*What is your level of competence in the game?- I like to think that I am a fairly knowledgeable player. I have experience back to 1.3 of the Beta. *About how often do you expect to play on the server?- A few times a week. I've applied to a restaurant opening on August 1 which could change my schedule a bit, but I should be on every other day at the minimum. *What is your favorite aspect of Minecraft? Gathering resources and looking for the next upgrade. I enjoy tinkering with redstone too, though I am no redstone expert. *What is your playing style?-I like to run my castle, so to speak. I'll build up a safe place, get some amenities, and start building projects. I'm fine with helping other people and love community events. Participating in a server where everybody feels the same about keeping it a great place to be is an honor. *What do you expect from the server? What will you bring to the server?- I expect a good, clean server, and an exclusive community. I can do my part in keeping it that way. Some of my pet peeves are people leaving dirt towers and trees they didn't finish chopping down, especially near the spawn. What other details do you want us to consider in your application?-I'm a community person, and won't have trouble talking with people. Getting into a good community where people watch each-others' backs is a great thing.
*How do you wish to be contacted when you are accepted/denied?- A forum reply to the post.
Only difference is the lily pads, already find these pretty often in my saves.
Looks nice though, I just hope Jeb can get a fix for caverns/ravines going through strongholds, all the ones I found are pretty messed up looking with half the rooms floating, missing doors, etc.
Don't get too carried away, one of the points of a server is a big clean blank for people to work on and fill out. Go ahead and put in some standard stuff for the spawn area, rules, etc.
This is a Covenant Cruiser from the Halo series. NOTE: This is not an exact replica by any means. I took the basic architecture, and implemented it in my own way.
In other words you made up something that looks like it might be a covenant ship, I guess that explains why it doesn't look like any of ships they already have.
Why did you make the walls 2 blocks thick? Other than that, this was pretty good :smile.gif:
It said in one of the spoiler/pictures.
If you look at the front picture in the last spoiler, I think you would agree it just plain looks better, especially with windows.
Plus, you can use the fact that the exterior =/= the interior to your advantage, such as making a wool tapestry without it showing outside, or having the outside of the first floor of your house to be cobble while the inside has wood walls.
That's right. You checked all those other threads and didn't get what you were looking for. Now it's here.
I'm gunna cut to the chase right now. No big intro for me.
The first thing you want to do is get an idea of what you want to build house wise. There are tons of different house styles out in the world for you to use, swampy shacks, mountain alpine, beach houses, etc.
Step 2, and one of the most important, is to get a floor plan. Too many people just make a rectangle or some random shapes put together and end up with not enough rooms, too many rooms, too small, large, etc. You can google house blueprints and base it off those or decide yourself where the rooms will be. I placed down some blocks in a checkered pattern as this makes it easy to tell how big the rooms will be.
As you can already tell, this will be a very small 1 story house. There is a bedroom, living room, kitchen, and dining room.
The exterior walls are double thick for more than just to prevent monsters getting inside while you sleep. This is completely optional. I'll explain in a bit.
Next you get some walls up. I prefer my walls to be 4 blocks high on the interior so I can have a 2 block high window with a block of building material above and below it. Since the floor is one space off the ground, the total height of the building is now 5 blocks.
Here we see the roof and the reason I made the wall one space thicker.
When the wall is 2 blocks thick instead of 1, you can indent the side of your building. This could be used in place of doing a more two-toned house. The windows also look better (Yes, I know I didn't add any shutters). Make the ceiling 2 blocks thick as well when making a multi story house so that you can have a blue wool carpet on floor 2 while floor 1 has a mossy cobble ceiling.
You can go with a cobble or stone roof, but doing so looks better on smaller buildings. I suggest using a colored roof. If you want the house to look aged, use darker colors. Varying the shape over some rooms makes the house look larger and more defined as it appears to be comprised of the rooms, not like a big chunk with rooms squeezed into it.
Do something special for the doorway.
Last but not least, a little gardening goes a long way. You can add a celler entrance even if it doesn't have a celler or get a chimney.
Here is the finished product.
Front
Kitchen side
Back
Hope you guys found it useful. Head to Emily's thread for some interior decorating hooey.
