I tried to add a mod widget to the thread for my mod HotSwap, but it complains the mod isn't found (even though it's all there on CF). I noticed the URL of the iframe was /mc-mods/minecraft/ rather than /minecraft/mc-mods/ which worked as a URL. Are [mod] widgets broken?
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Jun 11, 2019Posted in: Minecraft Mods
HotSwap is a small, simple mod for Minecraft Forge which adds hotkeys
and mouse controls to quickly switch out hotbar items from other rows
in your inventory. You can switch out either the selected slot or the
HotSwap can be a lighter, simpler substitute for other inventory management mods, with minimal impact on the rest of the game. Since 0.2 HotSwap is compatible with Inventory Tweaks!
- J and K (default): cycle the current slot down or up
- H and L (default): cycle the hotbar down or up
- Alt + MWheel: cycle the current slot down or up
- Ctrl + Alt + MWheel: cycle the hotbar down or up
- Alt + 0-9: swap hotbar slot with current slot (since 0.3)
Inventory Tweaks: Auto-refill will automatically move items when switching(#1, fixed since 0.2)
May 11, 2019jobicade posted a message on Better HUD 1.4‑beta.3: Customizable Vanilla HUD and 25+ New In‑game WidgetsPosted in: Minecraft Mods
1. Download Forge: https://files.minecraftforge.net/
2. Run the installer
3. Open up %APPDATA%\.minecraft (on Windows, at least - you can open the resource pack folder from ingame which is in this folder)
4. Create a mods/ subfolder
5. Download the mod (https://minecraft.curseforge.com/projects/better-hud/files)
6. Save/move it into the mods/ folder
7. Switch profiles on the launcher to Forge
Thats it, from there just start the game. Once ingame the settings menu is the U key.
Jan 15, 2019jobicade posted a message on Better HUD 1.4‑beta.3: Customizable Vanilla HUD and 25+ New In‑game WidgetsPosted in: Minecraft Mods
New beta has been released. If you experienced bugs in the first beta, see if this update fixes them. There are a few things I still need to do, and I am considering reworking the main menu before 1.4.
Dec 2, 2018jobicade posted a message on Better HUD 1.4‑beta.3: Customizable Vanilla HUD and 25+ New In‑game WidgetsPosted in: Minecraft Mods
Ray trace distance is the number of blocks you can see mob info and the block viewer from. Scoreboard is the box for the vanilla scoreboard, mostly used in custom maps. Helmet overlay is in vanilla only visible when you wear a pumpkin on your head, and portal overlay is the purple vortex effect that appears over your screen when you're in a nether portal.
Oct 11, 2018Posted in: Minecraft Mods
I don't usually hear of days being numbered from zero. However, I don't think it matters much either way. If you want the dates to look like real dates, there is an option in the settings. Day 1 becomes January 1st, 1970 (the UNIX epoch). I'm not sure how it would aid gameplay to create your own calendar.
As for the breeding indicator, it has been removed since the version you are using. The Minecraft server doesn't expose enough information to tell whether or not an animal can breed or how long is left. This used to be the functionality of the breed indicator, but it was changed and became impossible without using coremod features.
Sep 27, 2018Posted in: Minecraft Mods
The mod got 3x better, thank you for adding customizazble vanilla elements.
In terms of whats needed and whats broken.
1. vanilla elements should be able to be set vertical and horizontal. (health, hunger, air, armor, hotbar, xp bar etc.)
2. There needs to be a delete button for getting rid of presets. https://imgur.com/a/3YAw7fn
3. XP Bar and Hunger Bar are not in alphabetical order.
For (1), that will be considered in a future release after 1.4. I won't be adding any new features until 1.4 is out, only finishing up existing ones.
I agree with you that a delete button is a missing part of the reorder menu, I will also be providing some inbuilt configs that can't be deleted, like a base vanilla config. (3) should be a pretty easy fix. Thanks for testing!
EDIT: I have fixed the alphabetical order bug.
Sep 26, 2018Posted in: Minecraft Mods
I have just released a beta version 1.4. Anyone who has been having issues with 1.3.9 in 1.12.X should test to see if their issues have been fixed. This version is compiled with 1.12.2, but other versions may also work (if you find compatibilities, I'll update the file on CurseForge).
Aug 20, 2018Posted in: Minecraft Mods
I don't know when it will be updated to 1.13-- I have a big update in the works in 1.12, so probably soon after. The mod uses Forge, there is a version of Forge that includes Optifine (I think?) which might be what you have. The folder is %AppData%/.minecraft/mods or wherever you've set your installation folder to.
Jun 12, 2018Posted in: Minecraft Mods
Yes, a lot of features are being rewritten so the next update will most likely fix lots of graphics bugs. However, the update could take a little while to finish. You can see the progress being made on the GitHub repository.
As a small update, I have also done some work on translation, to make it easier to contribute translations in your own language. If you know how to use Git, you can submit a pull request, or instead download the template language file. Full instructions are here.
May 29, 2018Posted in: Minecraft Mods
My HUD started going somewhat going offscreen and I can't see everything. Is your HUD supposed to resize to match the height and width of the screen? Is so, it stopped doing that for whatever reason. I'll try deleting the config file and see if that resets it into working order.
I think this a known issue which should be fixed in development.
This is also (hopefully) fixed in development, although it's difficult to get everything to play nice graphics-wise due to mixing different versions of OpenGL and such.
Feb 15, 2018Posted in: Minecraft Mods
Oh, and this mod also supports multiple rows of armor bar, so it should mesh well!
Feb 14, 2018Posted in: Minecraft Mods
Hi, would it be possible to make this mod compatible with https://github.com/the-realest-stu/Rustic/wiki/Armor-HUD this feature of Rustic?
As far as I can tell, they should both work fine together (just disable the armor HUD in Rustic's config file). Both mods use and cancel the same event, which should mean whichever one gets there first (and is enabled) should render their bar. This mod should have no effect on Rustic's armor toughness bar. I'll try to remember to test this later.
Feb 13, 2018Posted in: Minecraft Mods
It will override resource packs unless a replacement texture for this mod is given as part of the resource pack. In the next update resource packs will be much easier to deal with. I haven't tested the mod on 1.12.2 (the next version will support it), but it may still work. Best way to find out is to try with your setup and see what happens.
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Jun 3, 2014Posted in: NewsQuote from CanaryCasserole
Well, this is going to take along time to get used to. And I notice I don't have all my titles. Or all my posts.
It's an old archive which has been restricted, a lot of the posts you have won't be there.
May 5, 2013jobicade posted a message on Community Creations - "Ghost Squadron" PVP Mini-GameAwesome map!Posted in: News
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