I been using this mod for awhile now, but today was the first time I truely tried planting the saplings from Twilight, cuse i got to looking at this one super tall tree...and im like DUDE! That would be sooooo awesome for a treehouse! Added bonus is that its super freaking high up! WEEEEE. Well I didnt really want it there where it was at, so i grabbed some saplings and went to the Overworld and planted near where i wanted it, but after planting it and using bonemeal on it, it spawned as a regular ol oak. Though hmmm maybe its a twilight only thing? So i tried it in twilight...same result. Did i do something wrong or what here? Im confused. I looked around and found nothing so far to help me...
That is because My dropbox stuff was blocked because of too much traffic.
Alright i figured as much but wanted to double check. I seen u talking about it and i had a feeling it was linked to that drop box as well. Well thanks for confirming :). Hope Curseforge works better
I keep getting a message ingame that Aromacore cannot do version checking due to my network connection or your server...not sure if thats in relation to you having to move stuff around or what but figured i would point that out.
How do you remove progression, exactly? All these posts keep telling me they just remove it and it fixes their issue, yet it doesn't ever list how.
Search for file %appdata% (start, search box). In what pops up, find and select your minecraft folder, Config files...under there look for file TwilightForest and open that in notepad. Look for this section:
# Enforced progression through Twilight Forest dungeons/areas.
B:EnforcedProgression=true
Change the bolded true to false. That will disable the progression. Hope that helps.
Sitting problem...lol...that sounded funny...tho i must say its more of a standing problem lol. BUT storm is right....only way to avoid this is to not put things against the wall or just dont use em Other then that, not much else u can do.
My forums thread kinda reset yesterday or so, so all the download links and stuff were gone. I could however roll it back, so everything is still here (kinda), I just need to update some changelogs and so.
Sorry for any inconvenience caused.
Ah i wondered what happened. I thought maybe you got too tired while updating the op and accidentally deleted some stuff lol. Stuff happens. Thanks for the update.
I was wondering....is there a way to get different bedding and colorful tiles? The tiles we got are black and white. BTW were those floor or wall tiles? oO im a bit confused lol. Hmmmm. I seen wall paper ones (was gonna add that and chisel patterns in but been a bit lazy lately but lol) but wasnt sure about that one...Thanks.
Mineshopper, i just gotta say i LOVE your mod. It is awesome. I love minecraft but i like my house looking...well...not so boxy lol. So far my house got a roof on it (Sloped and all...) and carpeted stairs (In love!) and different doors and such. Heck your mod even solved a problem ive been having. The vanilla doors and ladders would not place right and were unusable/invisible until i restarted my world, and vanilla levers did not work right, BUT now that I have yours, it works as intended, AND looks WAY WAY WAY better. Thank you again.
Hey Aroma, I think some stuff is missing on your main page...Only got one d/l link and it seems to be d/ling the wrong thing. I got "Better Chests-1.7.10-1.1.1.4" But i get nothing else or anything.
OHHHHH i didnt realize there was 2 d/l spots with the core file being in the other d/l section. I got both files now. Also i noticed "-Added Lightweight Upgrade. (Xathz)". What exactly does that upgrade do? I dont get it.
Also, the bag with the collector upgrade still collects stuff but it seems to put it into the player inventory rather then the bag, but if i throw the stuff back out of player inventory it will finally go into the bag when picked up by collector again.
*Edit* I reverted to the older version until the collector thing is fixed...Not sure if it was intentional or not but having a collector and a resupply upgrade on the bag makes it difficult to play long without having to reempty out the bag cuse everything goes back into it soon as u get 1 of that item.
Hey Aroma, I think some stuff is missing on your main page...Only got one d/l link and it seems to be d/ling the wrong thing. I got "Better Chests-1.7.10-1.1.1.4" But i get nothing else or anything.
I was wondering, I have been having a problem for a while now and been trying to figure it out. I would just remove optifine totally just to test it but then i would have to put all the settings back the way it was and such...
