I typically strip/branch mine, with tunnels every 3 blocks and torches every 10 blocks in each tunnel, placed on the left. Then depending on how I am mining I will dig an intersecting tunnel at each end of each main tunnel, placing torches in those every 8 blocks. Sometimes I will run the intersecting tunnels at 20 block intervals, though most of the time I place them at each end of the mine.
I will do this at multiple levels all the way down to Y=12.62. This puts the floor level just above lava. Or I will mine at specific levels to get one type of ore found most commonly there.
Since i am playing modded Minecraft (the FTB Direwolf20 modpack for 1.6.4 is what I am currently playing), I will only branch mine to get basic resources, or to get a specific type of ore.
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3 hearts of damage says they can. I had the sides of my mob drowning trap lined with glass to make the water currents go faster, but forgot to put an outer lip to keep spiders from climbing to the inside when I was there. Well, one got in and started attacking me. I had to shoot quite a few arrows into it before I killed it as it kept jumping around, and had to use 2 slices of the cake I put on the 2nd floor of my house for just such a situation.
They can't cling to a single block section of wall upside down very well, so if you build high enough walls with an outer lip, they will keep trying until they are killed by falling damage.
I have a small 3x3 shaft up to the floating island east of my house. One night while going up there, I think a spider may have tried climbing up the outside of it to come after me. I found string on the ground below next morning.
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I found that to be not as efficient and required a greater use of tools, torches and so on. So down around level 31, I switched to doing the mining like this:
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Every 20 blocks, I would run a cross tunnel, going N-S. The main tunnels ran E-W. I'm almost done mining it, having two more levels (10 & 7) to go.
I've put torches every 10 blocks. Spawning of aggressive mobs is not an issue, because I mine on Peaceful.
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One issue is finding a large flat area I can build on. I may have to level a mountain to do so. It took me several hours just to remove by hand a smaller one east of my house for my wheat farm, so a bigger one could take much longer to level in the game.
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I'm not yet sure if it is due to this as I don't like the look of glass with the default pack, and haven't used it since I put down the wool floor.
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Also, that first time I fell into lava, I did not have a water bucket, and no armor. I have since gotten caught on fire by lava a few more times while mining obsidian, and each time I was able to put myself out, restore health (I was on Peaceful all of those times), and only lost some armor protection (I was using leather armor, the lowest durability).
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I later discovered I had missed one of these, and it had gotten onto all of my MineTime saves. A section of underground minecart line with around 30 tracks and a booster cart had been filled in, and part of a mountain I had spent several hours removing by hand had been recreated right on the eastern edge of my wheat farm, taking out the glass and wood there in the process. I had to use MCEdit and INVEdit to restore everything the way it was before (I found it easier to replace the ground level dirt blocks that were where the mountain was with INVEdit than MCEdit).
The wiki says that this bug usually occurs after visiting a distant cave, but I have found that it also occurs if you travel more than 300 blocks on the surface or underground in a short time. It occurs on the surface if you travel by foot or boat, but not by minecart. The area where I was building the mob farm is less than 300 blocks away if you measure straight, yet every time I would go there or come back, chunk errors kept occurring.
Aside from regularly backing up saves, and stopping for a while (seems half a day or night does the trick) when going 300 blocks or more, is there any other way to prevent these chunk errors from occurring?
I've had to repair quite a bit of surface construction, and re-dig a lot of mining and minecart tunnels; this bug is really getting annoying and old, and I've seen a few topics regarding it happening on both SSP and SMP. At least on SMP, according to one recent topic, the /kill command seems to fix these when they occur.
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I learned this lesson once early on, though not with a creeper. A skelly was waiting for me when I got back to my house from exploring. I lost 4 hearts before killing him, and then had to go out killing some pigs for their meat. Since then, I never leave a door to the outside open. And the front door to my house is an iron one with a lever on the outside and a pressure plate inside, so it closes automatically when I go out.
A recent scare involved a pig - it fell from a floating island near my house from 18 layers above and died right in front of me. I jumped half out of my chair. I had been hunting creepers at the time.
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I found one of these on the surface. It's posted in the Beta Survival Pictures thread. I estimated the distance to the bottom to be about 27 blocks, likely enough to kill me were I to fall down it. Fortunately, there was a 1 block high ledge in front of me, so the only way to fall down it would have been by jumping.
Gravel is not an entirely useless block - not only can you mine it for flint for arrows and flint & steel, but the blocks can be used to drop down into a pit to make a safe route down it. But beyond a certain level, I believe that the blocks are destroyed and turn into a resource. I've seen it happen with sand, so gravel likely behaves the same way with long drops.
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A chunk is a 16x16 block area of terrain in Minecraft. It goes all the way from the world's ceiling down to the lowest bedrock layer (127 blocks in all). Sea level is at layer 65, BTW (counting the bottom bedrock layer as 1, not 0 as some mapping mods do. Minutor is one of those).
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Out Of The Water
Tree Puncher
Carpenter
Stone Miner
Coal Miner
Iron Miner
Gold Miner
Redstone Miner
Diamond Miner
Build Master
Mining God
There may be others, but those are the ones I've seen, and AFAIK, they are in order by post count.
BTW, when you hit 42 posts, it will say "The Answer To Life, The Universe, And Everything". A nod to fans of the Hitchhiker's Guide to the Galaxy in case you didn't know what it refers to.
Also, at 64 posts, it will say "Full Stack". As it does for now.
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Before the 1.2 update, I threw every egg I picked up, (maybe a dozen or so), and not one hatched into a chicken.
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It is found in only 0.08% of all rock, meaning you would have to mine 867 blocks to have a > 50% chance of finding at least 1 diamond.