• 1

    posted a message on [CTM] [Collection] TheCarlushow's CTM Projects! [English - Español]
    It's Byotiful.
    Posted in: Maps
  • 0

    posted a message on Just a question about an enchantment
    You should probably put that in the Discussion thread cause this really is not a Suggestion.
    Posted in: Suggestions
  • 1

    posted a message on Need help deciding games for my server! Also, I'm new.
    I voted :3
    Posted in: Discussion
  • 0

    posted a message on Survival Feed the Beast (Tech world 2) (Whitelisted) (Needs Player's) (PG - 13) (20 Slots)

    How to Join!

    1. Send me a PM on MCForums or Comment on this Thread (Leave your IGN and)

    2. Wait for my Approval! (IP will be Sent to You!)



    Rules

    1. No griefing of any kind (This will result in a Permanent Ban).

    2. The server is PG - 13 you will get warned for any Course language (3 Warnings = 10hr Ban).

    3. No Spamming of Any Kind (You will be Muted or Kicked).

    4. Have Fun ( :D )



    (New World)

    The server is currently running a new world it is completely fresh. We also do not have a spawn town to you will have to start from scratch!



    Contact Me

    You can also contact me through Steam or Skype, Names will be listed Below!

    Steam: 'Rabbitturds575' (Look for Baby Picture :P)

    Skype: 'Kronodog' or 'Rawley Fowler' (Look for Crysis 3 picture :P)
    Posted in: PC Servers
  • 0

    posted a message on Direwolf20 Modpack Lag Spikes
    How do you push the ram up on the DW20 Launcher?

    Goto the options Tab in the Launcher
    Posted in: Java Edition Support
  • 0

    posted a message on What does you're base look like?
    Quote from EJM»
    How my world looks like from top of an abandoned tower project. The pumpkin is a 4 story pumpkin farm. Apple tower holds the first apple (now golden) I found in a stronghold back when apples were rare. The pyramid and 3 towers are just for looks. The glass square on the far right is a 10x10 hole to bedrock, I use it for mining shafts. And finally the giant enderman holding the giant egg is to hold the dragon egg I got by killing the ender dragon.




    Here is an island I got to long ago and decided to turn it to a survival island, till I got bored and made a portal, linked both portals (island one and base on through the nether) and now I can go back and forth whenever I want





    Underwater house





    Map of my world, still working on finishing it off




    Underground self-made mob farm




    Frame room, will contain frames that hold one of each item in the game




    And here is an older version of my world if you wanna see more details =D

    http://www.minecraftforum.net/forums/show-your-creation/screenshots/1599603-my-survival-world

    Cool! I like the pumpkin in the first Pic :P
    Posted in: Survival Mode
  • 0

    posted a message on What does you're base look like?
    Quote from MrWigglies»
    Well, here's my base. Though its not finished














    WoW :o
    you can see more here http://www.minecraftforum.net/forums/minecraft-discussion/survival-mode/2197643-just-my-random-survival-world
    Posted in: Survival Mode
  • 0

    posted a message on Sticky Rails! Go Up-Side-Down & All Around! [600+ Supporters]
    Definatley a good idea would love to see these in game!
    Posted in: Suggestions
  • 0

    posted a message on What does you're base look like?
    Quote from Snippezkiller»
    One of my bases.

    Dude thats pretty sweet!
    Posted in: Survival Mode
  • 0

    posted a message on Anyone else HATE ocean biomes?! (A tale of wasted time)
    Isnt this why boats exist?
    Posted in: Survival Mode
  • 0

    posted a message on Need help with Block Harvest Level
    Quote from Raggarcowboy»
    You need to import net.minecraft.src.forge.*; and in your public void load() method in the mod_File you add this line:
     MinecraftForge.setBlockHarvestLevel(blockNameHere, "pickaxe", 2);
    The "2" stands for iron. 3 = diamond, 2 = iron, 1 = stone and 0 = wood/gold. Although I'm not sure, I think that you can set the "pickaxe"-String to sword or axe or something if you want to. I found this on this thread It is very good if you're modding with Forge. Good luck with your mod! :D

