Just wanted to say all your labours with maintaining your numerous mods across multiple iterations of the game when others have abandoned theirs and moved on are REALLY appreciated - the 1st thing my missus asks when I setup a new mod pack for us to play is "have you got multi mine in it?"
True but too slow going - even my 'minecraft hooked' children got bored and left the room with so much 'vanilla' in it - a review of the mod itself would be more welcome - he's even gone off on another vanilla tangent instead of posting an ep5.
Concur with others here - everytime I setup a new mod pack my missus asks if this mod has been updated because she enjoyed its ore additions and unique buffs on the armours - if skorpio still monitors this thread or someone else wants to take up the mantle there are still people out here who would enjoy using this mod - even if just for 1.7.10 which currently has the most mods available.
For those waiting on 1.7 Dartcraft he said at the end of his video posted a month ago that he was 40 hours into rewriting every file to update it to 1.7
Thanks for maintaining invtweaks - awesome mod and couldn't live without it now - I was wondering if functionality for detecting broken tools/weapons could be added so sorting wouldn't put the nearly broken one back in the hotbar but a more durable one instead.
This seems to happen randomly whenever the mod tries to move an item around in your inventory (which also effects Eating Aid and Ender Pearl Aid). The error actually occurs in the Minecraft code, but I'll see what I can do to fix it in the next version. But since it is random and not reproduceable it is very difficult to get a precise fix implemented.
I hope you manage to nail this down as it's really starting to have a negative impact.
As others have already said THANKS for the mod! its becoming indispensable and I too would like the ability to move the infoline (x/y co-ords in the config??)
Could there be an option to realign the current-arrow-in-use notification to something other than the top left corner?
I was just looking for an option for this as well - It'd be really nice if you could add a 'gui location' to the config (eg. topleft/topcentre/top right/middleleft/middleright/bottomleft/bottomright) - and perhaps a font display size so its not quite so big.?
Regarding suggestion-aire I would opt for 'a' however as the interface is a personal thing maybe it would be better to allow a config option to choose a or b - also I don't suppose you could make the extension display all three rows in the inventory instead of just two?
Legacycraft seems to be broken, not working on 1.6.4
Have to agree - thought it was because of other mods but just tried on vanilla 1.6.4 with nothing else and still getting vanilla Zombie Reinforcements, Zombie Babies, Skeleton fast firing etc..
btw. THANKS for all your efforts your mod ideas are awesome
Getting an issue with the vanilla recipe for Iron Shovel (2xSticks,one iron ingot) with Usefull Cobble,Forge,Optifine and nothing else installed you get Purified Iron Boots(which you cant actually wear)
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Hi Atomic,
Just wanted to say all your labours with maintaining your numerous mods across multiple iterations of the game when others have abandoned theirs and moved on are REALLY appreciated - the 1st thing my missus asks when I setup a new mod pack for us to play is "have you got multi mine in it?"
thanks again dude
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True but too slow going - even my 'minecraft hooked' children got bored and left the room with so much 'vanilla' in it - a review of the mod itself would be more welcome - he's even gone off on another vanilla tangent instead of posting an ep5.
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Hooray! - now just have to wait for it to be released - would be nice if he posted a project alchemy features video.
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Concur with others here - everytime I setup a new mod pack my missus asks if this mod has been updated because she enjoyed its ore additions and unique buffs on the armours - if skorpio still monitors this thread or someone else wants to take up the mantle there are still people out here who would enjoy using this mod - even if just for 1.7.10 which currently has the most mods available.
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Thanks again.
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I hope you manage to nail this down as it's really starting to have a negative impact.
As others have already said THANKS for the mod! its becoming indispensable and I too would like the ability to move the infoline (x/y co-ords in the config??)
Thanks again.
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Thanks for this really appreciate it
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I was just looking for an option for this as well - It'd be really nice if you could add a 'gui location' to the config (eg. topleft/topcentre/top right/middleleft/middleright/bottomleft/bottomright) - and perhaps a font display size so its not quite so big.?
Thanks again
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Good to hear
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Config options are set at defaults.
"control setup" {
B:"Allow Skeleton Flaming Arrows"=false
B:"Console Loading Info"=true
B:"Creepers Explode on Fall"=false
B:"Damaged Mob Weapon Drops"=false
B:"Debug Mode"=false
B:"Disable Baby Zombies"=true
B:"Disable Zombie Reinforcements"=true
B:"Golden Apple Level 0 Uses Nuggets"=true
B:"Mobs Pick Up Drops"=false
B:"New Mob AI"=false
B:"Old Bonemeal Mechanics"=true
B:"Old Regen and Heal Potions"=true
B:"Old Skeleton Fire Rate"=true
B:"Old Zombie Sight Range"=true
B:"Spawn Bats"=false
B:"Spawn Witches"=false
B:"Spider Potion Effects on Spawn"=false
B:"Zombies Attack with Fire"=false
B:"Zombies Break Doors"=false
B:"Zombies Target Villagers"=false
}
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Thanks for all your efforts - cool mod
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Have to agree - thought it was because of other mods but just tried on vanilla 1.6.4 with nothing else and still getting vanilla Zombie Reinforcements, Zombie Babies, Skeleton fast firing etc..
btw. THANKS for all your efforts your mod ideas are awesome
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