I need to make server files. I'm not familiar with the process, admittedly. Baby animals and better foliage are client side, too. I have an update coming to address the latest botania build. I will try to include server files.
I was attempting to fill my inventory with world interaction upgrades. I'm using the latest released ee3 and extra utilities. I had a single octuple compressed cobblestone in the left side and a seven sextuple compressed cobblestone. Too much math is my guess.
edit: due note this mod is intended for 1.7.2 and has recipe conflicts with vanilla stained glass. I have gotten it to work in a 1.7.10 modpack and have not seen your error, what other mods are installed?
I've used this in a 1.7.10 pack without too many issues. Recipes can be tweaked with minetweaker (I left a script above), biome tweaker can be used to allow for biome specific spawns.
Hmm, I don't think so for the netherrack... The cloud might be possible in the 1.8 version, but it would require some trickiness to get it to work... if you really want to do it, I could give you some ideas.
Gears of Arcanum is loosely inspired by Arcanum: Of Steamworks and Magick Obscura for the PC circa 2000. In it you live in a magical world full of myth and monsters on the verge of an industrial revolution. This is a magic heavy pack with a smattering of tech mods. I have also included plenty of aesthetic and food mods. There are dungeons to raid and a magical dream world to awaken (hint). Go out and build wondrous steampunk cities with a flying ship yard or a giant castle hanging upside down in the sky with roses falling from dispensers (yeah, I went there).
Multiplayer is intended when ready.
Also Fastcraft by Player may be helpful. The pack; however, does not ship with it.
Known Issues
Some blocks have existing stairs and slabs, but no recipes.
Updating reliquary to latest version breaks pack, so I have not shipped with it.
UBCores makes it so both Immersive engineering and flaxbeard copper ore generates. I have tested without it. I have reported this.
If you have any questions, complaints, or issues, feel free to post below. This is the second modpack I ever released and its been a great learning process. Thank you!
Oh special thanks to the Curse team, Purplementat (and the mentat minions), Minecraftingdad (and the ptnoobcrew) and Thephoenixlodge for their support and inspiration. Also a bunch of others that appreciate my rambling on Twitter, Teamspeak or elsewhere :3
And thank you all the modders who made this possible!
It did work, but I can't stack them by hand, it requires a block underneath. Also, not being a big problem, it breaks when the block it is on is broken.
I'm currently trying to get it to spawn in the world with cofh. yay
I'm a bit worried that even if I get that working correctly, it will pop off with a block update or something. (they will)
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I need to make server files. I'm not familiar with the process, admittedly. Baby animals and better foliage are client side, too. I have an update coming to address the latest botania build. I will try to include server files.
0
I believe they need certain biomes, i used biome tweaker to make it all biomes
1
Pretty sure that's considered a passe comment.
0
I was attempting to fill my inventory with world interaction upgrades. I'm using the latest released ee3 and extra utilities. I had a single octuple compressed cobblestone in the left side and a seven sextuple compressed cobblestone. Too much math is my guess.
http://itanshi.com/crash-2015-10-04_08.44.11-client.txt
no crash when i removed the octuple from the equation
I crashed again with 6 sextuple and 7 septuple, so its some buffer value thats too high.
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The Aludel needs a glass bell on top. Its a multi block, then you can right click it.
This is like the original dirt to diamonds mod, its supposed to work with a point system.
Does anyone have a example EMC value file including various mods items?
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ID is already registered: 3
Good ol ID conflicts
edit: due note this mod is intended for 1.7.2 and has recipe conflicts with vanilla stained glass. I have gotten it to work in a 1.7.10 modpack and have not seen your error, what other mods are installed?
0
I've used this in a 1.7.10 pack without too many issues. Recipes can be tweaked with minetweaker (I left a script above), biome tweaker can be used to allow for biome specific spawns.
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Id prefer 1.7.10. Id like to make ore clouds
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Try out the Guide Api mod for a custom book
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try
adding {
S:"Drops to add to entities:"<
Cow-1.0-true-false_____i-minecraft:diamond-1-3
>
}
0
I was curious if it were possible to set a block to burn outwardly like netherrack does or be pass through like a natura cloud, Thanks.
1
Now available on the Curse launcher
Gears of Arcanum is loosely inspired by Arcanum: Of Steamworks and Magick Obscura for the PC circa 2000. In it you live in a magical world full of myth and monsters on the verge of an industrial revolution. This is a magic heavy pack with a smattering of tech mods. I have also included plenty of aesthetic and food mods. There are dungeons to raid and a magical dream world to awaken (hint). Go out and build wondrous steampunk cities with a flying ship yard or a giant castle hanging upside down in the sky with roses falling from dispensers (yeah, I went there).
Multiplayer is intended when ready.
Also Fastcraft by Player may be helpful. The pack; however, does not ship with it.
Known Issues
Some blocks have existing stairs and slabs, but no recipes.
Updating reliquary to latest version breaks pack, so I have not shipped with it.
UBCores makes it so both Immersive engineering and flaxbeard copper ore generates. I have tested without it. I have reported this.
Changelog (now 1.0.4)
1.0.4
Updated
Apple milk tea
buildcraft
cave biomes
decocraft2
gardenstuff
malisis core
malisis doors
mod tweaker
storage drawers forestry
tails
wtfcore
carpenters blocks
better dungeons
aura cascade
ender core
logisticspipes
magic bees
magic cookies
waila plugins
Removed
Chisel facades
1.0.3
Updated
Waila Plugins
WTFCore
UndergroundBiomesConstructs
UBC Ore Registrar
Storage Drawers
Storage Drawers Forestry
Storage Drawers Natura
Not enough keys
Necromancy
modtweaker
malisis core
magic bees
Immersive Engineering
Garden Stuff
Flaxbeard
ExtrabiomesXL
Ender Core
Decocraft
Chisel 2
Cave Biomes
Bibliocraft
Removed
Le Gamal Chattel
Restored (oops)
Scripts Folder
1.0.2
Fixed Overworld Ore Gen
1.0.1
1.0
Mods
If you have any questions, complaints, or issues, feel free to post below. This is the second modpack I ever released and its been a great learning process. Thank you!
Oh special thanks to the Curse team, Purplementat (and the mentat minions), Minecraftingdad (and the ptnoobcrew) and Thephoenixlodge for their support and inspiration. Also a bunch of others that appreciate my rambling on Twitter, Teamspeak or elsewhere :3
And thank you all the modders who made this possible!
0
Hey I added this to a modpack (in signature)
Here is my use of it
Thanks!
0
I used minetweaker/modtweaker to fix the hamster balls
http://pastebin.com/g8z3Ma7P
Oh, no idea what their spawn rates are. So, I made a spawn egg recipe in Botania.
0
It did work, but I can't stack them by hand, it requires a block underneath. Also, not being a big problem, it breaks when the block it is on is broken.
I'm currently trying to get it to spawn in the world with cofh. yay
I'm a bit worried that even if I get that working correctly, it will pop off with a block update or something. (they will)