I love how mobs will literally crawl over each other just to get a piece of you, makes skeleton dungeons a bit easier when they keep shooting each other.
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*Age- 18
Skype- iFreshco
Other Details- (Youtube Channel, email, etc.)
*What is your level of competence in the game?- I like to think that I am a fairly knowledgeable player. I have experience back to 1.3 of the Beta.
*About how often do you expect to play on the server?- A few times a week. I've applied to a restaurant opening on August 1 which could change my schedule a bit, but I should be on every other day at the minimum.
*What is your favorite aspect of Minecraft? Gathering resources and looking for the next upgrade. I enjoy tinkering with redstone too, though I am no redstone expert.
*What is your playing style?-I like to run my castle, so to speak. I'll build up a safe place, get some amenities, and start building projects. I'm fine with helping other people and love community events. Participating in a server where everybody feels the same about keeping it a great place to be is an honor.
*What do you expect from the server? What will you bring to the server?- I expect a good, clean server, and an exclusive community. I can do my part in keeping it that way. Some of my pet peeves are people leaving dirt towers and trees they didn't finish chopping down, especially near the spawn.
What other details do you want us to consider in your application?-I'm a community person, and won't have trouble talking with people. Getting into a good community where people watch each-others' backs is a great thing.
*How do you wish to be contacted when you are accepted/denied?- A forum reply to the post.
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Kidding, I've always liked shelters that are halfway inside hills/cliffs. Bonus points for sky dimension and dumping garbage into the abyss.
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Art 1
Art 2
In game model. Less detailed obviously but provides a look at other sides.
Thanks a ton in advance!
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Looks nice though, I just hope Jeb can get a fix for caverns/ravines going through strongholds, all the ones I found are pretty messed up looking with half the rooms floating, missing doors, etc.
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No picture, not to mention it doesn't exactly belong in a forum where you showcase your builds or interesting finds.
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Other than that, good work so far.
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In other words you made up something that looks like it might be a covenant ship, I guess that explains why it doesn't look like any of ships they already have.
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Trolled, umad, call the police, etc.
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>Somebody posts a cobblestone monstrosity or otherwise unoriginal crap building/artwork
>Uses "I have a life unlike you lol" as an excuse
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It said in one of the spoiler/pictures.
If you look at the front picture in the last spoiler, I think you would agree it just plain looks better, especially with windows.
Plus, you can use the fact that the exterior =/= the interior to your advantage, such as making a wool tapestry without it showing outside, or having the outside of the first floor of your house to be cobble while the inside has wood walls.
1
I'm gunna cut to the chase right now. No big intro for me.
The first thing you want to do is get an idea of what you want to build house wise. There are tons of different house styles out in the world for you to use, swampy shacks, mountain alpine, beach houses, etc.
Step 2, and one of the most important, is to get a floor plan. Too many people just make a rectangle or some random shapes put together and end up with not enough rooms, too many rooms, too small, large, etc. You can google house blueprints and base it off those or decide yourself where the rooms will be. I placed down some blocks in a checkered pattern as this makes it easy to tell how big the rooms will be.
As you can already tell, this will be a very small 1 story house. There is a bedroom, living room, kitchen, and dining room.
Next you get some walls up. I prefer my walls to be 4 blocks high on the interior so I can have a 2 block high window with a block of building material above and below it. Since the floor is one space off the ground, the total height of the building is now 5 blocks.
Here we see the roof and the reason I made the wall one space thicker.
You can go with a cobble or stone roof, but doing so looks better on smaller buildings. I suggest using a colored roof. If you want the house to look aged, use darker colors. Varying the shape over some rooms makes the house look larger and more defined as it appears to be comprised of the rooms, not like a big chunk with rooms squeezed into it.
Do something special for the doorway.
Last but not least, a little gardening goes a long way. You can add a celler entrance even if it doesn't have a celler or get a chimney.
Here is the finished product.
Kitchen side
Back
Hope you guys found it useful. Head to Emily's thread for some interior decorating hooey.
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Seriously, if I cant find a big hill or mountain by nightfall I just dig down in the dirt and make an expansive bunker/home.
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I've never heard of those, what makes them worth 200$?