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    posted a message on Ancient Zombie (Mob model, LOTS of images & even Sounds)

    Well, I'll say I like this idea. However, I don't think we need three new potion effects just because of one new mob. Curse is an interesting and unique idea, but as far as I know, no other potion effect can't be cured by milk. So, milk should cure this one, and the chance of cursing should be increased. Vulnerability is useful, but it should be the opposite of resistance: 20% more damage, rounded up, per potion level. Then, an inverted version would be resistance, not immunity.


    I prefer implementation 1 for eating ancient flesh.


    So, while I think this suggestion has its flaws, it's pretty good. Mostly Support.

    Posted in: Suggestions
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    posted a message on Magic

    Like a lot of other people have said, I need more detail, such as the different spells, in order to give full criticism. As it stands, the suggestion has potential, but it could easily be OP if done incorrectly.

    Posted in: Suggestions
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    posted a message on Upright Slabs!

    Well, I think the metadata could support this, and I've always wanted a thin wall.


    Support.

    Posted in: Suggestions
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    posted a message on Giant Birch Trees (Another Small Tree Idea)

    Sure, why not. Perhaps every naturally generated birch tree has a 5% chance to be a huge birch?


    Anyway, I Support.

    Posted in: Suggestions
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    posted a message on World Deletion "Lock"

    How about when you delete a world, it goes into your recycle bin? I don't think we need a lock to prevent world deletion.


    Of course, if you're on a platform other than PC, then perhaps the game will have its own recycle bin like darthandrew suggested, which will keep the world for a limited time (perhaps changeable in the options menu).


    Overall, it's too difficult to delete a world by accident, so no support.

    Posted in: Suggestions
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    posted a message on Mobs Using Shields

    I could get behind this, but baby zombies shouldn't hold shields, and there should be no mob slowing. Also, does the wither skeleton cause the wither effect when you hit its shield?


    Mostly support.

    Posted in: Suggestions
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    posted a message on New Dimension: The inverted Overworld

    As it stands, this suggestion is missing too much crucial information to get my support. The premise for it is interesting, but if it only has what you say it has, it will be a very bland world with no real reason to visit. So, I'm not supporting this because this dimension currently has no point. However, I'm not opposing it because it has the potential to become a truly great dimension.


    So, finish your suggestion, go into much deeper detail, and I may lend you my support.

    Posted in: Suggestions
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    posted a message on New Enchants

    Well, I don't see anything wrong with the idea of these enchantments. However, swiftness gives too much of a speed increase per level. Swiftness I should improve attack speed by 10%, Swiftness II by 20%, and Swiftness III by 30%. It should also be legitimately capped at level III.


    Smelting isn't a bad idea, though it's not original. If a tool smelts something, it should take extra durability, like maybe 5x damage.


    As this idea stands, I don't support, but with a few changes I might change my tune.

    Posted in: Suggestions
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