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    posted a message on testing for a player in a team
    I'm testing for a player in the team Mage in this command, how do I do that?
    /testfor @p {SelectedItemSlot:0,Inventory:[{Slot:0b,­tag:{display:{Name:"Costum Name"}}}]}
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on StarQuest [Starships][Planets][Space][Ranks][Towns][Factions][PvP][Economy][Trading]
    Your IGN: jensinn

    Where did you hear about the server: On the MC-Forums.

    Do you understand and accept the rules: Sure do, they look fair.

    What's our policy on raging: Don't rage if some defeates you just get stronger
    and get revenge.
    Posted in: PC Servers
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    posted a message on Snapshot 14w07a Ready for Testing!
    Does anybody know when the update itself (not a snapshot) is coming out?Does anybody know when the update itself (not a snapshot) is coming out?
    Posted in: Minecraft News
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    posted a message on Shooting a fireball with a bow.
    Quote from fz0718

    Crash report?

    No you see I tried this on another computer and nothing happened.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Shooting a fireball with a bow.
    Looks nice but when I try to do this and also when I try to summon a fireball my minecraft crashes do you know something about how to fix that?
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on fireball crashes my minecraft
    When I summon a fireball using a commandblock my minecraft crashes.
    Do you know what could couse this I'm using the new 14w07a snapshot.
    Posted in: Java Edition Support
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    posted a message on Universal Death Clock (in Minecraft)
    After I watched this veideo I was so depressed
    But except for that great video
    Posted in: Minecraft News
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    posted a message on Summoning help
    Quote from Skylinerw

    You increase the "Amplifier" value. When it's set to 0, that means it's effect level 1. Set it to 1 for effect level 2 and so on.


    Thanks for thatbut is it possible to color the name red?
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on testfor help
    Quote from Vija02

    Use testfor
    The syntax is
    /testfor [target] {DataTag}

    To check for mob named "NAME" in xyzr
    /testfor @e[x,y,z,r,name=NAME]


    The later command dosn't work it says it's an univalited UUID code
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on testfor help
    Quote from Vija02

    Use testfor
    The syntax is
    /testfor [target] {DataTag}

    To check for mob named "NAME" in xyzr
    /testfor @e[x,y,z,r,name=NAME]


    ok thanks
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on testfor help
    How can you detect a mob that has a costum name in a specific area( not around the command block something like X,Y,Z and radius)?

    Any help appriciated
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Summoning help
    Quote from Skylinerw

    Sure, just had a couple stray brackets at the end of the Equipment tag:

    /summon Zombie ~ ~1 ~ {Equipment:[{id:minecraft:blaze_rod,tag:{ench:[{id:16,lvl:4},{id:19,lvl:1},{id:20,lvl:2},{id:34,lvl:10}]}},{id:minecraft:leather_boots,tag:{display:{color:16753920},ench:[{id:1,lvl:10},{id:0,lvl:3},{id:34,lvl:10}]}},{id:minecraft:leather_leggings,tag:{display:{color:16753920},ench:[{id:1,lvl:10},{id:0,lvl:3},{id:34,lvl:10}]}},{id:minecraft:leather_chestplate,tag:{display:{color:16753920},ench:[{id:1,lvl:10},{id:0,lvl:3},{id:34,lvl:10}]}},{id:minecraft:skull,Damage:3,tag:{SkullOwner:Skylinerw}}],Attributes:[{Name:generic.maxHealth,Base:80}],ActiveEffects:[{Id:3,Duration:1000000,Amplifier:0,ShowParticles:0b},{Id:5,Duration:1000000,Amplifier:0,ShowParticles:0b}],CustomName:"Insert Custom Name"}


    Dear thanks.
    But how do I then increase the effect level?
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Summoning help
    Quote from Skylinerw

    Yes, here's the structure you can paste into the final set of curly brackets in the equipment (replacing the leather helmet):

    id:minecraft:skull,Damage:3,tag:{SkullOwner:Skylinerw}


    For 1.7.4:

    id:397,Damage:3,tag:{SkullOwner:Skylinerw}


    You just need to replace the "Skylinerw" with the necessary name. The name will be case-sensitive.


    Also I checked this last command you gave me and it worked but this one dosn't( that to say after I put the command in were the helmet was)

    Can you post the command in full to me?
    thank you so much for your help again
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Summoning help
    Quote from Skylinerw

    Yes, here's the structure you can paste into the final set of curly brackets in the equipment (replacing the leather helmet):

    id:minecraft:skull,Damage:3,tag:{SkullOwner:Skylinerw}


    For 1.7.4:

    id:397,Damage:3,tag:{SkullOwner:Skylinerw}


    You just need to replace the "Skylinerw" with the necessary name. The name will be case-sensitive.

    ok then dear thanks, so the command goes like this then.

    summon Zombie ~ ~1 ~ {Equipment:[{id:minecraft:blaze_rod,tag:{ench:[{id:16,lvl:4},{id:19,lvl:1},{id:20,lvl:2},{id:34,lvl:10}]}},{id:minecraft:leather_boots,tag:{display:{color:16753920},ench:[{id:1,lvl:10},{id:0,lvl:3},{id:34,lvl:10}]}},{id:minecraft:leather_leggings,tag:{display:{color:16753920},ench:[{id:1,lvl:10},{id:0,lvl:3},{id:34,lvl:10}]}},{id:minecraft:leather_chestplate,tag:{display:{color:16753920},ench:[{id:1,lvl:10},{id:0,lvl:3},{id:34,lvl:10}]}},{id:minecraft:skull,Damage:3,tag:{SkullOwner:Skylinerw}]}}],Attributes:[{Name:generic.maxHealth,Base:80}],ActiveEffects:[{Id:3,Duration:1000000,Amplifier:0,ShowParticles:0b},{Id:5,Duration:1000000,Amplifier:0,ShowParticles:0b}],CustomName:"Insert Custom Name"}


    Ofcaurse changing the Skylinerw to the name I want
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Summoning help
    Quote from Skylinerw

    You will need a different command depending on the version you're using. Note that the helmet will break in sunlight after a period of time, and requires the "Unbreakable" tag (not unbreaking enchantment) to prevent this. I've included that in the command. Also note that a maxHealth of 80 would be 40 full hearts. If you intended on 80 full hearts, you will need to replace the maxHealth with 160.

