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    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    Quote from pupatron2000

    Dear maker of Spawned: The Creepers Forge,

    GIMME JOR SHOP MUSIC.

    thankyou,
    valued fan :3

    and to above, no. all it does is use it for downloading the update

    Can't you just take the music from his music folder and credit him?

    Also, I need some help with that script above.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    Hey, I need help with this.
    if (hitEntity !=null) {
    hitEntity.setFireLevel(200)
    if (!hitEntity.getClassType('X')){
    hitEntity.Texture = "/Hurt/" + hitEntity.getClassType() + ".png"
    }
    }

    What do I need to replace 'X' with so that it doesn't change the slime texture? If I put slime there, it says 'slime' is undefined.'
    (if you remove the 'if' and the brackets it changes the texture normally)
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    Quote from Nike2000

    Why isn't there any adfly link:(? I want click one!:biggrin.gif: Cool mod.


    edit:Why do i get so small fps and laggy:S?


    Your render is distance is probably on "very far". Go into video settings and change "vaery far" to "far" and turn "auto far clip" on. That should fix it.

    EDIT: MCP for 1.7.2 is out. Hopefully you can work on getting it updated now.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    Cryect, could you please fix the nether? I need it for my map.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    Quote from AmbigramMan

    Hmmm... I don't think that there is scripting support for flying mobs. I could be wrong, you might want to ask a more experienced scripter for help, but I don't think you can as of now. Maybe in a future update?


    Perhaps have it randomly set its velocity in any direction? Anyway.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    Quote from AmbigramMan

    Try using ent.settexture(""). I don't know if it will work, but I would assume that it would update the boss's texture, rather than just changing the texture path. As far as I can tell, AdventureCraft loads all resources needed for the game at loadup, and doesn't change them unless you "refresh" the resources (reload them). I don't know if this will work, I am pretty much just basing this off of a guess.


    Thanks, that worked! Just asking, is there any way to make it fly instead of walk?
    (It's a scripted zombie)
    Ooh, also, I wanted to spawn little clones of it (that use a different script) when I hit it. But I didn't know what function to use for the hitting (Is it getHurt()?) and I didn't know what function to use for spawning the additional scripted mobs...
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    Quote from ryanfg

    Cyrect (i hope i spell that right) i know this would be a pain to right but could you add like some little mini mob maker where we could edit the skins put it in and its like a whole new mob and we can set the hearts and how much damage and then where we can make it protect you and Good NPCs and then have like a city be attacked by wolves and such but then have defenders help protect the city this would make games so much more unique because players get to add their own monster ideas.


    You can already do that, you just have to know how to do it with scripting.
    speaking of which, I have a problem with scripting (because I suck at it). I want the boss this script makes to change textures as it's health gets lower, but it won't work. This is the script:
    for (var i = 0; i < spawnedEntities.length; i++) {
        var ent = spawnedEntities[i];
        if (h = 200) ent.texture = "/npc/boss4.png";
        ent.attackStrength = 20;
        ent.heldItem = Item(268);
        ent.maxHealth = 200;
        ent.health = 200;
        ent.setMoveSpeed(10);
        var h = ent.getHealth();
        if (h < 101) ent.texture = "/npc/boss4_hurt.png";
        if (h < 51) ent.texture = "/npc/boss4_crumble.png";
    }
    Posted in: Minecraft Mods
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    posted a message on Seeking Coders!
    I've been looking for this myself, and it's nice to see someone with realistic expectations.
    I will now evaluate Your request:

    Umbrella. Really hard to do, OR easy if they substitute an existing item for it.

    No mob damage for a class. Well, there is a plugin that already makes all mobs friendly, so just take that code and apply it to a class.

    10-block chat radius? There is a already a plugin that does that, just change the 1000 in the properties to 10.
    Posted in: Requests / Ideas For Mods
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    posted a message on Certain blocks won't spawn anything
    Are you using a pickaxe?

    EDIT: ninja'd
    Posted in: Legacy Support
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    posted a message on What the hell!
    Lets al vote in the poll.
    Just saying, I don't agree with any of those viewpoints!
    My viewpoint in the poll would just get me banned.
    Posted in: Forum Discussion & Info
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    posted a message on What the hell!
    well, take a look at my signature, and you would see what i mean.
    Thank GOD i didnt edit my signature.
    How are we going to show support now? And some people like to put their bio in their signature, actually.
    Posted in: Forum Discussion & Info
  • 0

    posted a message on What the hell!
    Ok, I don't get it.
    Why the hell are we only aloud to have 1 image, 1 link, and 2 lines of text in our signature?
    I mean really?
    I get the feeling this was a mistake. But if it wasn't a mistake...
    I mean seriously! We used to only have a maximum 500 char for our signature!
    But now, this...?
    Talk about control freak!
    I wonder how many people out there pissed off by this.
    Posted in: Forum Discussion & Info
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    posted a message on No mod support?
    So, you quit minecraft because 3rd party modifications not created and maintained by Mojang werent working? Despite the fact that you need to wait for mods to update sometimes? Even when Notch said that mods are not supported by him?

    That's like saying you committed suicide because you couldn't get steroids.
    Posted in: Survival Mode
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    posted a message on Not Happy About 1.6?
    Quote from Yggdra555

    O Rly?

    Ya Rly.

    EDIT: Ninja!
    Posted in: Survival Mode
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    posted a message on Air Blocks?
    well, seeing as, how in real life, when we walk out the door, we dont run into an invisible wall, no.
    air blocks means air.
    :DH:
    :DA: :DSWORD:
    :DPANTS:
    :Dboots:
    Posted in: Discussion
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