• 0

    posted a message on MCMap Live - Simple, Fast Minecraft Mapping for Mac OS X
    I now have a fix for this in my own local fork, maybe I should have updated to the latest code first. Basically, for the tagList, a position of 0 (zero) is now valid and should be processed in the same way as all others...

    I just forked, edited nbt.cpp and submitted a pull request. we'll see...
    Posted in: Minecraft Tools
  • 0

    posted a message on NBT Format Change in Snapshot 13w36a
    Quote from nrub

    It seems like TAG_End can now be the element type of a TAG_List (but probably only if the list is empty). This seems to have broken several NBT parsers because they stopped right after encountering a TAG_End as the element type of a list. If I recall correctly it was even specified in the original NBT specification that TAG_End could not be the element type of a list.

    Anyway this is just a heads up for confused modders or tool developers. I couldn't see any other mention of it on this forum.

    Actually, this information was extremely useful just now... Thanks!!!
    Posted in: Mods Discussion
  • To post a comment, please .