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    posted a message on Intermediate between peaceful and easy difficulties for survival

    I think some form of difficulty for new players, as I was scared to come out of peaceful when I first played on pocket edition. I am a Java user now, and can handle mobs, but it would be nice for me to have had a difficulty which has slower hunger depletion, and hostile mobs spawning, but less of them, and gradually ramping up their power until you are in easy with longer hunger. This could teach new players some combat skills, and make the transition from peaceful a lot less scary.

    Posted in: Suggestions
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