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    posted a message on Revise - Edit Signed Books w/ More Options [All OS] [1.6.2+]
    i am having an issue with your .TXT smart paster. it appears to be cutting off the text at the end of pages and on the next page the text continues but after three or four words past the point that was left off on the previous page. this only appears to be a problem in the editor itself, and does not carry over to the game itself. in the game the book is fully readable without error.

    so its not a huge problem, but it can cause editing to become difficult after using your txt smart paster, since there will be text at the bottom of the page you cannot see and may miss.
    Posted in: Minecraft Tools
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    posted a message on Pros And Cons/ Xbox Vs Pc
    Quote from Vinchenzo

    Haha thanks! I already got some help from some pretty nice people that helped me find a custom build for $720, I would like your opinion, here is a link to the thread i made a while, i'm just trying to get the most bang for my buck for 700 dollars:http://www.minecraft...__fromsearch__1


    in my humble opinion i wouldn't buy any of the rigs they listed for 700. all of them were very under powered, even the one with the radeon 6870. that and they all wanted you to get i3's, which as far as intels go is severally lacking in performance power. there is so much more you could do with $700.

    so for the sake of your well earned $$, i have assembled my recommended build for 700:

    all the parts listed are 100% comaptible with each other, and you can mix and match based on what you want to spend. the green labelled parts are my recommended picks if there are multiple options under a category. but again, all these parts are compatible and any one of them will be far better options then the parts suggested on that other thread.

    price assuming you chose the recommended parts highlighted in green: $701.93 (note: price does not include shipping.)

    the following parts are optional but just incase you need them here is some decent cheep ones:

    hard drive: (optional, if you have your own sata hdd you can use in this pc then you dont need to buy one.)
    Western Digital 500GB 7200 RPM SATA 6.0Gb/s: $74.99: http://www.newegg.com/Product/Product.aspx?Item=N82E16822136769

    dvd drive (optional, if you already have one thats sata you dont need to buy one.)
    ASUS 24X DVD Burner $17.99: http://www.newegg.com/Product/Product.aspx?Item=N82E16827135204

    cost with optional parts: 794.91 (again not including shipping.)


    and finally, if you need help assembling these parts just let me know, i can walk you threw it!
    Posted in: MCX360: Discussion
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    posted a message on Pros And Cons/ Xbox Vs Pc
    Quote from McAngusYoung

    My thing about servers had nothing to do with my pros/cons about the PC and Xbox version. I was just sharing my opinion on what someone had said earlier in the thread.

    My pros/cons talk was....

    Minecraft Xbox 360 Edition gives a stable 60 fps playing with 8 people. The outdated Xbox version will be update to match the PC. There will be skins and probably texture packs. Mods might even see the light of day on the Xbox in some form or another.

    Things like mods, skins, texture packs, and big servers ( hundreds of people even) are all a preference on the PC. They aren't required or even needed for the game to be fun. So that, in my opinion, doesn't make them "pros" for the PC version.


    lol don't sweat it. i apparently cant read. i completely thought that youy post was by hurize. this is what happens when you try to post things at 5am!

    as far as mods and texture packs go, i don't think its going to be as easy or free as it is on pc. in fact i imagine texture packs are gonna cost some coin for anything decent. mods on the other hand, probably not going to happen. microsoft is quite anal about third party anything that they haven't directly approved and a mod wouldnt be worth anything if microsoft got to say what it could or couldn't do.
    Posted in: MCX360: Discussion
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    posted a message on Pros And Cons/ Xbox Vs Pc
    Quote from Vinchenzo

    Well.... I put some thought and time into it, and after reading through some pages in the computer forums in that section, i don't know. Because when people would suggest models, they would say either it's a P.O.S. or make your own. which isn't very helpful :/


    buying a pc for minecraft is not to hard. all you need is to meet these three requirements:
    1. cpu speed should be higher then 2.0ghz and if possible have more then one core.
    2. ram should 4gb or higher.
    3. and the video card should be a model that is no older then 1 year.

    ie: if you see a pc and it states what graphics card model it has, look that model up in google and see when it was released. anything made within the past year (as of the time you are looking at the pc, not of this writing) is almost certain to run it without problem.

    also, if you would like help buying a PC for gaming, i can point you in the right direction. i build pc's as a hobby and can tell based on specs weather a pc will be able to run minecraft well or not.

    if you want help just send me a private message here on the forums!
    Posted in: MCX360: Discussion
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    posted a message on Pros And Cons/ Xbox Vs Pc

    Those are some very good points you have there.