    Thanks :D
    Posted in: Mods Discussion
  • 0

    posted a message on Rain rain, freaking RAIN!
    I have seen a rain increase in my world to be honest :P
    Posted in: Survival Mode
  • 0

    posted a message on Help with treecapitator
    You may just want to make your own treecapitator :P
    Posted in: Mods Discussion
  • 0

    posted a message on What does you're base look like?
    Quote from TheMasterCaver»
    This is mine, nothing really fancy, and while I've made more organized bases in other worlds I've never changed the layout of this base since I first built it one and a half years ago:
    Main room:


    Work room (this was the first part I built after spawning, building the rest after some days/weeks):


    Storage room; I need a LOT of space to store all the ores I mine while caving (as blocks, so those full chests have a lot of iron in them...), which is most of my gameplay; I consider what I've explored underground a far greater accomplishment than any bases I've built:


    I originally made this area for a tree farm, before I started using jungle wood instead due to being much more effective at getting a lot of wood (for torches), then made it into an animal pen with some trees left for decoration:


    Pets (I've never named them, sort of like the animals I have, I don't kill them for items, or my villagers, which I don't trade with, except for fun):




    View from outside:


    On the left in the above screenshot you can see one of the corridors enclosing part of my rail system, which interconnects several other secondary bases (mostly level with my main base/just above sea level); I've actually been reworking the rail system over the last couple days, moving it (all several thousand blocks!) deeper underground so it doesn't cut across the surface:


    Rendering of the area around my base; you can also see how Swiss-cheesed the ground is (digging straight down is definitely a bad idea on this world, look at all of the lava on the right side):


    Also of interest, here is a nighttime view of the area around my base at the surface and underground (so only caves I've lit up are shown), using the developmental version of Unmined (some areas are covered by the bottom of rivers/lakes which should be removed in the finished version):



    You can also see a small secondary base I built to the right of center (to the upper-right is another village); there are several others scattered around the world (looking at this, I'm surprised I actually made a secondary base so close to my main base; the others are hundreds of blocks apart, then again, this was way back before I no longer minded going out at night, getting killed often when surfacing at night). And yes, all of those lit-up areas, especially on the right side, are exposed caves (most of the ones near my base have been sealed off, including an entire exposed ravine); I did say it is like Swiss cheese underground, moreso than many other seeds, even by pre-1.7 standards.

    [quote=TheMasterCaver;/members/TheMasterCaver;/forums/minecraft-discussion/survival-mode/2205970-what-does-youre-base-look-like?comment=16]This is mine, nothing really fancy, and while I've made more organized bases in other worlds I've never changed the layout of this base since I first built it one and a half years ago:
    Main room:


    Work room (this was the first part I built after spawning, building the rest after some days/weeks):


    Storage room; I need a LOT of space to store all the ores I mine while caving (as blocks, so those full chests have a lot of iron in them...), which is most of my gameplay; I consider what I've explored underground a far greater accomplishment than any bases I've built:


    I originally made this area for a tree farm, before I started using jungle wood instead due to being much more effective at getting a lot of wood (for torches), then made it into an animal pen with some trees left for decoration:


    Pets (I've never named them, sort of like the animals I have, I don't kill them for items, or my villagers, which I don't trade with, except for fun):




    View from outside:


    On the left in the above screenshot you can see one of the corridors enclosing part of my rail system, which interconnects several other secondary bases (mostly level with my main base/just above sea level); I've actually been reworking the rail system over the last couple days, moving it (all several thousand blocks!) deeper underground so it doesn't cut across the surface:


    Rendering of the area around my base; you can also see how Swiss-cheesed the ground is (digging straight down is definitely a bad idea on this world, look at all of the lava on the right side):


    Also of interest, here is a nighttime view of the area around my base at the surface and underground (so only caves I've lit up are shown), using the developmental version of Unmined (some areas are covered by the bottom of rivers/lakes which should be removed in the finished version):



    You can also see a small secondary base I built to the right of center (to the upper-right is another village); there are several others scattered around the world (looking at this, I'm surprised I actually made a secondary base so close to my main base; the others are hundreds of blocks apart, then again, this was way back before I no longer minded going out at night, getting killed often when surfacing at night). And yes, all of those lit-up areas, especially on the right side, are exposed caves (most of the ones near my base have been sealed off, including an entire exposed ravine); I did say it is like Swiss cheese underground, moreso than many other seeds, even by pre-1.7 standards.

    Pretty well what my bases look like :3
    Posted in: Survival Mode
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