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    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Quote from Kahr »
    Quote from Adron_Scott »
    it'd be nice if there was an archive of previous version of this patcher available for download.


    The OP contains a link to older versions back to 1.1.6 as well as the full Java source code.

    Quote from Advize »
    MCPatcher doesn't patch into classes anymore, it overwrites them like every other mod. BetterGrass and ModLoader both depend on modifying the block rendering class, so the 2 are incompatible. It's actually pretty f**king stupid and defeats the purpose of having it in patcher format.


    Actually it does patch rather than overwrite. If you need to convince yourself of this, try patching with one of the 2.0 beta versions that were released before 1.5_01 came out. Also if you run MCPatcher from the command line with -loglevel 5, the log will show exactly which segments of Java bytecode it is replacing.

    For the record, I have no problem with ModLoader and BetterGrass as long as I apply ModLoader first. What I usually do is copy a fresh minecraft.jar to minecraft-modloader.jar and add the ModLoader classes to that. When patching, choose minecraft-modloader.jar instead of minecraft-1.5_01.jar as the input file using the Browse button. You don't have to do it this way, but it makes it easier to go back to a non-ModLoader version of the game if you have to.

    Here's a screenshot with the Elemental Arrows mod and Misa's texture pack:



    When an incompatibility between MCPatcher and another mod exists, I can't do much about it unless the source code for the other mod is available, preferably in the form of a patch (diff -Nur) against the latest version of mcp.


    Hello. Can you tell me moar? lol. the new items in Balkons weapon mod have weird textures when I patch and use a custom texturepack and i noticed you had the arrow mod. so i was thinking your method might help solve my problem? :Diamond:
    Posted in: Resource Packs
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    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    There's a post on p.52 and someone had the same problem as me - all the animations seem to be like transparent(ish) and make the compass, clock, lava, water, portal, fire, and new weapons (from Balkon's weapon mod, atleast.) This happens on 64x, 32x, and 16x texture packs. I haven't tried 128 or 256 cause my comp probably can't take it.
    :Coal: My mods are:
    Balkon's weapon mod
    Death Chest
    ModLoader
    More Stackables
    Single Player Commands

    When I press F3, the animations look fine. But when I press F3 again (to exit it) the animations get screwed up again. I've tried patching with a fresh version of Minecraft and running MCPatcher as an administrator, but it doesn't seem to help. Maybe it's my graphics card? I'm not that tech savvy :tongue.gif:

    I've tried turning on texture cache, using default animations, installing my tp directly in the .jar, but nothing works. When I turn off the animations, it works fine, but they don't move.

    Sorry I'm probably doing SO much stuff wrong. I think it's basically the patch on xau's mcpatcher, maybe?

    The game is trying to render textures at a different resolution than it was patched for. The patcher replaces the default Minecraft textures and this is the only supported use case at this time. Either delete options.txt or switch back to the default texture pack before patching. This will be fixed in future versions.

    ========


    So I made a patch to fix the glitches with 32x32+ textures. It puts the water, lava, fire, and compass animations where they belong and makes them the right size. (Actually the compass needle is still/will become too small, but it works.)


    Also, have fun with this wall of text :biggrin.gif:
    Posted in: Resource Packs
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    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Quote from Gestankfaust »
    Quote from happyworm360 »
    Doesn't ****ing work. I'm not sifting through 52 pages to find a non-existent solution.

    I'm using the sheep texture pack, and when I try to patch it it doesn't work.


    My one post for today...for this thread is....

    Go **** yourself. Everyone else has it working fine...yer a moron.

    (awaiting my partial suspension/warning/ban)


    Not for me D:
    Posted in: Resource Packs
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    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Quote from Gestankfaust »
    Quote from iNeo »
    Quote from 96alex2463 »
    i patch minecraft & the custom animation is selected for water but this is what it looks like:


    why??????????(the pack is gerudoku)


    This happens to me too, with the compass, clock, lava, water, probably portals, and with Balkon's Weapon mod. Mine's Gerudoku, too.

    I've patched and unpatched and patched again with no noticeable change. I've also patched, unpatched, and repatched as an administrator.

    Halp us please? :Diamond:

    Edit;
    I've also tried patching without custom animations and nothing seems to help. I'm on Vista, too, if that's of any help.


    I suggest you both start with a fresh clean version of Minecraft.


    Maybe it's our graphics cards? Here's my comp specs... don't laugh:

    http://support.acer.com/acerpanam/deskt ... 0sp2.shtml


    Integrated SIS® Mirage™ 3 graphics
    PCI Express x16 graphics card support


    I don't think I've gotten a graphics card yet. I got this computer when I was (more) ignorant about tech stuff. So I'm assuming I'm on Mirage 3 graphics. Would a graphics card fix the problem?
    About $40 - $100 down the drain :SSSS:

    Edit;
    And yeah, I've tried with a fresh version.
    Posted in: Resource Packs
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    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Quote from 96alex2463 »
    i patch minecraft & the custom animation is selected for water but this is what it looks like:


    why??????????(the pack is gerudoku)


    This happens to me too, with the compass, clock, lava, water, probably portals, and with Balkon's Weapon mod. Mine's Gerudoku, too.

    I've patched and unpatched and patched again with no noticeable change. I've also patched, unpatched, and repatched as an administrator.

    Halp us please? :Diamond:

    Edit;
    I've also tried patching without custom animations and nothing seems to help. I'm on Vista, too, if that's of any help.
    Posted in: Resource Packs
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    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    This has probably been answered like a billion times in this thread but I can't find anything... sooo...

    When I load up the texture pack and patch with mcpatcher 2.0.0 beta4 or 2.0.1, the compass looks weird. I used a fresh minecraft.jar, patched, put the texturepack in the folder, and played. The water and lava also looked messed up.

    I'm not sure what I'm doing wrong. Halp please. :tnt:
    Posted in: Resource Packs
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    posted a message on [32x] [1.4] GERUDOKU [31 MAR 2011] [outdated, see pg.100]
    This has probably been answered like a billion times in this thread but I can't find anything... sooo...

    When I load up the texture pack and patch with mcpatcher 2.0.0 beta4 or 2.0.1, the compass looks weird. I used a fresh minecraft.jar, patched, put the texturepack in the folder, and played. The water and lava also looked messed up.

    I'm not sure what I'm doing wrong. Halp please. :tnt:
    Posted in: Resource Packs
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    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Haaalp D:

    My compass, and water are messed up on 32x. :< I Googled it and the 1.3 version fixed it or something.
    viewtopic.php?t=46173
    LATEST UPDATE:
    1.1.12_02 - fixed compass
    1.1.12_01 - beta 1.3 support, compass (and more?) is screwed up


    I don't think it's a conflicting mod or whatever, cause I started with a fresh minecraft.jar. I patched it and applied the TP but it was all weird and stuffs. :SSSS: When I don't patch it, it looks fine but the pointer is missing. When I press F3 after I patch it, the compass looks fine, but there's blackness surrounding it.

    Haaaalp plz D: :VV:
    Posted in: Resource Packs
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