I'm trying to build this thing on a creative map on 1.5.1 version, but that sand elevator piston that push sand up is destroying the sand...
Any workaround?
Would anyone actually know how to make an auto attacking script? I can't seem to find one in any of the pages . By auto attacking i mean like an auto clicker where I would hold down or press a button and it will continuously attack.
One thing I notice is that you need to use the 'EXEC()' command to launch scripts from within another script (check the readme for full details). Not sure about the rest
Nope, when i use EXEC, it will call the file asynchronously:
"allowing you to "spin off" a separate macro which runs concurrently with other macros." @ readme
I need that be synced... so i call the file using $$<> because this one:
"include the entire text file in your macro" @ readme
will syncs with my script... check the readme
1-furnace.txt:
This script will open the furnace, check slots 0, 1 and 2... refill if find sand in inventory, else it will grab sand on the right chest of the picture or coal on the left chest of the picture.. there will be a chest over my head to place the glass when it's ready...
I know that i have to Key(use) to open it, but how do i take items from my inventory and put in slot 0 and 1 from furnace? And how i take items from slot 2?
How do I retrieve the direction that my player is looking (retrieve the LOOK() value), if its possible?
How do I get info about what block im looking for (the one at crosshair), if possible?
Is this mod opensource? Am I able to suggest fixes/features here?
I'm making an "auto-move" script based on coordinates, but im having trouble because coordinates are shown as integers like -24, 100, 12.
The problem is that I'm getting stuck in doors and straight ways... so I need the decimal number (-24,94, 100.48, 12.98) to make him go just to the center of the block and walk swift to the target coordinate.
And, guess what! EV for 1.3.2 is out! Bukkit is not updating to 1.3.2 (http://forums.bukkit...vailable.94551/) so the plugin is staying on 1.3.1 for now. However, I will update the plugin to fix the permissions glitch ("EnchantView is installed, but you do not have permission to use it").
I have a bukkit server with 1.3.1-R2, will it work with bukkit plugin 1.3.1 and client plugin 1.3.2?
In-game name: hurrycaner
Location and Age: Brazil, 24 years
Previous bans: None
Referral: Mine_samurai
Reason you should you be accepted: Im an experiencied minecraft player that wants to play in your server with my friends, btw im not a griefer and i like cubes! :biggrin.gif:
Additional info: I do like monkeys, but not really. :tongue.gif:
Special Key: {|||}
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Try
$${KEYDOWN(attack);}$$
You will certainly find some good info in this thread that you posted... and on the old version mod readme: http://eq2.co.uk/minecraft/mods/mod_macros_0.8.5_readme.txt
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Any workaround?
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I've used the suggestion of @rdagles456 of using EXEC... and i've separated the code in one more file...
Here's the code if anyone want it:
1-look.txt (the starting script):
1-furnace.txt (responsible for loading and unloading the furnace):
1-retrieve.txt (responsible for taking mats from the chest):
--
There are some scripts here:
http://www.minecraft...nd-mod-scripts/
As well, all you need to do is:
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Nope, when i use EXEC, it will call the file asynchronously:
"allowing you to "spin off" a separate macro which runs concurrently with other macros." @ readme
I need that be synced... so i call the file using $$<> because this one:
"include the entire text file in your macro" @ readme
will syncs with my script... check the readme
EDIT: Solution at http://www.minecraftforum.net/topic/467504-151-macro-keybind-mod-0982-and-liteloader-for-151/page__st__6760#entry21692897
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This is a picture of the place where I'm trying to make the script work: (I will stand on the red block)
1-look.txt:
This script will look for various furnaces and than call "1-furnace.txt".
1-furnace.txt:
This script will open the furnace, check slots 0, 1 and 2... refill if find sand in inventory, else it will grab sand on the right chest of the picture or coal on the left chest of the picture.. there will be a chest over my head to place the glass when it's ready...
The problem is, my script is losing it, randomly... can anybody help me?
Thanks in advance
EDIT: Solution at http://www.minecraftforum.net/topic/467504-151-macro-keybind-mod-0982-and-liteloader-for-151/page__st__6760#entry21692897
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I know that i have to Key(use) to open it, but how do i take items from my inventory and put in slot 0 and 1 from furnace? And how i take items from slot 2?
Same to chests!!
Thanks in advance!
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How do I get info about what block im looking for (the one at crosshair), if possible?
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I'm making an "auto-move" script based on coordinates, but im having trouble because coordinates are shown as integers like -24, 100, 12.
The problem is that I'm getting stuck in doors and straight ways... so I need the decimal number (-24,94, 100.48, 12.98) to make him go just to the center of the block and walk swift to the target coordinate.
Here is my code:
Here is a pic to illustrate (im stuck in the wall):
Any suggestions? Workarounds?
Thanks in advance!
Edit: added code.
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I have a bukkit server with 1.3.1-R2, will it work with bukkit plugin 1.3.1 and client plugin 1.3.2?
Thanks in advance
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Location and Age: Brazil, 24 years
Previous bans: None
Referral: Mine_samurai
Reason you should you be accepted: Im an experiencied minecraft player that wants to play in your server with my friends, btw im not a griefer and i like cubes! :biggrin.gif:
Additional info: I do like monkeys, but not really. :tongue.gif:
Special Key: {|||}