• 0

    posted a message on Please help me test my Android BlockLauncher addon (new: sprinting!)

    Read the following instructions!

    Installation
    1) Download the BlockLauncher from http://www.minecraft...hout-reinstall/ and install it
    The version on Google Play should load these addons.
    2) Download the patches and install it
    3) Open BlockLauncher, and go to Options -> Enable experimental addon support. Enable it.
    4) If you installed a new or updated addon, go to Nerdy Stuff -> restart app.
    5) Load a world
    :)

    Uninstallation
    1) Open Settings on your Android phone
    2) Go to Apps
    3) Look for the addon in the list, tap on it
    4) Tap Uninstall
    5) Launch BlockLauncher and go to Options -> Nerdy Stuff -> Restart App

    Updated for 0.7.1:

    Sprint/Sneaking addon
    Double-tap forward to start sprinting. (If it doesn't toggle, tap a little slower - there is a bug, sorry!)
    Double-tap backward to toggle sneaking.
    Inspired by C0deh4cker's Sprinting mod. Thanks!
    This does not work on Xperia Play.

    http://zhuowei.githu...int-release.apk

    Not updated:

    Please post your results below.

    This now works on Gingerbread and Jelly Bean. Try it!

    Want to see how these addons are made? Check out their source at https://github.com/z...Launcher-addons
    can you please update these for 0.7.2 when I use the 0.7.1 version it freezes up and crashes
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on Does Mojang care that we mod mcpe?!?!
    Lol if your lucky they might buy your mod from you such as horses in PC they bought that from the mo'creatures guy for $2000
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on Please help me test my Android BlockLauncher addon (new: sprinting!)
    Is anyone else having block launcher pro freeze then crash due to the sprint mod on MCPE 0.7.2?
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on Dungeon-Craft [5 Year Anniversary] [Updated for MCPE 1.2]
    Can you make an alternative download link b/c you can't download from adfly on mobiles :-\
    Posted in: MCPE: Maps
  • 0

    posted a message on Sprint Mod For 0.7.1
    Lol the android version is already up and works fine and it has sneak
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on I need 100% working cave mod for android
    Quote from Emelio09

    There are no cave mods you friggin noob!
    For there is no tech to make one. Damn u SHOULD know a lot considering 1091 posts you've done but admittedly you don't
    So. In. Conclusion. There. Will. Never. Be. a. Cave. Mod. Ever.
    And anyway your system wouldn't be able to handle My system wouldn't be able to run it for that matter and I'm on a jailbroken iPhone 5 have you not seen the tweets done by johan and jeb!!!!!

    Ps sorry for this rant as it is to no offence aimed at you ONLY as there are many others who have asked about this topic before.
    there is a cave mod you idiot...I used the cave mod before now disable ALL your mods before using thats wat i did and then it worked
    Quote from iDevan666

    there is a cave mod you idiot...

    I used the cave mod before now disable ALL your mods before using thats wat i did and then it worked
    my ipod touch 4g runs worlds w/ tall grass and caves at like 15 fps and my Samsung Galaxy Tab 2 7.0 runs them at 40fps
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on port for singleplayer commands mod
    Quote from Elliotxomega

    this has to be for android, im tired of ios always getting so many features that android barly gets, first riding pigs, then this!
    all the android mods are so much better than ios i have an ipod and an android and the android mods are soo much more stable and advanced like the caves mod doesnt make retarded looking maps on android but does on ios
    Posted in: MCPE: Mod / Tool Help & Requests
  • 0

    posted a message on [MCPE 0.7.1] Spawn egg in survival
    I use Pocketinveditor pro it already has the eggs ids in it
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on [0.8.1] Android Mods by KsyMC
    Holy crap you work fast.
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on Why the Nether will not be implemented into MCPE
    Quote from Riolu

    I'm pretty sure most of you know why the nether will not be in MCPE, but this is for people who don't know.
    A lot of you are probably saying, "THE NETHER REACTOR IS A STUPID IDEA Y U NO MAKE REAL PORTAL!!!"
    Firstly, if that's what you said, you're just being childish.
    Secondly, the devs have reasons why they will not be implementing the nether.
    1. Getting Obsidian
    Where do you get obsidian? Caves, but they're not in the game yet so they would have to put in caves first and the devs are not planning to add caves yet.
    2. Performance Issues
    Some of you are probably saying, "MY IPAD 3 RUNS MCPE PERFECTLY THERE IS NO LAG!!!"
    But the problem is not everyone has an ipad 3. Older devices will lag A LOT because of lava generation. The game would probably lag a little bit more from ghast explosions.

    These are the reasons why there will not be a nether in mcpe EVER!!
    Don't get me started on implementing the Aether because it is a minecraft MOD and it is not owned by Mojang.
    That's not true in a few years when everyone has a device that's quad core w/ about 2GB of ram they will probably add caves and such and maybe even Endless worlds
    Posted in: MCPE: Discussion
  • 0

    posted a message on .:: How To Change Your Minecraft - Pocket Edition Difficulty [Jailbreak IOS] ::.
    Lol I figured this out a while ago but it doesn't do anything since they only have Peaceful and normal programmed into the game
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on IOS 6 texture pack problem
    Quote from TheRebDef

    ^ So for example there is no way to use the PC Inventory Editor, get maps, or change world chunks?
    you can still download worlds the only thing you cant do it edit files in the .app section of apps
    Posted in: MCPE: Texture Packs
  • 0

    posted a message on How to get texture packs without jailbreaking
    iOS 6+ does not allow editing of files in the .app section of any apps but you can if your jailbroken PS iOS 6.1.3 is not hackable yet only 6.1.2 and lower
    Posted in: MCPE: Texture Packs
  • 0

    posted a message on IExplorer Problems/Adding and Deleting Files
    on iOS 6+ you can't edit files in the .app section it's not iExplorer's fault, but you can if your jailbroken PS iOS 6.1.3 isn't hack able yet only 6.1.2 and lower
    Posted in: MCPE: Texture Packs
  • 0

    posted a message on [iOS]How to install texture packs on MCPE! [Jailbroken]
    Quote from Princ3ssblonde

    I dont want my iPad mini jailbroken or my dad will kill me! Im 11 yrs old but i understand all of this im smart. But is there another way?
    if you are on iOS 6+ then the only way is to jailbreak
    Posted in: MCPE: Texture Packs
  • To post a comment, please .