• 0

    posted a message on [1.2.3] Hack Slash Mine (Java 7-10 now supported! Stability improvements!)

    Hello, Frizzil

    It's been a while since the last update. Any new updates on the progress? Are there going to be any update streams soon?

    Posted in: WIP Mods
  • 0

    posted a message on Idfix and Idfix Minus: mods for resolving Id conflicts
    Does this mod fix recipes, so you can craft items with the items you're supposed to craft them with?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7+][Survival/Challenge] The Islands (v0.1)
    Dark Oak Trees require 4 Saplings to grow, 1 Sapling is not enough.
    Posted in: Maps
  • 0

    posted a message on [1.7.4+][CTM][Over 1500 DOWNLOADS <3] »SKILL&JUMP« │ FEEL GOOD IN PARKOUR?
    Got all the Wool for the monument! Didn't find the Golden Apple or the Golden Carrot.



    Did all the levels, twice. Some levels were a bit easy.
    Posted in: Maps
  • 0

    posted a message on Four Blocks Survival! Skyblock With A Twist
    Post some pictures, please?
    Posted in: Maps
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    I hope you are working as hard as you can on updating this, I really want to try this mod out again. It's a fun mod, and I like the OP monsters. Hopefully, you will eventually update it to 1.6.4 so people can play your awesome mod. Even if 1.7 does come out before you update to 1.6.4, I might wait with updating, or downgrade, so I can play this mod.
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Why is Xolova not working on the mod anymore?
    Posted in: Minecraft Mods
  • 1

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    From reading the forum, it sounds like the Divine RPG 1.6.4 mod is pretty buggy. I think you need to fix the bugs, to make it more playable.
    Posted in: Minecraft Mods
  • 0

    posted a message on Please remove
    IGN: therealjettix
    Posted in: PC Servers
  • 0

    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Does Darkwood Tree Leaves and other Leaves on the Trees in the Twilight Forest decay after a while?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.1] Wasteland Mod v0.8 - Includes Ruins! 30,000 Downloads! Official Server to play on!
    Is Silver_Weasel still working on this mod?
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from Marcopolo12543


    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Failed to start game

    A full error report has been saved to /Users/Marco/Library/Application Support/minecraft/crash-reports/crash-2013-01-08_12.08.50-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT b7a649b1 --------
    Full report at:
    /Users/Marco/Library/Application Support/minecraft/crash-reports/crash-2013-01-08_12.08.50-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 1/8/13 12:08 PM

    -- System Details --
    Details:
    Minecraft Version: 1.4.6
    Operating System: Mac OS X (x86_64) version 10.6.8
    Java Version: 1.6.0_37, Apple Inc.
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 960179976 bytes (915 MB) / 1065025536 bytes (1015 MB) up to 1065025536 bytes (1015 MB)
    JVM Flags: 2 total; -Xms1024m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.471 6 mods loaded, 6 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    DivineRPG [DivineRPG] (DRPG.zip) Unloaded->Constructed->Pre-initialized->Errored
    LWJGL: 2.4.2
    OpenGL: ATI Radeon HD 5670 OpenGL Engine GL version 2.1 ATI-1.6.36, ATI Technologies Inc.
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    java.lang.IllegalArgumentException: Slot 200 is already occupied by [email protected] when adding [email protected]
    at amq.<init>(Block.java:324)
    at amq.<init>(Block.java:357)
    at xolova.blued00r.divinerpg.blocks.BlockXolovonStone.<init>(BlockXolovonStone.java:14)
    at xolova.blued00r.divinerpg.DivineRPG.load(DivineRPG.java:2954)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:478)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:656)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
    at net.minecraft.client.Minecraft.a(Minecraft.java:456)
    at asq.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:744)
    at java.lang.Thread.run(Thread.java:680)
    --- END ERROR REPORT 89609ab5 ----------



    I have the last version of forge and the last versione of DivineRPG but when I launch, it crashes. Help

    Delete your config folder in .minecraft, and it should work.
    Please put Crash Reports in spoilers.
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Aquastrive Armor doesn't seem to give as much Armor as it's supposed to. I seem to take 3 hearths and half a hearth of damage from 1 hit from a Hell Spider. And the old wiki says it should give 45 Armor. I should not take so much damage.

    EDIT: It seems that it's going to be fixed in version 1.2.5...
    Posted in: Minecraft Mods
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