• 0

    posted a message on [1.4] [Forge] Modding Tutorials - Taking Requests - Advanced Tutorials Included
    k thanks keep up the good work
    Posted in: Tutorials
  • 0

    posted a message on [1.4] [Forge] Modding Tutorials - Taking Requests - Advanced Tutorials Included
    hey with ur custom creative tab can u show / add to it how to set the Icon in the tab that would help to


    Also for your Subscripting tut how can u change the code so that the text added is the metadata of the item if u can
    Posted in: Tutorials
  • 0

    posted a message on [1.5.x] Darkhax's Forge Mod Tutorials [30/03/2013]
    Hey i would like to suggest a tutorial if it is possible can u do one on creating machine eg like the IC2 machine that would be very helpful to some
    Posted in: Tutorials
  • 0

    posted a message on [1.5] [WIP (again)] Deverion's Forge Modding Tutorials [Updated 16-03-2013] [1.5 Tutorials: 1!]
    k thanks also just another question i dont mind if u dont know but in the minecraft.jar file in there there is a class called uu.class and uf.class i cant figure out which classes these are when decompiled or when i am using JD-Gui to look at them just wondering if u know
    Posted in: Tutorials
  • 0

    posted a message on [1.5] [WIP (again)] Deverion's Forge Modding Tutorials [Updated 16-03-2013] [1.5 Tutorials: 1!]
    need help in Item metaData

    @SideOnly(Side.CLIENT)
    public void getSubItems(int i, CreativeTabs tab, List list)
    {
    list.add(new ItemStack(i,1,0));
    list.add(new ItemStack(i,1,1));
    list.add(new ItemStack(i,1,2));
    }


    what does the i stand for or do?
    Posted in: Tutorials
  • 1

    posted a message on ChickenBones Mods
    Hey

    Do you have any idea when chicken chunks are going to come out

    because they sound so much better then other chunk loaders

    Thanks
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] Thermal Expansion Preview! Loads of screenshots!
    Thanks cant wait for a release now.
    Posted in: WIP Mods
  • 0

    posted a message on [1.2.5] Thermal Expansion Preview! Loads of screenshots!
    Looks cool so far

    any ETA of when your going to reason this

    u should send a working copy to 'Direwolf20' to do a mod spotlight on it so that the community can hear about it
    that will get it out as well

    other wise very good
    Posted in: WIP Mods
  • 0

    posted a message on [WIP] Revelation Dimension: Where's Your God Now?
    There may be a version of this mod coming out soonish  due to the main mod creater handing the code to me and i am a noob at codeing

    he left the mod and start make a game, from scratch on a program call Gamemaker

    link to the game

    http://www.facebook.com/pages/Project-Emeralus/276147415784174

    I am also the bug finder and helper for this game so dont expect anything soon


    Thanks
    Posted in: WIP Mods
  • 0

    posted a message on ChickenBones Mods
    Getting this Error

    Jan 27, 2012 8:29:32 PM ModLoader init
    FINE: ModLoader 1.1 Initializing...
    Jan 27, 2012 8:29:32 PM ModLoader readFromClassPath
    FINER: Adding mods from C:\Users\James\AppData\Roaming\.minecraft\bin\minecraft.jar
    Jan 27, 2012 8:29:32 PM ModLoader readFromClassPath
    FINER: Zip found.
    Jan 27, 2012 8:29:33 PM ModLoader addMod
    FINE: Mod Initialized: "mod_ModLoaderMp 1.0.0" from mod_ModLoaderMp.class
    Jan 27, 2012 8:29:33 PM ModLoader addMod
    FINE: Mod Initialized: "mod_NotEnoughItems 1.1.1" from mod_NotEnoughItems.class
    Jan 27, 2012 8:29:33 PM ModLoader addMod
    FINE: Failed to load mod from "mod_EnderChest.class"
    Jan 27, 2012 8:29:33 PM ModLoader addMod
    FINER: THROW
    java.lang.ClassFormatError: Incompatible magic value 791617604 in class file mod_EnderChest
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.access$100(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at ModLoader.addMod(ModLoader.java:264)
    at ModLoader.readFromClassPath(ModLoader.java:1239)
    at ModLoader.init(ModLoader.java:819)
    at ModLoader.AddAllRenderers(ModLoader.java:189)
    at afq.<init>(afq.java:80)
    at afq.<clinit>(afq.java:9)
    at net.minecraft.client.Minecraft.a(SourceFile:265)
    at net.minecraft.client.Minecraft.run(SourceFile:648)
    at java.lang.Thread.run(Unknown Source)
    Posted in: Minecraft Mods
  • 1

    posted a message on [WIP] Revelation Dimension: Where's Your God Now?
    hey guys im the other modder helping simonluigi. we MAY hav a version out by tuesday but it all depends if simon can get the portal working as thats our only problem

    plus. the first version out may not include the structure that will be put into the mod in a later update soon after. once i finish coding the structures to work correctly


    thanks guy
    Posted in: WIP Mods
  • 0

    posted a message on [1.8.1] Evolved Mod V1
    i think i found another bug and y it was lagging when i spawned a new world think i saw about a 1000 or so demons sin a very small area
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.8.1] Evolved Mod V1
    very nice mod but very odd to

    these is the link to the mod for those who are stupid and cant find it

    http://www.mediafire.com/?nrg67hdd7xu337g

    the link is under where it says Requires Modloader

    Very nice Other Wise

    !!!
    Posted in: Minecraft Mods
  • 0

    posted a message on My version 1 and version 2 self-buiulding and repairing house
    Hi

    this is my first time making self-building house

    my version 1 house is ok but its slow

    my version 2 is much fast as i have two cobblestone maker going at the same time.

    if you wish to see my world you are going to have to wait till i finished making it

    ALL SO YOU MUST HAVE THE ' WIRELESS RED STONE MOD' AND THE 'CCTV MOD' INSTALLED.

    or else my build will not work at all as most of it is connected via wireless red stone mod.

    PS: how do i upload my world onto media down loader or mega underloaded
    Posted in: Redstone Discussion and Mechanisms
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