• 1

    posted a message on Fossils and Archeology Revival Legacy Thread
    Quote from Gojira1986»










    Just dinking around with some of the existing designs while coming up with a few new ones. I hope it's okay for me to post 'em here.

    I'm waiting patiently for MCAnimator to update because they said there'd be a bug fix that would allow me to run it. I'll probably model these then.

    These look pretty realistic, but they don't really fit the mod, IMO. I think these are more suited for Paleocraft. You should show these to Dan_Wallace. Maybe he'll let you join the mod team. I preemptively apologize for the preceding plug.
    Posted in: Minecraft Mods
  • 1

    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)
    I have an idea for the kitchen update. There should be plates to put food on. It would mainly be an aesthetic thing, but I've thought of doing a Thanksgiving thing in a mod review.
    Posted in: Minecraft Mods
  • 4

    posted a message on [REQ] Spiderwick Mod [1.6.2]
    I was reading "Arthur Spiderwick's Field Guide to the Fantastical World Around You", when I thought that it would make a good mod. It will feature all the faeries* from "The Spiderwick Chronicles", as well as some that aren't, like vampires, werewolves, and ghouls (like zombies, but fast, and with batlike faces).

    *Note: "Faerie", in "The Spiderwick Chronicles", refers not only to sprites and pixies, but also creatures like giants, elves, dragons, unicorns, gargoyles, griffins, etc.

    To see faeries, you need a seeing stone, which is made by putting a ring of cobblestone in a crafting table. The seeing stone will send you to the Invisible World, which is exactly like the overworld, except that the days pass by more quickly.
    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    DrZhark, do you pronounce the "Zhark" part of your username with an English "Z" or a French "J"?
    Posted in: Minecraft Mods
  • 2

    posted a message on [RQ] Prehistoric Safari Mod
    Here's an idea for a mod that I've had since I started ever since I started playing Minecraft, but I probably need my own account to supervise it. The guy who owns the account I use is a friend of my brother's. If you play on a server and see a guy named XanderHappy, that's either him, me, or my brother. He lets us use the account on the condition that we don't change his skin or join servers that require membership. Anyway, onto the mod.

    I plan to have a mod that allows you to go back to various time periods in Minecraftia's history, such as the Triassic, Jurassic, Cretaceous, Ice Age, and Carboniferous (remember the Pre-Prehistoric Mod?). I want to have something similar to Jurassicraft in some ways and similar to Mo' Creatures in others. In case you're wondering I'm getting the idea for this from, I'm inspired by Tim Haines' "Walking with..." series and its spin-offs, such as "Prehistoric Park", "Chased by Dinosaurs", and "Chased by Sea Monsters".

    I'll need some help from a lot people. I'll need skinners, artists, modellers, coders, etc. Please take your time on this, though. Nobody likes a rushed mod. I'd see this getting done by around July of next year. It has to be compatible with Mo' Creatures by DrZhark, because I want to try to reunite some of the new mobs with their modern relatives. That'd be so *bleep*ing sweet! The mod could include a time portal with editable settings for time periods, which will include:
    • Ordivician
    • Silurian
    • Devonian
    • Carboniferous
    • Permian
    • Early
    • Middle
    • Late
    • Triassic
    • Early
    • Middle
    • Late
    • Jurassic
    • Early
    • Middle
    • Late
    • Cretaceous
    • Early
    • Middle
    • Late
    • Paleocene
    • Eocene
    • Early
    • Middle
    • Late
    • Oligocene
    • Miocene
    • Early
    • Middle
    • Late
    • Pliocene
    • Pleistocene
    For what animals to put in the individual time periods, look at things like Walking with Dinosaurs and prehistoric park. Some of the time periods can be anachronic with their environments and mobs. Just don't do anything crazy like including arctic in the Mesozoic (Triassic, Jurassic, and Cretaceous). There can be a level of creativity, though. You could have creepersauruses or something to remind you that it's Minecraft. There should be a mix of stock dinosaurs/prehistoric beasts, like mammoths and sabertooths, and seldom seen species, like leptictidium and indricotheres.

    Oh, almost forgot. There should be an option in the mod options menu to turn off DrZhark's Mo' Creatures mammoths to avoid confusion with the ones in this mod.
    Posted in: Requests / Ideas For Mods
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