Quote from cReAtIvEmInErGuRl12345
Enderman is too hard notch now, so like omg it can take 4 hits of diamond and what I hate is they don't go away. And its hard not to look at them... think about it notch it is not fair if your playing hardcore and an anderman is blocking your way.
i could not stop myself
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Also, I know you arent going to read this, but if you dont release it through these forums, then you still will have lost 98% of your fan base. Notice how you only have 68 likes on facebook. I know that doesnt reflect everyone who's following your forums, but stil 68? You can do better.
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So, i realize this is kinda a big request, but could the builders in Millenaire be one of the following 2 things?
I mean, I get that you made them more realistic in that they have to be at least close to place blocks, but it goes side to side, row by row, whether or not it's efficient. Might I suggest a new building method that:
Like I said, a huge request. Basically, I like that you're trying to add realism to the building process, but unless if it is efficiently realistic then i prefer unrealistic. Im sure many others feel the same way. I like to look at them build, not wander around aimlessly adding 1 block at a time.
Edit: Or maybe at least a spiral build design, that way they can get the walls in 1 shot, then focus on the inner parts of the layer after, instead of building right to left and walking (not building) back to right.
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Definition of Minecraft: A sandbox game where the player plays as a nobody and doesn't quest and never achieves preset goals because they don't exist. And no, achievements don't count lol.
The Oxford English Dictionary defines it the same, except with a "referee" to alter the story as they see fit. In the case of video games, a player that chooses conversation options, story progressions, and other similarities is the "Referee", that is considered an RPG. Minecraft then, is not.
The only time we may ever see quests would be through villages and villagers, and you know how hard it to find just one village?
Basically Minecraft's gameplay says "Hey, I'm meant to be a survival sandbox game, but if you dont want the challenge of survival then thats ok. Oh, and by the way, we may possibly in the far future include an RPG element so far away that you wont even notice it unless you intentionally look for it."
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"Do you agree?"
My response: "what?"
He isnt turning into an RPG, he's adding more challenge. "Oh ****, my mining is lvl 1. Hey, I have 10 skill points! Woot, now i get to mine 2x as fast!"
I dont see anything to ***** about.
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Wow, this is a new low for a complaint thread... when you close a chest its supposed to make noise. As for it being smaller, it has to have room for the lid to open in the back, otherwise there would be a collision problem with the block behind it.
Next you'll want doors to stop making noise, and grass to stop making footprint sounds. It really isnt that big of a deal.
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How about i just link you some intelligence instead: Mammals that lay eggs
And if you dont want to click that, then the Platypus.
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It makes no sense to be the ONLY HUMAN IN EXISTENCE *echo echo echo*
I would rather trade with humans, whether that's racist or not.
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You're right, it's not my game. But after 3.5 million copies sold it is not purely Notch's game either. It is a fact that the majority of the purchases were made before the information given for 1.8 and 1.9. With knowing that we can assume that those purchasers had no knowledge of MC becoming what it is.
And with that, it is also a fact that the majority of them dont keep themselves as informed as we do. I'm willing to bet that if you showed every single purchaser the direction that MC is going in, that it would be pretty much 50/50. But what, 1.75 mil people have to be disappointed? That's the part im talking about.
Yes, all those numbers are assumed, but after reading these forums i've seen that the opinions are about 50/50, and i think the general populous would be about the same. So, why add something that would disappoint so many when it's so foreign to the game that they've grown fond of?
Like I said, I want infected areas, i want NPC's, i just dont want them to be a joke.