    accept hes mostly wrong. the only point that's valid is that connection issues plague both systems.

    running servers is as easy as downloading an executable and starting it. port forwarding is only needed if you intend to have people connect from outside your network. most people don't.

    take it from somebody that has run multiple servers, many of them from his own desktop. in fact my development server, the one i use to test out new server setups before i move them to paid hosts, is on my desktop and is accessible from the internet. the only time servers become complicated is if you choose to run third party mods like craftbukkit.

    i know how to do these things because i took 5s to look it up on the internet when i couldn't figure it out.

    port forwarding on my router is as simple as this:
    1. access my router by typing its ip into any browser (in this case its: http://192.168.0.1)
    2. enter my user name and password. (if you cant figure yours out look on the back of any router for info on how to reset it)
    3. click on advance settings
    4. click on port forwarding
    5. adjust the settings as needed
    6. hit save.
    7. wait 5s for the router to restart and i am good to go.

    if you intend to play on a local network only then there is no need to port forward. the only reason that you should have to port forward on a local net is if somehow your router was designed for professional networking admins. or you intentionally went in and set your router to behave this way, which would then mean that you have all the expertise to port forward properly, thus having no reason to complain about port forwarding.

    and lets face it, most people that run their own server host it only on their local net with their friends on the same network.

    as for his statement that only gaming rigs can play minecraft hes dead wrong. the only pc's that should not be used for minecraft are pcs with cpu speeds less then 1.8ghz. so basically if you pc is anything other then a netbook, then you should be fine. just remember that like any other pc game, not every pc may be able to run it on max settings.

    the bottom line is this:
    we have had networking devices for decades now. there is at least 2 pc's per us home on average. there is no reason in this computer driven age that people do not know how to perform the basics of computer operations. this includes port forwarding. this is really simple stuff.

    edited because apparently i cant read at 5am...
    Posted in: MCX360: Discussion
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    posted a message on Pros And Cons/ Xbox Vs Pc
    Quote from vincelli2

    I wouldn't put it past those blood bastards either if they did! I can't take more of this BS I think i'm going to switch to PC in the next year hopefully. (n00b at computers here) because I agree that it has alot more key features, and i'm not going to be whipped by M$ just because they have a game I like on xbox. Thank god I bought Minecraft on PC when it was in alpha. :iapprove:


    yeah i got mine in beta. but never fear! the pc may be complex, but the internet will always be there holding the answers to all your pc related issues! that and you can always ask somebody here is your pc issue has to do with minecraft!
    Posted in: MCX360: Discussion
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    posted a message on Pros And Cons/ Xbox Vs Pc
    actually i want to address something specific you said here that i think you missed. you said"

    Quote from darthsmurfx
    And a smart business move would be to allow backwards compatibility since a lot of their revenue comes from digital downloads. Coming out with the "720" and saying, "Sorry... can't use any of the 100s of dollars worth of games you downloaded to your 360 on the new system!"


    think about that statement. specifically "allot of their revenue comes from digital downloads." now think about that statement and then think about how much money they could make if they forced you re buy things for the 720 by simply saying that they re-coded everything for compatibility with the 720 and now you need to re-buy it because its now different code. xbox zealots (fan boys) being what they are will bend other and take this regardless of the costs. Microsoft potentially could reap huge revenue by selling old games this way. you may not take this kind of treatment, and i definitely know i wont, but you have to understand that most of xbox sales are due to hype and fad craze, not from reasonable people making reasonable decisions when they buy a console. again not saying your one of these people, but i'm sure you know more then a few people that bought xboxs because their friends did and they just had to be cool too.

    any way l still think the pc version is the best. even with its problems... it kind of feels like that old car you got when you were 16. you didnt care if it had a hard time starting, or if stalled occasionally, to you it was the key to the rest of the world. well the pc edition is my old favorite car, its got bugs and it definitely stalls occasionally, but like that old car, i have worked with long enough to work around these problems so that i can enjoy the freedom of minecraft.
    Posted in: MCX360: Discussion
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    posted a message on Pros And Cons/ Xbox Vs Pc
    Quote from darthsmurfx

    I was writing with some hyperbole to make my point. I even have a program running to remind me to take breaks from looking at my screen every couple of hours. But I digress... work computer ruins play computer. Nuff said.



    Assuming you only use Xbox Live for this one game. I use it for all of my games as well as a substitute for cable with Netflix and Hulu+. Xbox Live is my source of almost all of my entertainment.



    Wait... what? I'm pretty sure you only have to buy the XBLA version once. I think you made this point up.