    I assume by "power" you mean "strength", and by "trait" you mean "effect". I've set them to an amplifier of 0 (effect level 1), as you hadn't specified the amplifiers. If you want potion effects to have their particles hidden in 1.8, you can apply the "ShowParticles" tag to each effect and set it to "0b" to remove particles. I have included this in the command, so you may remove them if desired.

    Note that some of what's been requested will not be useful when applied to a mob, such as unbreaking and haste, and that you can't combine different "protection" types.

    1.8:

    /summon Zombie ~ ~1 ~ {
        Equipment:[
            {
                id:minecraft:blaze_rod,
                tag:{
                    ench:[
                        {
                            id:16,
                            lvl:4
                        },
                        {
                            id:19,
                            lvl:1
                        },
                        {
                            id:20,
                            lvl:2
                        },
                        {
                            id:34,
                            lvl:10
                        }
                    ]
                }
            },
            {
                id:minecraft:leather_boots,
                tag:{
                    display:{
                        color:16753920
                    },
                    ench:[
                        {
                            id:1,
                            lvl:10
                        },
                        {
                            id:0,
                            lvl:3
                        },
                        {
                            id:34,
                            lvl:10
                        }
                    ]
                }
            },
            {
                id:minecraft:leather_leggings,
                tag:{
                    display:{
                        color:16753920
                    },
                    ench:[
                        {
                            id:1,
                            lvl:10
                        },
                        {
                            id:0,
                            lvl:3
                        },
                        {
                            id:34,
                            lvl:10
                        }
                    ]
                }
            },
            {
                id:minecraft:leather_chestplate,
                tag:{
                    display:{
                        color:16753920
                    },
                    ench:[
                        {
                            id:1,
                            lvl:10
                        },
                        {
                            id:0,
                            lvl:3
                        },
                        {
                            id:34,
                            lvl:10
                        }
                    ]
                }
            },
            {
                id:minecraft:leather_helmet,
                Unbreakable:1,
                tag:{
                    display:{
                        color:16753920
                    },
                    ench:[
                        {
                            id:1,
                            lvl:10
                        },
                        {
                            id:0,
                            lvl:3
                        },
                        {
                            id:34,
                            lvl:10
                        }
                    ]
                }
            }
        ],
        Attributes:[
            {
                Name:generic.maxHealth,
                Base:80
            }
        ],
        ActiveEffects:[
            {
                Id:3,
                Duration:1000000,
                Amplifier:0,
                ShowParticles:0b
            },
            {
                Id:5,
                Duration:1000000,
                Amplifier:0,
                ShowParticles:0b
            }
        ],
        CustomName:"Insert Custom Name"
    }


    Condensed:

    /summon Zombie ~ ~1 ~ {Equipment:[{id:minecraft:blaze_rod,tag:{ench:[{id:16,lvl:4},{id:19,lvl:1},{id:20,lvl:2},{id:34,lvl:10}]}},{id:minecraft:leather_boots,tag:{display:{color:16753920},ench:[{id:1,lvl:10},{id:0,lvl:3},{id:34,lvl:10}]}},{id:minecraft:leather_leggings,tag:{display:{color:16753920},ench:[{id:1,lvl:10},{id:0,lvl:3},{id:34,lvl:10}]}},{id:minecraft:leather_chestplate,tag:{display:{color:16753920},ench:[{id:1,lvl:10},{id:0,lvl:3},{id:34,lvl:10}]}},{id:minecraft:leather_helmet,Unbreakable:1,tag:{display:{color:16753920},ench:[{id:1,lvl:10},{id:0,lvl:3},{id:34,lvl:10}]}}],Attributes:[{Name:generic.maxHealth,Base:80}],ActiveEffects:[{Id:3,Duration:1000000,Amplifier:0,ShowParticles:0b},{Id:5,Duration:1000000,Amplifier:0,ShowParticles:0b}],CustomName:"Insert Custom Name"}


    1.7.4 (the "ShowParticles tag is not present in 1.7.4):

    /summon Zombie ~ ~1 ~ {Equipment:[{id:369,tag:{ench:[{id:16,lvl:4},{id:19,lvl:1},{id:20,lvl:2},{id:34,lvl:10}]}},{id:301,tag:{display:{color:16753920},ench:[{id:1,lvl:10},{id:0,lvl:3},{id:34,lvl:10}]}},{id:300,tag:{display:{color:16753920},ench:[{id:1,lvl:10},{id:0,lvl:3},{id:34,lvl:10}]}},{id:299,tag:{display:{color:16753920},ench:[{id:1,lvl:10},{id:0,lvl:3},{id:34,lvl:10}]}},{id:298,Unbreakable:1,tag:{display:{color:16753920},ench:[{id:1,lvl:10},{id:0,lvl:3},{id:34,lvl:10}]}}],Attributes:[{Name:generic.maxHealth,Base:80}],ActiveEffects:[{Id:3,Duration:1000000,Amplifier:0},{Id:5,Duration:1000000,Amplifier:0}],CustomName:"Insert Custom Name"}



    dear thanks but is it possible to let the zombie have a player skull too.and I dont mean 80 hearts I meant 40.
    Posted in: Redstone Discussion and Mechanisms
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