Anyways, I been having an issue that only occurs up until i restart my world then it will be fine and functioning the way it should be. The issues would be like:
Doors (regular unmodded doors) will place in a way that looks like only half the door is there, and usually instead of say it lining up like =-= (= being walls, - being the door), it will instead do =|= and be only a half door.
Ladders: When placed are totally invisible.
Levers: Places upside down regardless of how you place it (until restart). Lever does not change from on to off even with world restart (the only thing ive noticed that does not get fixed with a restart)
Certain mod items also are affected such as Mr. Crayfish's Furniture Mod, his blinds will hang in random directions much like the door regardless of where you look until server restart. After restart all works fine aside from what i said above with the lever.
Could this issue be due to some setting in optifine or is it from something else or what? I am at a total loss as to where its comming from. Ive asked elsewhere and nobody else can seem to figure out what might be causing it either but I am thinking this didnt start until after i put optifine on if i remember right...
***EDIT*** Well nvm...issue is uhm...well worked around anyways. Found out the mod "Carpenters block" gave me a work around that gives me the items in question that were not working correctly...so now i got the same thing in a different way that works.
Hmmm didnt know you could do this oO i will have to do that and see if it works for me. Ill let u know if and when i get to it lol.
Ohhhh i just checked and mine says false already so...but reading it, it says that it can enable lakes like whats in the overworld. I think thats referring to the bigger bodies of water, not just the little pools you see in mining world.
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Alright i figured as much but wanted to double check. I seen u talking about it and i had a feeling it was linked to that drop box as well. Well thanks for confirming :). Hope Curseforge works better
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Search for file %appdata% (start, search box). In what pops up, find and select your minecraft folder, Config files...under there look for file TwilightForest and open that in notepad. Look for this section:
# Enforced progression through Twilight Forest dungeons/areas.
B:EnforcedProgression=true
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Ah i wondered what happened. I thought maybe you got too tired while updating the op and accidentally deleted some stuff lol. Stuff happens. Thanks for the update.
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OHHHHH i didnt realize there was 2 d/l spots with the core file being in the other d/l section. I got both files now. Also i noticed "-Added Lightweight Upgrade. (Xathz)". What exactly does that upgrade do? I dont get it.
Also, the bag with the collector upgrade still collects stuff but it seems to put it into the player inventory rather then the bag, but if i throw the stuff back out of player inventory it will finally go into the bag when picked up by collector again.
*Edit* I reverted to the older version until the collector thing is fixed...Not sure if it was intentional or not but having a collector and a resupply upgrade on the bag makes it difficult to play long without having to reempty out the bag cuse everything goes back into it soon as u get 1 of that item.
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HAHAHA it sure is. It looks like its raining wood everytime lol. I cracked up sooo hard first few times ive seen it xD.
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Anyways, I been having an issue that only occurs up until i restart my world then it will be fine and functioning the way it should be. The issues would be like:
Doors (regular unmodded doors) will place in a way that looks like only half the door is there, and usually instead of say it lining up like =-= (= being walls, - being the door), it will instead do =|= and be only a half door.
Ladders: When placed are totally invisible.
Levers: Places upside down regardless of how you place it (until restart). Lever does not change from on to off even with world restart (the only thing ive noticed that does not get fixed with a restart)
Certain mod items also are affected such as Mr. Crayfish's Furniture Mod, his blinds will hang in random directions much like the door regardless of where you look until server restart. After restart all works fine aside from what i said above with the lever.
Could this issue be due to some setting in optifine or is it from something else or what? I am at a total loss as to where its comming from. Ive asked elsewhere and nobody else can seem to figure out what might be causing it either but I am thinking this didnt start until after i put optifine on if i remember right...
***EDIT*** Well nvm...issue is uhm...well worked around anyways. Found out the mod "Carpenters block" gave me a work around that gives me the items in question that were not working correctly...so now i got the same thing in a different way that works.
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Ohhhh i just checked and mine says false already so...but reading it, it says that it can enable lakes like whats in the overworld. I think thats referring to the bigger bodies of water, not just the little pools you see in mining world.