    2 things... A) You have to update your computer's OS and the PC version of Minecraft as well or be left behind. Not sure where you are going with that one and 2) Who says MS is going to stop supporting it? That's a lot of speculation. MS has not mentioned their plans beyond the 360 yet. And a smart business move would be to allow backwards compatibility since a lot of their revenue comes from digital downloads. Coming out with the "720" and saying, "Sorry... can't use any of the 100s of dollars worth of games you downloaded to your 360 on the new system!" would be the deathblow to their next-gen console. I know I wouldn't buy it. I have a TON of XBLA games, not just Minecraft.


    lol yeah i was only joking anyways about sitting back.

    as for PC os's, minecrafts only dependency's are java and OpenGL. these are two industry standards that are present on all computer systems and on about 90% of portable devices. heck most atms run on java and use opengl to render the stuff you see on the screen, the ones that don't are the really old ones you sometimes find at Walmart that feel like your going to die before it figures out what your balance is.

    this is why is said os's in a general sense. yes you do have to update your operating system but with java and opengls prevalence in the computer industry, its guaranteed that there will be a way to run minecraft PC for at least the next 25 years. all the os has to do is run java and support opengl graphics. next time you visit newegg or your favorite computer hardware online shop, look at the video cards you will notice that they all support opengl. all of them period. and look at any operating system, any one at all and you will find that there is a java build for that operating system. these are two things that are not going away for a long time.

    now as far as Xbox life spans, Microsoft has stated publicly that the Xbox360 will only have a 10 year commercial life span, after which it will focus solely on its new "console", and support for the the old console will be dropped permanently. the XBOX360 is currently 5 years into that projected lifespan. now i'm sure your thinking that well xbox live will still be accessible. yes initially it will be, but... the first time microsoft updates xboxlive after this point will be the last time that xbox360 will be able to access it. they wont update a deprecated console when they want you to buy the new one.

    the new console is not guaranteed to have backwards compatibility with older games. look at the transition from original xbox to the xbox360. very few original games were compatible from the get go, and the ones that got added to the compatibility list early on were either microsoft titles or very big sellers. it took a long time for many of the less profitable games to get on that list. and the compatibility list is still no were near complete in terms of covering all the previous games. microsft did it this way because xbox360 used an emulator to run all the games from the previous console. the low compatibility is directly related to microsft rushing the xbox out the door a year early to compete with the ps3. if minecraft wants to make it onto that compatibility list early its going to have to make microsoft some serous money now and continue to do so into the foreseeable future.

    as far as the difference in beta price and the final price, let me explain a few things here. 1: i did not say that any one would be re-buying the game, i only said that will be the price range after its goes from beta to official release and if you are newly purchasing it after that point. 2: i get that price range from the fact that many online stores have been offering to preorder the on-disk version of the xbox minecraft for a while and the prices have been in the region of 40-60 bucks. now of course this is the preorder price that i saw about a month and a half ago, and i have not checked around to see what became of the on-disk preorder offers. but its safe to assume that if sales go well on the beta version, you can bet your **** that microsft will up the price to take advantage of the hype. and lets not forget that magical word "beta" atached to the end of the game right now. microsoft might turn things around and say that the beta is separate and you must buy the official game again to take advantage of the full features. (this last line is speculation, but i wouldn't put past microsoft to make an extra buck.)

    yes, playing other games and using your xbox for hulu is a way to even out the costs. but there are easy ways to do all of this that do not require an xbox live subscription. or an xbox for that matter. but that asside, i cant see paying for a game and then being billed monthly to take advantage of all its features. especially since i only play video games these days if its with other people. that would mean i pay money to play with my friends. i'm not cool with that concept. bottom line though, you are still forced to pay extra money in order to take advantage of all a games features when you play your games on an xbox. its the primary reason why my xbox360 250g Elite sits in a box in my closet and my ps3 is running 3 or 4 hours a day.
    Posted in: MCX360: Discussion
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    posted a message on Pros And Cons/ Xbox Vs Pc
    Quote from Foxneko

    Minecraft Xbox version is going to be updated to the PC version, so later on the only difference is going to be world size.Plus Xbox version is still cheaper.


    it will only be cheaper if you exclusively play single player mode. playing with your friends will cost you a xboxlive gold membership fee for every month you intend to play.

    that and lets not forget that this point only holds true while its in beta. after beta the suggested retail price is supposed to be some were in the range of $40-$60.

