k thanks also just another question i dont mind if u dont know but in the minecraft.jar file in there there is a class called uu.class and uf.class i cant figure out which classes these are when decompiled or when i am using JD-Gui to look at them just wondering if u know
Jan 27, 2012 8:29:32 PM ModLoader init
FINE: ModLoader 1.1 Initializing...
Jan 27, 2012 8:29:32 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\James\AppData\Roaming\.minecraft\bin\minecraft.jar
Jan 27, 2012 8:29:32 PM ModLoader readFromClassPath
FINER: Zip found.
Jan 27, 2012 8:29:33 PM ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.0.0" from mod_ModLoaderMp.class
Jan 27, 2012 8:29:33 PM ModLoader addMod
FINE: Mod Initialized: "mod_NotEnoughItems 1.1.1" from mod_NotEnoughItems.class
Jan 27, 2012 8:29:33 PM ModLoader addMod
FINE: Failed to load mod from "mod_EnderChest.class"
Jan 27, 2012 8:29:33 PM ModLoader addMod
FINER: THROW
java.lang.ClassFormatError: Incompatible magic value 791617604 in class file mod_EnderChest
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ModLoader.addMod(ModLoader.java:264)
at ModLoader.readFromClassPath(ModLoader.java:1239)
at ModLoader.init(ModLoader.java:819)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
hey guys im the other modder helping simonluigi. we MAY hav a version out by tuesday but it all depends if simon can get the portal working as thats our only problem
plus. the first version out may not include the structure that will be put into the mod in a later update soon after. once i finish coding the structures to work correctly
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Also for your Subscripting tut how can u change the code so that the text added is the metadata of the item if u can
0
0
0
@SideOnly(Side.CLIENT)
public void getSubItems(int i, CreativeTabs tab, List list)
{
list.add(new ItemStack(i,1,0));
list.add(new ItemStack(i,1,1));
list.add(new ItemStack(i,1,2));
}
what does the i stand for or do?
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Do you have any idea when chicken chunks are going to come out
because they sound so much better then other chunk loaders
Thanks
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any ETA of when your going to reason this
u should send a working copy to 'Direwolf20' to do a mod spotlight on it so that the community can hear about it
that will get it out as well
other wise very good
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he left the mod and start make a game, from scratch on a program call Gamemaker
link to the game
http://www.facebook.com/pages/Project-Emeralus/276147415784174
I am also the bug finder and helper for this game so dont expect anything soon
Thanks
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Jan 27, 2012 8:29:32 PM ModLoader init
FINE: ModLoader 1.1 Initializing...
Jan 27, 2012 8:29:32 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\James\AppData\Roaming\.minecraft\bin\minecraft.jar
Jan 27, 2012 8:29:32 PM ModLoader readFromClassPath
FINER: Zip found.
Jan 27, 2012 8:29:33 PM ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.0.0" from mod_ModLoaderMp.class
Jan 27, 2012 8:29:33 PM ModLoader addMod
FINE: Mod Initialized: "mod_NotEnoughItems 1.1.1" from mod_NotEnoughItems.class
Jan 27, 2012 8:29:33 PM ModLoader addMod
FINE: Failed to load mod from "mod_EnderChest.class"
Jan 27, 2012 8:29:33 PM ModLoader addMod
FINER: THROW
java.lang.ClassFormatError: Incompatible magic value 791617604 in class file mod_EnderChest
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ModLoader.addMod(ModLoader.java:264)
at ModLoader.readFromClassPath(ModLoader.java:1239)
at ModLoader.init(ModLoader.java:819)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
1
plus. the first version out may not include the structure that will be put into the mod in a later update soon after. once i finish coding the structures to work correctly
thanks guy
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these is the link to the mod for those who are stupid and cant find it
http://www.mediafire.com/?nrg67hdd7xu337g
the link is under where it says Requires Modloader
Very nice Other Wise
!!!
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this is my first time making self-building house
my version 1 house is ok but its slow
my version 2 is much fast as i have two cobblestone maker going at the same time.
if you wish to see my world you are going to have to wait till i finished making it
ALL SO YOU MUST HAVE THE ' WIRELESS RED STONE MOD' AND THE 'CCTV MOD' INSTALLED.
or else my build will not work at all as most of it is connected via wireless red stone mod.
PS: how do i upload my world onto media down loader or mega underloaded