won't work either:

    scoreboard objectives add H1 stat.killEntity Chicken

    scoreboard objectives add H2 stat.killEntity Pig

    scoreboard objectives add H3 stat.killEntity Sheep


    Any help would be greatly appreciated!

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Objectives and stat.sneakTime?

    Hmm maybe if I uninstall and reinstall minecraft, if I save the world and put it into new minecraft saves will the command blocks and everything still be intact ?

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Objectives and stat.sneakTime?

    So in order left from right these are my commands per command block:

    1. /effect @a[team=R1,lm=10,score_R1_min=1] 14 10 0

    2. /scoreboard players set @a R1 0

    3. /effect @a[team=R2,lm=10,score_R2_min=1] 14 5 0

    4. /scoreboard players set @a R2 0

    I plan to add maybe 6 more of these using stat.sneakTime underneath their own objectives.

    I've tried moving the second string (command blocks 3-4) to a different redstone clock but

    that doesn't work either. I'm sorta lost here.

    (the first string, command blocks 1-2 are the original and work perfectly)

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Objectives and stat.sneakTime?

    Can their be more than one objective using the same stat. ?

    In my case I am using stat.sneakTime to activate a specific effect for each team.

    But I cannot seem to get it to work for any other team than the original one, and that one works perfect.

    Any help or suggestions would be appreciated!

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Invisibility while sneaking?

    Thank you, I just tried that but unfortunately it's happening still :unsure:

    I guess i'll just exclude this unless there's something else anyone knows how to do.

    Sorry everyone I found a fault in my coding -__-

    In the command block

    /effect @a[team=R1,lm=10,score_R1_min=1] 14 10 0

    after R1 i had a - instead of _

    but the invisibilty still applies to all teams anyone know if you can direct an objective solely to one team?

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Damaging Snowballs - Is it possible?

    Yeah it's been done a bunch of ways, this one's my favorite Dragnoz did a video on it below,

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Invisibility while sneaking?
    I know it's an old concept and it works but I am having some trouble with it.
    I want to have one of the teams (R1) receive 10 seconds of invisibility when they sneak, but only that team.
    I have the team (R1) set up and the objective also named (R1) stat.crouchOneCm.
    I have a running redstone clock hooked up to 2 command blocks:

    /effect @a[team=R1,lm=10,score_R1_min=1] 14 10 0

    /scoreboard players set @a R1 0


    With these though everyone that is in the team (R1) has a constant invisibility, the objective works correctly.

    The R1 objective is set back to 0 after sneaking but the invisibility effect remains on the player for a constant

    9 seconds as if the clock does not care that the score_R1_min=1 and keeps applying the effect.

    Any help at all would be greatly appreciated!

    Posted in: Redstone Discussion and Mechanisms
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    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    im having trouble downloading maps outside thegame downloader is there a tutorial anywhere?
    Posted in: Minecraft Mods
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    posted a message on NOMADcraft is Calling All MINECRAFT Players!
    Great Server was playing on it before i definately give this server a thumbs up :smile.gif:
    Posted in: Server Support and Administration
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