    i will reiterate a point from an early post as well. you wont be able to keep the Xbox version forever. or at least it will be very difficult to pull off. first you have to buy it and stay up to date with the updates, them you have to maintain your Xbox, with the game installed. if you don't do both of these, then you run the risk that eventually the game will no longer be available for download. so if you don't keep track of updates and Xbox updates constantly you run the risk that the version on your Xbox will be outdated and missing features after Microsoft stops providing downloads of the new versions. now lets take into account the fact that when Microsoft stops supporting it, then all multiplayer activity will stop as well since you have to go threw Microsoft to play multiplayer. that's allot of work for a game that may never actually become the equivalent of its pc counterpart. i'm not sure the investment of close to double the pc versions cost and allot of actual real work is worth it for a game that can only be played on a system that has a guaranteed expiration date.

    the pc version, however, since its only owned by mojang, will be released as open source after mojang stops making profits. so it stands to reason, with so many copy's in so many places that can be copied even more times at anyone's leisure, that the pc version will only be lost when the operating systems that can run it are no longer usable on future hardware. and that my friend is a long long ways away.
    Posted in: MCX360: Discussion
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    posted a message on Pros And Cons/ Xbox Vs Pc
    Quote from darthsmurfx

    This PRO for the Xbox trumps all PC PROs for me. I game to relax. After 9 hours of sitting at a computer desk at work, in an uncomfortable desk chair, eyes watering from looking too long at dual monitors 12" from my face and my wrists aching from keyboard and mouse usage, when I get home... all I want to do is sit on the couch, stare at my 51" HDTV with a controller in my hand and unwind. The Xbox allows me to do that without having to buy a laptop with HDMI cables and USB controllers or move my iMac to the living room every time I want to play a simple game.

    Also, having the 1.6 Beta version of this game can also be listed as a PRO. I am new to Minecraft, so having a younger, simpler version of the game to start off with was, in my opinion, the way to go. I'm sure many are similar to me in being Minecraft virgins, so having to learn the basics before being tossed into the deep end was a smart move. And we are assured of future updates, so we will get all the bells and whistles of the PC version eventually. So it is not a CON.


    first off... the next time your at work you should take a moment and think about how close you are sitting to your monitors. then will your self to sit back in your seat, away from the screens, and pick up your phone so you can set up an appointment with your eye doctor for some glasses.

    lol not trying to be an ass ;) just pointing out that I have dual 1080p's and i don't sit any where near that close. sitting back would probably help your wrists too since you will no longer be forcing them at an unnatural angle by sitting in such a bad posture.

    but i do agree with you on the big screen sitting on the couch part. occasionally i will dig out my lap top and hook it up to my 46" tv and play some mine craft from my couch with wireless k/m. and i can see your point about starting in an earlier version too. but on the flip side i would argue that most players will be completely oblivious to the mass bulk of these features when they first start out, seeing as minecraft pc doesn't explain anything. i would wager that the ease of learning between 1.6 to 1.2.5 would prove to be remarkably similar.
    Posted in: MCX360: Discussion
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    posted a message on Pros And Cons/ Xbox Vs Pc
    Some numbers and a bit of math before i get to the topic at hand...

    first off... neptune has a surface area of 7,618,272,763 km2 which is allot more then 900,000,000 km2. (not trying to be ****, just setting down the facts.) as for the max size of a pc map, the actual max size is: 4,096,000,000 km2. OP, the distance you used was a generalized number from x0/z0, and not the actual distance from map edge to map edge or even the exact number from x0/z0.

    4,096,000,000 km2 <--- actual map max size
    7,618,272,763 km2 <--- yet again, neptune wins ;)
    510,072,000 km2 <--- and the earth falls way short of both lol!

    since the actual distance that block physics fail is 32,000,000 blocks from x0 z0, the actual distance from edge to edge is 64,000,000. thus the math for calculating the surface area is as follows:

    32,000,000 m x2 = 64,000,000 m

    64,000,000 m / 1000 = 64,000km.

    64,000km x 64,000km = 4,096,000,000 km2

    OP, you are only wrong here because most articles describing the distance in which the world becomes unusable simply say 30,000,000 blocks and do not clearly state that this is from the maps center. the generalized number is a result of people rounding down from 32 to 30 for ease of speech during the early days of nearly infinite maps. its a common effect in English speech to shorten up the words that form a number like this when exact numbers are not important. its also only casually mentioned, if at all, that this distance is from the maps center. this can sometimes create the miss conception that the borders of usable terrain are 32,000,000 blocks from each other. the reality, of course, is that the true distance is and always has been 64,000,000 blocks.

    however... it should be stated that no one will probably ever create a world save that actually encompasses this much surface area since such a world save would be astoundingly, if not impossibly, large. so i feel it should be stated that the max size cant realistically be used as a "PRO" in favor of pc's since no one will ever make a map that big.

    an example to solidify my point:

    my largest world save is 1.72gb. it covers exactly 104.8576 km2 (10240m / 1000 = 10.24km x 10.24km = 104.8576 km2) so, using this as an example, we could divide the max surface area by the example surface area and multiply the answer by 1.72gb.

