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    posted a message on more PvP and non PvP

    everbodys complaining about how they're not good at pvp and people started voting for non PvP or more PvP. but 4j studios has to do both.

    Posted in: Future Mini Games
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    posted a message on _-Block Hunt And Build Battle-_ Minecraft Console Edition

    it has? is it in the very next mini game?

    Posted in: Future Mini Games
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    posted a message on Slasher Minigame #BattleMinigame

    i like this idea

    Posted in: Future Mini Games
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    posted a message on douse the house

    i don't have anything to say but this was created by stampylonghead on youtube so look up his channel name and the name of the video is douse the house. but i will say that you run on a tnt bridge and have a bow that you shoot through lava to break the other players bridge, but if five blocks in a row get broken and its impossible to do the parkour, a tnt block should reappear.

    Posted in: Future Mini Games
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    posted a message on PVE

    player vs entity would be fun. we could have every player in one arena fighting the wither or ender dragon. or they could be in water fighting the elder guardian or fighting a bunch of monsters.

    Posted in: Future Mini Games
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    posted a message on Skywalls

    i like this idea.

    Posted in: Future Mini Games
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    posted a message on skyfalll and deathrun

    i can't explain these games very well but skyfall is on mineplex and deathrun is on the hive, the hive address is play.HiveMC.com, mineplex address is us.mineplex.com, if you don't have minecraft on the PC then just watch it on youtube.

    Posted in: Future Mini Games
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    posted a message on mini game ideas

    these are my ideas of mini games that should be in console.

    1 SkyWars: I can't explain this game very well so just go on hypixel to find out how it works, or watch a youtube video of it.(its extremely


    block hunt: this game is very fun, there is one seeker or two if more than four people play. the hiders are blocks that fit in with the map like if you a crafting table you could hide with a bunch of crafting tables. If your a hider and stand in one spot for four seconds you become a solid block. The hunters have to guess what blocks are hiders and kill them with there swords. if a hider dies they become a hunter. After 4 minutes if hiders are still alive the hiders win, if none are the hunters win. (or we could do last hider alive wins).


    zombie invasion: you have five minutes to mine or gather loot from chests in buildings of a village, then zombies appear, zombies can break blocks so you hiding yourself is useless, last player alive wins.


    the walls: there are two teams of four at most or four teams of 2 at most. each team has its own side. all the sides are guarded by the walls so one team can't get to another teams territory. you have 15 minutes mine ores and wood. then the walls drop and all the teams fight to the death.


    speed UHC: in this game all the players are placed in different areas of the same map. the map is just like a regular world but very smaller. you have to mine for materials and kill the other players. that is why its called speed UHC, because it go's faster than UHC.

    also the difficulty is hard and here is no natural regeneration.

    paintball: paintball is a fun mini game were everyone has infinite snowballs and if you hit someone four times they die. there are two teams, red and blue. if you die you never respawn unless someone on your team throws a splash potion at you and you have one more life. each player gets one splash potion. you play in maps like village or forest. once theres one team left that team wins.


    minerware: everyone starts out on the same platform that is big enough to fit how much people are playing, there are challenges that everyone in the platform has to do. like dig in sand to find a chest full of loot and fight the other players to the death. that goes on for one minute and if you survive you keep a life. you have four lives and everytime you don't complete a challenge you lose a life. if you lose all four lives your out of the game. last player alive wins. other challenge ideas are like dodge anvils, dodge exploding tnt, king of the hill were everyone has a knockback stick and by the end of the time limit the people or person on the hill doesn't lose a life.


    UHC: just like speed UHC but the world is way bigger. also the host hoses how much minutes until a showdown.


    TnT run: everyone runs around on a big platform and while that run on the blocks the blocks fall. if you fall you die. last man alive wins. how to make it: you make a platform of TnT and then put gravel on top of the TnT, and on top of the gravel you put pressure plates. so when you run the TnT activates and lets the gravel fall.


    CTF: there are two teams, red and blue, both teams have here own territory across from each other. in the middle or the back of each territory is a banner. that banner is a flag. you have to steal the other teams flag. first team to three captures wins. to prevent players from stealing your flag is to kill them, but they can kill you and if you die you respawn in 3 seconds.they use there kits to kill you, the kits are: assassin: full leather armor, wooden sword, two splash potions of harming, two potions of regeneration. archer: full chainmail armor, stone sword, infinity bow, 1 arrow. tank: full iron armor, iron sword. that was the order of weakest to greatest, you have to parkour to get better kits. there are different maps.


    team deathmatch: there are two teams, red and blue, both teams fight to the death. once there is just one team left that tea wins. every player gets kits, the kits are the same as the CTF kits. there are different maps.


    sheep quest: i can't explain it very well, just go on youtube to find out how it works or mineplex.


    hide and seek: hide and seek in real life but in minecraft.


    eggwars: I cant explain, go on youtube or cubecraft.

    Posted in: Future Mini Games
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