    4,096,000,000 / 104.8576 = 39062500 times the the example surface area.

    39062500 x 1.72gb = 67,187,500GB

    thats 65,612.79296875 terabytes! and it would take exactly 16404 4TB hardrives to store! it would cost you literally $4,904,796 in just hard drives alone! and lets not mention all the supporting hardware needed to run that many HDDs in a raid array big enough to form a single partition to make such a map usable. (based on the biggest available HDD on newegg at the cheapest price of $299)

    even insanely rich people wouldn't spend that kind of money just to store a map save.

    (lol, all this math from a high school drop out!)

    Anyway... enough numbers, lets get on with the pros and cons.

    xbox 360: (i consider Features that come with XboxLIVE as pros because they are usable in game and directly connect to the game, unlike Skype or IM clients on pc.)

    PROS:
    • very smooth and high frame rate from standardized hardware.
    • better graphics, (ie: integrated texture filtering, mip mapping, and AA filtering.)
    • easy multiplayer setup with automatic listing of non private servers.
    • friends list.
    • voice chat.
    CONS:
    • you must pay a monthly fee to play multiplayer.
    • severely outdated, feature wise, compared to pc.
    • no customization in texture packs, despite the ability to change skins.
    • no modding or plugins.
    • no personalization of servers.
    • no way to save your world and transfer it to another persons Xbox for them to use.
    • while controls are very refined, text entry is cumbersome and inefficient in all areas that need text input.
    pc:
    • PROS:
    • good frame rate can be achieved in almost all hardware setups with a little tweaking of settings.
    • once you buy the game, you own it for life.
    • no extra fees for multiplayer.
    • controls are simple and intuitive despite using the keyboard and mouse combo.
    • server setup is as simply (on windows) as downloading an executable, running it, and forwarding a port.
    • servers can be customized in broad and profound ways.
    • the amount of players on a server is only limited to the capabilities of the hardware hosting the server and the internet connection speed.
    • client programs can be customized and some of these mods can sync with server mods, further enhancing the multiplayer game play.
    • custom texture packs.
    • all components of the client and server can be edited and modified with simple and free tools.
    • world saves can be edited in outside editors, or even generated by them, and shared freely to anyone.
    • server are free to run.
    • map size only limited by HDD space.
    • etc etc etc...
    CONS:
    • memory leaks and bad memory management of java requiring batch scripts to set the proper ram allocation on low end PC's.
    • wildly varying frame rates on even the best machines during normal game play.
    • customization requires foreknowledge of coding and syntax.
    • texture packs come in many sizes when only one size (16x16) is supported by unmodded clients resulting in crashes when the wrong size is used.
    • zero standards regarding the way mods are coded and designed resulting in vary degrees of quality in even the best modding communities.
    • customized servers require that the person setting it up learns .yml syntax, which has a few parts of the syntax formatting that must be strictly adhered to but are counter intuitive and rarely mentioned to people learning the format. (ie no "tabs" in place of multiple spaces the formatting)
    • coordinating multiplayer games require out side programs and websites or word of mouth before hand.
    • using anything but an ip as the address in which people connect to your server is a complicated and sometimes frustrating process. users that are unable to port forward must use these methods and sometimes cause potentially good servers from getting started.
    • etc etc etc..
    the conclusion, in my humble opinion, is that pc version is far better. the xbox version has some good things going for it, but even if you add the pros and cons for the Xbox version together they don't surpass the pros alone for PC.

    honestly i think its best to look at the Xbox version the same way we looked at the early betas and alphas of PC: Lots of potential, but not yet ready to be called a full game.
    Posted in: MCX360: Discussion
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    posted a message on Looking for players for a community survival server!
    we just got one! keep em coming!
    Posted in: Server Recruitment
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    posted a message on Looking for players for a community survival server!
    still looking for interested players!
    Posted in: Server Recruitment
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    posted a message on Looking for players for a community survival server!
    Quote from ninjannno1

    Can I apply for staff?


    you may but all our staff pos. are filled.
    Posted in: Server Recruitment
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    posted a message on Looking for players for a community survival server!
    anybody and everybody! your all welcome!
    Posted in: Server Recruitment
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